justin
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bcbfd7d2fa
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Defunction-ify item modules, requires more cleanup
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2022-06-08 12:28:11 +01:00 |
|
justin
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5a42e0b801
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Cleanup
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2022-06-07 20:39:52 +01:00 |
|
justin
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956ee87168
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Improve forcefield visuals
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2022-06-07 18:22:43 +01:00 |
|
justin
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65fcea0f50
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Allow for equipment items to set a minimum view distance
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2022-06-05 01:50:18 +01:00 |
|
justin
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79b3a86520
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Improve detector equipment, various cleanup
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2022-05-27 18:49:54 +01:00 |
|
justin
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5c41e2823e
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Add force field gun
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2022-05-26 13:17:51 +01:00 |
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justin
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f301a6bae5
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Partial implementation of wrist shields
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2022-05-25 20:25:08 +01:00 |
|
justin
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dccbca5cfc
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Move towards implementing wrist shields
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2022-05-25 10:27:05 +01:00 |
|
justin
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b10e141a86
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Cleanup
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2022-05-24 23:06:07 +01:00 |
|
justin
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28e9adaea3
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Cleanup inventory management, arbitrary limit on cloud height
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2022-05-24 17:25:39 +01:00 |
|
justin
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7f55ba117f
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Allow for selection of equipment position
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2022-05-24 14:03:18 +01:00 |
|
justin
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4cc8394f2c
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Implement headlamp
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2022-05-23 11:24:44 +01:00 |
|
justin
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46123de69c
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Improve possible manipulation of equipment
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2022-05-23 10:18:36 +01:00 |
|
justin
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b71726d1ca
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Add visuals for legs equipment
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2022-05-22 23:55:10 +01:00 |
|
justin
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1c038b79be
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Add visuals for wrist equipment
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2022-05-22 23:23:29 +01:00 |
|
justin
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fd40da2d4a
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Make aiming speed be gouverned by strength
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2022-05-22 14:33:34 +01:00 |
|
justin
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f555a4bf05
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Cleanup
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2022-05-21 21:53:49 +01:00 |
|
justin
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e9cc7e64c9
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Improve frontArmour equipment
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2022-05-21 19:30:51 +01:00 |
|
justin
|
8ad332aced
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Allow for separate equipment positions on body
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2022-05-21 14:41:49 +01:00 |
|
justin
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398ed6d982
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Start to implement equipment sites on body
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2022-05-21 12:13:50 +01:00 |
|
justin
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fa8d8b5899
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Assorted changes, cleanup menu selection text
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2022-04-25 23:27:39 +01:00 |
|
justin
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77c3f83d20
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Add explicit layer datatype
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2022-04-10 10:48:17 +01:00 |
|
justin
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edd82fb3ac
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Remove old layer code
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2022-04-10 10:32:55 +01:00 |
|
justin
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bca1236a85
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Add (ugly) support for fractional volumes
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2022-04-05 09:26:57 +01:00 |
|
justin
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1b6f11709c
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Implement randomised markings on sensors
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2022-03-13 19:59:46 +00:00 |
|
justin
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06a501ff88
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Rethink damage data type, work on damage sensors
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2022-03-13 09:27:35 +00:00 |
|
justin
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0a860e6f68
|
Fix aiming with no weapon crash
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2022-02-08 12:47:58 +00:00 |
|
justin
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e1a9327c06
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Tweak basic curvearound magnet
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2021-12-09 17:33:59 +00:00 |
|
justin
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eeda4f3e39
|
Magnets
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2021-12-08 22:01:25 +00:00 |
|
justin
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22e3256da3
|
Tweak twisting when aiming
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2021-12-05 16:54:08 +00:00 |
|
justin
|
d9c5cfc26d
|
Cleanup
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2021-12-05 12:29:01 +00:00 |
|
justin
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8b8d75b016
|
Allow for bullet drag
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2021-12-02 18:29:46 +00:00 |
|
justin
|
652af6b0a9
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Fold aiming parameters into item use datatype
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2021-11-27 18:10:05 +00:00 |
|
justin
|
5d9ea4b733
|
Correct room link position numbering
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2021-11-22 16:42:19 +00:00 |
|
justin
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6f518d720c
|
Tweak equipment draw
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2021-11-19 14:24:31 +00:00 |
|
justin
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a546d070f0
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Add shrinkability and cursed items
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2021-11-18 18:30:22 +00:00 |
|
justin
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5681a37953
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Cleanup. Add room-wise random placement spots
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2021-11-07 19:46:14 +00:00 |
|
justin
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5a52b646e1
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Add forgotten files, many updates concerning turrets and shields
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2021-11-05 19:58:55 +00:00 |
|
justin
|
2c768845b2
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Move towards adding reflective shield
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2021-11-05 12:14:11 +00:00 |
|
justin
|
0c6fa80ce0
|
Tweak weapon pictures
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2021-10-03 13:19:53 +01:00 |
|
justin
|
8c1496e140
|
Refactor item drawing
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2021-10-01 23:01:36 +01:00 |
|
justin
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952ec1c579
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Working dynamic shadows using shape vertices buffer
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2021-09-22 10:34:39 +01:00 |
|
justin
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5cbcbec101
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Working element buffer object
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2021-09-20 12:36:35 +01:00 |
|
justin
|
2d8f1089a1
|
Allow for items to cast shadows
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2021-09-18 11:00:52 +01:00 |
|
justin
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7b7fd302d8
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More strictifiiiying
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2021-07-30 01:25:11 +02:00 |
|
justin
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0b8ac97fe9
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Modularise item data, change tesla arc from projectile to particle
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2021-06-06 16:08:56 +02:00 |
|
justin
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322894c513
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Remove duplicated creature movement code
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2021-05-21 14:20:45 +02:00 |
|
justin
|
69f915a894
|
Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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