Commit Graph

48 Commits

Author SHA1 Message Date
justin bcbfd7d2fa Defunction-ify item modules, requires more cleanup 2022-06-08 12:28:11 +01:00
justin 5a42e0b801 Cleanup 2022-06-07 20:39:52 +01:00
justin 956ee87168 Improve forcefield visuals 2022-06-07 18:22:43 +01:00
justin 65fcea0f50 Allow for equipment items to set a minimum view distance 2022-06-05 01:50:18 +01:00
justin 79b3a86520 Improve detector equipment, various cleanup 2022-05-27 18:49:54 +01:00
justin 5c41e2823e Add force field gun 2022-05-26 13:17:51 +01:00
justin f301a6bae5 Partial implementation of wrist shields 2022-05-25 20:25:08 +01:00
justin dccbca5cfc Move towards implementing wrist shields 2022-05-25 10:27:05 +01:00
justin b10e141a86 Cleanup 2022-05-24 23:06:07 +01:00
justin 28e9adaea3 Cleanup inventory management, arbitrary limit on cloud height 2022-05-24 17:25:39 +01:00
justin 7f55ba117f Allow for selection of equipment position 2022-05-24 14:03:18 +01:00
justin 4cc8394f2c Implement headlamp 2022-05-23 11:24:44 +01:00
justin 46123de69c Improve possible manipulation of equipment 2022-05-23 10:18:36 +01:00
justin b71726d1ca Add visuals for legs equipment 2022-05-22 23:55:10 +01:00
justin 1c038b79be Add visuals for wrist equipment 2022-05-22 23:23:29 +01:00
justin fd40da2d4a Make aiming speed be gouverned by strength 2022-05-22 14:33:34 +01:00
justin f555a4bf05 Cleanup 2022-05-21 21:53:49 +01:00
justin e9cc7e64c9 Improve frontArmour equipment 2022-05-21 19:30:51 +01:00
justin 8ad332aced Allow for separate equipment positions on body 2022-05-21 14:41:49 +01:00
justin 398ed6d982 Start to implement equipment sites on body 2022-05-21 12:13:50 +01:00
justin fa8d8b5899 Assorted changes, cleanup menu selection text 2022-04-25 23:27:39 +01:00
justin 77c3f83d20 Add explicit layer datatype 2022-04-10 10:48:17 +01:00
justin edd82fb3ac Remove old layer code 2022-04-10 10:32:55 +01:00
justin bca1236a85 Add (ugly) support for fractional volumes 2022-04-05 09:26:57 +01:00
justin 1b6f11709c Implement randomised markings on sensors 2022-03-13 19:59:46 +00:00
justin 06a501ff88 Rethink damage data type, work on damage sensors 2022-03-13 09:27:35 +00:00
justin 0a860e6f68 Fix aiming with no weapon crash 2022-02-08 12:47:58 +00:00
justin e1a9327c06 Tweak basic curvearound magnet 2021-12-09 17:33:59 +00:00
justin eeda4f3e39 Magnets 2021-12-08 22:01:25 +00:00
justin 22e3256da3 Tweak twisting when aiming 2021-12-05 16:54:08 +00:00
justin d9c5cfc26d Cleanup 2021-12-05 12:29:01 +00:00
justin 8b8d75b016 Allow for bullet drag 2021-12-02 18:29:46 +00:00
justin 652af6b0a9 Fold aiming parameters into item use datatype 2021-11-27 18:10:05 +00:00
justin 5d9ea4b733 Correct room link position numbering 2021-11-22 16:42:19 +00:00
justin 6f518d720c Tweak equipment draw 2021-11-19 14:24:31 +00:00
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin 5681a37953 Cleanup. Add room-wise random placement spots 2021-11-07 19:46:14 +00:00
justin 5a52b646e1 Add forgotten files, many updates concerning turrets and shields 2021-11-05 19:58:55 +00:00
justin 2c768845b2 Move towards adding reflective shield 2021-11-05 12:14:11 +00:00
justin 0c6fa80ce0 Tweak weapon pictures 2021-10-03 13:19:53 +01:00
justin 8c1496e140 Refactor item drawing 2021-10-01 23:01:36 +01:00
justin 952ec1c579 Working dynamic shadows using shape vertices buffer 2021-09-22 10:34:39 +01:00
justin 5cbcbec101 Working element buffer object 2021-09-20 12:36:35 +01:00
justin 2d8f1089a1 Allow for items to cast shadows 2021-09-18 11:00:52 +01:00
justin 7b7fd302d8 More strictifiiiying 2021-07-30 01:25:11 +02:00
justin 0b8ac97fe9 Modularise item data, change tesla arc from projectile to particle 2021-06-06 16:08:56 +02:00
justin 322894c513 Remove duplicated creature movement code 2021-05-21 14:20:45 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00