Commit Graph

253 Commits

Author SHA1 Message Date
justin 83124703c5 Tweak explosion flamelets 2025-08-05 09:38:04 +01:00
justin 22dafda9bd Add z levels to shockwaves 2025-08-05 08:30:57 +01:00
justin 09428f2707 Add z level to energy balls 2025-08-04 22:49:36 +01:00
justin bde0fa2a5c Cleanup, move towards explosions at different z positions 2025-08-04 22:13:45 +01:00
justin f1fb0ee768 Implement pulse rifle with explodable pulse balls 2025-07-27 11:10:30 +01:00
justin d4b2f23c9d Separate Clouds and Dust 2025-06-25 14:51:15 +01:00
justin 444be7b49c Refactor clouds 2025-06-24 13:28:17 +01:00
justin b1041d1eb0 Simplify clouds 2025-06-24 09:42:51 +01:00
justin 366b998989 Cleanup 2025-06-24 08:48:08 +01:00
justin 9fa3e060d7 Refactor damages to materials 2025-06-22 08:31:18 +01:00
justin df3fde5d3e Cleanup 2025-06-20 23:11:40 +01:00
justin b45d6817f5 Cleanup 2025-06-20 22:30:01 +01:00
justin 3019d95520 Fix crsHitRadial, unify some radial damages 2025-06-20 22:17:10 +01:00
justin d7354f7bc9 Cleanup 2025-06-20 19:40:07 +01:00
justin 078a3cc7ea Cleanup 2025-06-14 23:16:29 +01:00
justin 02498e5abb Cleanup barrels 2025-06-14 23:08:11 +01:00
justin 5d8b493636 Tweak energyballs 2025-06-09 08:40:47 +01:00
justin 5b1e4fba4e Fix bug in flame wall damages, cleanup 2025-06-08 14:16:59 +01:00
justin 81a7dcd962 Refactor damages 2025-06-07 14:26:00 +01:00
justin a73db304d0 Record aim position in LWorld 2025-06-03 09:34:18 +01:00
justin e8fe4c2d72 Start implementing sticky grenades 2025-01-01 17:03:10 +00:00
justin 1507b8d3ed Tweak explosions 2024-12-27 23:44:39 +00:00
justin 5c749bff63 Work on rocket/grenade launcher 2024-12-27 21:46:46 +00:00
justin 81fd2131e0 Implement modules changing shell payloads 2024-12-24 21:13:58 +00:00
justin e82ef26b3e Tweak explosions 2024-12-24 15:25:39 +00:00
justin 957f233629 Simplify energyBalls (no z component) 2024-12-24 15:05:36 +00:00
justin c4b9142d0f Tweak explosions 2024-12-24 14:54:32 +00:00
justin 029c61efc8 Cleanup 2024-11-26 13:19:03 +00:00
justin cc302a6846 Remove temporary light sources as separate entity 2024-11-26 13:12:55 +00:00
justin 9e3d8ae6b0 Cleanup 2024-10-22 11:22:38 +01:00
justin e2330618f2 Update stack lts 2024-10-22 10:07:13 +01:00
justin 075429088b Make anti-clockwise what were clockwise shapes, cleanup flash module-ing 2024-10-04 00:59:08 +01:00
justin 5f9fb183a9 Implement remote screen for launcher projectiles 2024-09-27 10:39:21 +01:00
justin 4b35a683af Tweak muzzle flare 2023-05-28 11:14:05 +01:00
justin 08e71e5451 Add more debug info for selected creatures 2023-04-30 13:55:54 +01:00
justin 07a1d71039 Add general smooth scrolling, move camera into world 2023-03-26 20:09:00 +01:00
justin 082ce9c9a1 Start to generalise text input to "terminal signal" input 2023-03-26 13:57:26 +01:00
justin ea0c942887 Refactor window size, update selection cursor on new screen 2023-03-25 09:27:27 +00:00
justin 5769477ad4 Refactor shader types 2023-03-22 14:08:07 +00:00
justin c0579fae00 Stop overwriting depth buffer when combining cloud positions 2023-03-21 16:42:58 +00:00
justin ba240723f3 Use immutable storage for fullscreen vbo 2023-03-21 12:47:02 +00:00
justin 7d0bb7f229 Tweak clouds 2023-03-20 18:24:07 +00:00
justin e3155752ba Commit before pushing more input events into update 2022-10-29 22:33:10 +01:00
justin afaef480db Minor tweaking, argument refining 2022-10-29 12:20:19 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 86a9ab7582 Commit mid add time scroll 2022-10-24 10:44:23 +01:00
justin 947752b8d5 Excise streaming 2022-08-22 11:23:19 +01:00
justin c35dbf1ba8 Remove more (dead) Streaming code 2022-08-21 22:03:15 +01:00
justin 82db86f55f Fix bugs in zoning 2022-07-30 14:21:13 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00