Commit Graph
954 Commits
Author SHA1 Message Date
justin 9fc36ec54c Cleanup 2025-11-14 11:48:00 +00:00
justin 836fefb9a5 Allow more control over cloud shadows 2025-11-14 11:19:34 +00:00
justin 292a1c3f42 Add scissor test when creating lightmap 2025-11-14 02:06:51 +00:00
justin ec1216e7eb General cleanup 2025-11-13 21:13:13 +00:00
justin 397980a83f Simplify props (should they be removed?) 2025-11-09 11:59:59 +00:00
justin dd4ac80159 Remove old Prop update 2025-11-09 11:38:17 +00:00
justin e9ffeeaea7 Work on cloud/window transparency 2025-11-09 11:00:12 +00:00
justin d6c4d3d609 Fix shockwave damage radius for walls 2025-10-28 08:09:44 +00:00
justin 329fcc237b Work on grid for room placements 2025-10-27 17:08:16 +00:00
justin aa82519e05 Fix bugs in zones near segments 2025-10-27 00:03:57 +00:00
justin 0adf3f57b4 Add destruction to mounted lights 2025-10-26 14:39:33 +00:00
justin 61910785c4 Cleanup door mounts, noticed space leak when no debug-display paths 2025-10-25 22:49:37 +01:00
justin cbf0f47b9b Allow for easier mounted objects on doors 2025-10-25 18:44:34 +01:00
justin 7585531dd1 Simplify Prop drawing 2025-10-25 13:54:40 +01:00
justin ff03efc41f Simplify Foreground 2025-10-25 13:12:00 +01:00
justin 5fce0772f8 Start simplifying Prop 2025-10-25 13:05:14 +01:00
justin 3f5f5d2c6b Cleanup 2025-10-24 23:22:16 +01:00
justin b4012af312 Unify PutDoor PSType 2025-10-24 22:31:08 +01:00
justin b6736e2735 Start unifying door placement types 2025-10-24 22:13:30 +01:00
justin 6457f00ba7 Automatically determine automatic doors 2025-10-24 21:08:41 +01:00
justin f94b914ceb Cleanup door placement/auto path generation 2025-10-24 20:51:38 +01:00
justin b0d519c69d Improve some door placement 2025-10-24 20:30:36 +01:00
justin 95b4105f52 Simplify block drawing further, store shape of block 2025-10-24 19:39:44 +01:00
justin ffea3a1694 Simplify block drawing 2025-10-24 19:09:23 +01:00
justin ccb809a090 Cleanup 2025-10-24 18:50:09 +01:00
justin 488428b1ef Single source of truth for wall pathing 2025-10-24 14:25:19 +01:00
justin 7b622c8e31 Cleanup 2025-10-24 13:08:44 +01:00
justin 18ab89d3f2 Cleanup 2025-10-24 10:58:01 +01:00
justin 9a3c642684 Apply different damage amounts to different materials 2025-10-24 10:08:36 +01:00
justin b2265297b5 Commit before apply different damage amounts to different materials 2025-10-24 09:28:09 +01:00
justin cba0f36ac5 Simplify machine placement 2025-10-23 22:34:50 +01:00
justin 3c6d269d00 Remove separate wall color, should be handled by material type 2025-10-23 21:27:14 +01:00
justin 819f0d37ea Start simplifying/removing Wall records 2025-10-23 18:11:01 +01:00
justin fc7c4d6468 Start to make wall flags/pathing interaction more sensible 2025-10-23 11:35:24 +01:00
justin 9e6534b8f4 Simplify doors somewhat, unsure what to do about edge obstacles 2025-10-22 23:09:09 +01:00
justin 0fd7ba46b5 Door destruction happens during door update, updates pathing 2025-10-22 22:47:10 +01:00
justin d5f985f3ab Start to clean up Prop datatype 2025-10-22 12:07:06 +01:00
justin af245fb5bf Partially working mounts on lerp doors 2025-10-22 11:03:46 +01:00
justin 30da635990 Cleanup 2025-10-22 09:30:19 +01:00
justin 2f06c56185 Migrate more doors to lerp 2025-10-22 09:22:10 +01:00
justin 39677c3a02 Move towards unifying door movement 2025-10-21 23:13:36 +01:00
justin 2f3a00a971 Commit before potential Door refactor 2025-10-21 19:56:48 +01:00
justin fcffbd5f43 Update path zoning on reading a save 2025-10-21 15:50:49 +01:00
justin 1918fc8c56 Comment out FGL 2025-10-21 15:43:23 +01:00
justin 6742241e5d Continue to work on pathfinding 2025-10-21 15:35:37 +01:00
justin c250448d57 Work on perhaps replacing FGL with incidence vectors 2025-10-20 13:07:52 +01:00
justin b2fd0543dd Cleanup, remove DeriveGeneric language extensions 2025-10-20 12:10:11 +01:00
justin 2056d8ba0e Comment out DeriveAnyClass extensions 2025-10-19 21:50:43 +01:00
justin b8f6a29e28 Cleanup actions/impulses 2025-10-18 18:01:14 +01:00
justin 4ee389efb1 Remove reified impulses from creature record 2025-10-18 15:42:35 +01:00