Commit Graph

119 Commits

Author SHA1 Message Date
justin adca54c1ef Tweak mouseover display to (partially) work during filtering 2024-11-03 20:52:00 +00:00
justin feec061aa6 Add separate function checking when inventory is filtered 2024-11-03 09:50:18 +00:00
justin 723dfafc18 Make inventory cursor change when dropping items sensible 2024-11-01 11:23:39 +00:00
justin a2dd10323c Remove _ssCursor 2024-10-31 09:55:12 +00:00
justin 97c3f1262b Display root+tree selection when aiming 2024-10-28 14:26:09 +00:00
justin e2f3d6a378 Improve inventory display 2024-10-26 10:53:36 +01:00
justin f11dfe53db Cleanup 2024-10-26 09:15:56 +01:00
justin dc34172691 Unify regex/filtering code 2024-10-26 00:01:12 +01:00
justin d93c548d3c Remove SelectionSections 2024-10-25 22:19:04 +01:00
justin a20fc48eaa Move SSSExtra out of SelectionSections 2024-10-25 21:55:09 +01:00
justin f6c136cfd6 Cleanup 2024-10-25 21:05:32 +01:00
justin 6424899afd Remove cursor type from ListDisplayParams 2024-10-25 17:41:37 +01:00
justin 0c5a21765a Reimplement dragging upwards with mouse 2024-10-25 10:29:27 +01:00
justin 388064895f Decouple selection section inventory position 2024-10-24 14:55:51 +01:00
justin 5ca440ca67 Start simplifying mouse inventory selection 2024-10-24 11:47:51 +01:00
justin 9e3d8ae6b0 Cleanup 2024-10-22 11:22:38 +01:00
justin e2330618f2 Update stack lts 2024-10-22 10:07:13 +01:00
justin f6e32ff6ef Allow dragging of selected items in inventory 2024-10-20 11:32:37 +01:00
justin 8b6f5529ff Add 8-way cardinal/intercardinal datatype 2024-10-18 12:39:46 +01:00
justin d256bc0443 Highlight moused-over inventory items 2024-10-16 22:14:11 +01:00
justin cf0873d73b Start adding mouse control of inventory 2024-10-15 23:26:08 +01:00
justin c0879393cd Remove non-laser item TARGETLASER 2024-10-08 17:07:31 +01:00
justin 9679f32618 Use constructed laser as targeting scope 2024-10-08 15:53:03 +01:00
justin 2d536a31c9 Cleanup 2024-10-08 10:17:50 +01:00
justin 597e8dd89d Rewrite of item color in inventory, runs slowly 2024-10-06 12:55:18 +01:00
justin 9860a88c0c Make lasGun have multiple functions when attached differently 2024-10-06 11:19:19 +01:00
justin 3b54f00cc7 Move towards using item structural function when using items 2024-10-05 20:53:50 +01:00
justin 7c324a03f6 Commit before using item structural function more prominently 2024-10-05 16:38:14 +01:00
justin 164beeea6d Implement zipper for attachment trees 2024-10-05 14:39:34 +01:00
justin 71d4802a4a Remove explicit muzzle flares for picture updated every frame 2024-10-04 01:31:04 +01:00
justin ac550bc6a4 Add battery shape/picture 2024-10-04 00:25:44 +01:00
justin ce2f13ade3 Cleanup/remove trigger types code 2024-10-03 11:39:12 +01:00
justin e88b3c7443 Cleanup 2024-10-03 10:25:08 +01:00
justin 3b75ab73aa Cleanup code for your control 2024-10-03 10:08:13 +01:00
justin 49ffbfafc2 Fix bug in attached item position orienting 2024-10-02 22:57:10 +01:00
justin 6bcd5bc591 Cleanup 2024-10-02 18:54:31 +01:00
justin effd89dc78 Cleanup, remove jetpack 2024-10-02 18:23:49 +01:00
justin bac57a702d Allow determination of attach item relative positions 2024-10-02 10:24:10 +01:00
justin 7ce5225491 Work on orienting positions for attachment items 2024-10-02 00:30:52 +01:00
justin fa4e117f93 Attempt to simplify attachment process 2024-10-01 15:34:53 +01:00
justin f90bbc1cd0 Work on AttachUse -> UseAttach 2024-10-01 14:21:40 +01:00
justin d357d5a03c Some cleanup of rendering/poking, remove forcefield gun 2024-10-01 13:19:34 +01:00
justin 6438da0037 Commit AFTER playing around with poking/vector sizing a little 2024-10-01 12:32:23 +01:00
justin 8348c1234c Cleanup 2024-10-01 10:33:15 +01:00
justin 87cbaf911f Cleanup combining code, flatten modules 2024-10-01 10:01:21 +01:00
justin f69d150e00 Cleanup 2024-10-01 02:46:18 +01:00
justin c4f3961672 Cleanup 2024-10-01 02:25:04 +01:00
justin dc44d20baf Cleanup 2024-10-01 01:50:15 +01:00
justin c2214dae60 Reenable mid layer rendering, may remove bottom layer rendering 2024-09-30 23:32:01 +01:00
justin 752b568a86 Work on orienting and drawing attachments 2024-09-30 23:02:22 +01:00