Commit Graph

74 Commits

Author SHA1 Message Date
justin af6cdff063 Separate out input datatype 2022-10-29 11:36:57 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b52adddd5d Work on cleaning up item effects/attachments etc 2022-07-27 16:39:58 +01:00
justin 5c8e786dfa Cleanup 2022-07-26 10:22:55 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin 5a2f529182 Cleanup 2022-07-24 00:23:03 +01:00
justin 5b9e9968f3 Reify shockwaves 2022-07-24 00:20:28 +01:00
justin 39778f46fb Refactor wall zoning, remove streaming 2022-07-23 12:29:29 +01:00
justin 39f4555697 Refactor creature zoning 2022-07-22 17:53:08 +01:00
justin 39117b4dfe Refactor targeting 2022-07-21 00:10:05 +01:00
justin 29e25f61d3 Create datatypes for radar sweeps 2022-07-19 20:38:56 +01:00
justin ad84e69d05 Data-ify item drawing 2022-07-11 00:33:59 +01:00
justin 7a1dbbb3f9 Cleanup 2022-07-10 12:51:20 +01:00
justin 23022d85a1 Move radar blips into own grouping, work on data-ifying particles 2022-07-10 12:38:32 +01:00
justin 3759434d92 Make use hammers and item positions slightly more logical 2022-07-07 08:27:56 +01:00
justin d63495e335 Add various capabilities for generating graphs, fixes to lasgun 2022-07-06 11:54:29 +01:00
justin e770fba7bf Split off StreamingHelp module 2022-06-28 12:26:37 +01:00
justin 698ccb414d Record whether a mouse click is continued or not 2022-06-22 17:02:57 +01:00
justin a85cf4d1fb Continue refactor of reloading 2022-06-20 11:12:24 +01:00
justin 2f4b381484 Make reloading based upon creature stance 2022-06-20 00:53:47 +01:00
justin 541a04f1bc Make item display universal 2022-06-19 12:56:30 +01:00
justin e85bd36fe4 Cleanup 2022-06-07 21:34:34 +01:00
justin 5a42e0b801 Cleanup 2022-06-07 20:39:52 +01:00
justin f938f9a717 Add limit to forcefield size 2022-06-07 16:08:18 +01:00
justin 1c80447f9a Add distance indicator for forcefield gun 2022-06-07 16:01:08 +01:00
justin 65fcea0f50 Allow for equipment items to set a minimum view distance 2022-06-05 01:50:18 +01:00
justin 79b3a86520 Improve detector equipment, various cleanup 2022-05-27 18:49:54 +01:00
justin 60fc2d44e8 Unify and cleanup radars 2022-05-27 11:35:26 +01:00
justin 3234d6b86d Improve radar/sonar 2022-05-27 00:08:10 +01:00
justin 048b838e4b Work on radar and sonar 2022-05-26 23:21:08 +01:00
justin fa8d8b5899 Assorted changes, cleanup menu selection text 2022-04-25 23:27:39 +01:00
justin 67e6c4a5bd Fix bullet particle spawn 2022-04-11 15:00:42 +01:00
justin 3566cec00d Cleanup 2022-04-11 14:14:42 +01:00
justin 059321b33b Require line of sight for creature targeting 2022-04-11 14:09:39 +01:00
justin c686d9e111 Add fields to determine an item's inventory position/whether it is held 2022-04-11 13:32:06 +01:00
justin 0cc12f31ad Work out screen coordinates for connecting infobox 2022-04-10 11:32:05 +01:00
justin 77c3f83d20 Add explicit layer datatype 2022-04-10 10:48:17 +01:00
justin edd82fb3ac Remove old layer code 2022-04-10 10:32:55 +01:00
justin 81830d87a3 Improvements to rooms and view distances 2022-03-07 09:16:16 +00:00
justin 1364e7c8c8 Fix laser targeting draw when creature offscreen 2022-03-06 22:58:05 +00:00
justin 08389ad4e0 Cleanup, work towards unifying spayguns 2022-03-03 10:34:56 +00:00
justin be1fda266a Cleanup launchers 2022-03-02 08:36:16 +00:00
justin 419fcd0ff0 Add new bullet trajectories 2022-02-28 13:19:07 +00:00
justin 1e5f24c8a1 Cleanup 2022-02-22 22:07:55 +00:00
justin 8a7d06783d Move targeting to dedicated datatype within item 2022-02-22 21:49:10 +00:00
justin ff84363a13 Cleanup 2022-02-21 22:42:19 +00:00
justin f626fce105 Implement teleporting bullets 2022-02-21 20:51:01 +00:00
justin 016a1faf80 Allow for partial reloading 2021-12-01 17:40:09 +00:00
justin f40d486d68 Rethink item ammo to item consumables, start item type datatype 2021-11-29 16:22:31 +00:00