justin
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8d266a6770
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Various improvements, metal debris
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2022-06-23 18:53:26 +01:00 |
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justin
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e3d5c4eb4b
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Start to add mountable objects
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2022-06-23 16:07:58 +01:00 |
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justin
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0f01e422f6
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Move towards allowing partial destruction of doors
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2022-06-23 14:52:25 +01:00 |
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justin
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8e3f03637d
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Commit before door refactor
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2022-06-23 09:30:46 +01:00 |
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justin
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cbfb417d21
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Add aggressive light culling
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2022-06-17 18:24:24 +01:00 |
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justin
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cfb8a88c57
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Cleanup
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2022-06-14 17:03:14 +01:00 |
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justin
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7a07fc97c2
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Polymorphise meta tree labels
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2022-06-13 15:22:15 +01:00 |
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justin
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2ccb26b289
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Rework annotations
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2022-06-12 13:38:23 +01:00 |
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justin
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de71c61409
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Cleanup
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2022-06-11 14:37:05 +01:00 |
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justin
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6966e76206
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Cleanup
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2022-06-10 20:53:01 +01:00 |
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justin
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3edc7a0a58
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Commit mid big tree composing change
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2022-06-09 21:25:22 +01:00 |
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justin
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5aa55b3c86
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Cleanup
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2022-06-09 11:34:34 +01:00 |
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justin
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e4e7122070
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Cleanup
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2022-06-09 11:29:42 +01:00 |
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justin
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1789a3785d
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Allow for random composition of trees
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2022-06-09 11:24:13 +01:00 |
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justin
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fcc6d3952c
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Half add explicit death event for machines
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2022-06-05 10:37:40 +01:00 |
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justin
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5ff2fb4910
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Cleanup terminal display
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2022-06-03 09:20:03 +01:00 |
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justin
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f555a4bf05
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Cleanup
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2022-05-21 21:53:49 +01:00 |
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justin
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61fe9b7df4
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Cleanup
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2022-05-20 21:47:18 +01:00 |
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justin
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da302aad0c
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Add log when generating layout
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2022-05-20 21:15:44 +01:00 |
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justin
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58a24c58e3
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Add more procedural girders
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2022-03-16 18:02:17 +00:00 |
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justin
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5aeb04ba05
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Add looping sound, add sound to terminals
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2022-03-16 09:23:17 +00:00 |
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justin
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f16f32d9d3
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Implement terminals
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2022-03-14 20:39:23 +00:00 |
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justin
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219e4e15ee
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Commit before making out and in placements have ids
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2022-03-11 12:34:19 +00:00 |
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justin
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73a35bb3f1
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Move typical light placement over doors
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2022-03-10 19:00:56 +00:00 |
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justin
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01c58490fa
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Unify RoomPos constructors
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2022-03-10 18:40:22 +00:00 |
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justin
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7b1ac2b682
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Move towards unifying RoomPos constructors
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2022-03-10 16:21:44 +00:00 |
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justin
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907cca0ef0
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Implement moving mounted lights
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2022-03-10 14:43:41 +00:00 |
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justin
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c583d33b57
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Move toward moving lights on doors
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2022-03-09 22:41:17 +00:00 |
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justin
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027b4b7d8b
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Add explicit door position field
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2022-03-09 22:14:34 +00:00 |
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justin
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ff6064a3b6
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Add rooms, placements and room positions
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2022-03-08 22:57:58 +00:00 |
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justin
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81830d87a3
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Improvements to rooms and view distances
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2022-03-07 09:16:16 +00:00 |
|
justin
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5cbe394e08
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Cleanup
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2021-11-28 17:07:04 +00:00 |
|
justin
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618653a86e
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Refactor light sources
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2021-11-28 16:53:26 +00:00 |
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justin
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123bcd2c94
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Allow for random choice between placements in different rooms
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2021-11-26 12:20:20 +00:00 |
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justin
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e44c5e7120
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Allow for more complex placement positioning
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2021-11-24 20:51:50 +00:00 |
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justin
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c4614866e6
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Work towards allowing for children to attach to arbitrary link types
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2021-11-23 22:54:43 +00:00 |
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justin
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86f363c2f9
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Cleanup
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2021-11-23 21:48:01 +00:00 |
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justin
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1f2d767d5e
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Move to using RoomLink datatype
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2021-11-23 20:45:39 +00:00 |
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justin
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0f4040807a
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Transition to new room datatypes, first separate out/inlinks
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2021-11-23 17:27:33 +00:00 |
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justin
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2f3896345d
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Add laser central room, using new placement/roompos functionality
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2021-11-21 17:44:32 +00:00 |
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justin
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5949ad2b3d
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Reorganise wall placements
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2021-11-17 12:35:05 +00:00 |
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justin
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bcdf0e643c
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Reorganisation of light source placements and fittings
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2021-11-17 12:04:03 +00:00 |
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justin
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ebe9ad6b90
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Cleanup: broken pathfinding
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2021-11-16 18:05:47 +00:00 |
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justin
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2a28967cd3
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Slightly broken placements
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2021-11-14 19:56:22 +00:00 |
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justin
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4a089ff0cc
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Work toward adding wiring
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2021-11-14 00:39:24 +00:00 |
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justin
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17c1a2152d
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Use placement as continutation
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2021-11-13 09:26:20 +00:00 |
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justin
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b243479759
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Move towards more usable placements
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2021-11-13 00:04:50 +00:00 |
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justin
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1d5b2ea765
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Work towards cross-room placements
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2021-11-12 11:13:59 +00:00 |
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justin
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6933c4d3b3
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Continue work on using links for placement positions
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2021-11-04 14:40:53 +00:00 |
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justin
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a9b802b883
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Attempt to incorporate free link positions into placement chain
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2021-11-04 10:38:30 +00:00 |
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