justin
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ebc4b9d715
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Simplify creature update
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2025-10-18 10:46:27 +01:00 |
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justin
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f3fafc6bf2
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Fix enemy stride/footsteps
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2025-10-17 22:32:40 +01:00 |
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justin
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f969056912
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Commit before attempting to simplify creature update
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2025-10-17 10:36:19 +01:00 |
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justin
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3bfe6f5dfd
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Fix reversed impulse pathfinding bug
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2025-10-16 12:07:10 +01:00 |
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justin
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b8006b44cf
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Cleanup
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2025-10-15 20:40:16 +01:00 |
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justin
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fe95bf381b
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Delete some reified action/impulse stuff
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2025-10-15 20:37:22 +01:00 |
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justin
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4d12d6cf2b
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Cleanup
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2025-10-15 20:29:43 +01:00 |
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justin
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5e6ed1d793
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Make _targetCr an Int id rather than a full creature
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2025-10-15 20:09:17 +01:00 |
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justin
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57ca53638a
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Remove a usage of StrategyActions
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2025-10-15 19:41:26 +01:00 |
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justin
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f9bcac915f
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Commit before trying to remove reified impulses
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2025-10-15 14:19:38 +01:00 |
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justin
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6b5090e697
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Start work on pathfinding
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2025-10-13 06:30:55 +01:00 |
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justin
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49fb982877
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Refactor crPos to be a V3
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2025-10-10 13:47:31 +01:00 |
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justin
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77fcf8353a
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LED tweak
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2025-10-08 00:29:00 +01:00 |
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justin
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43db5a2ebc
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Commit before attempting to allow for non-convex chasm shapes
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2025-10-05 15:06:19 +01:00 |
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justin
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f5a3486f72
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Work on placements
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2025-09-25 17:32:02 +01:00 |
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justin
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23f61081cf
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Remove external corpses, handle them as creatures
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2025-09-25 09:31:58 +01:00 |
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justin
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6c3c023ed9
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Sum attached held items to determine strength effect
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2025-09-01 10:26:43 +01:00 |
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justin
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291a35f538
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Cleanup, add a slight border to ideal camera zoom
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2025-08-31 11:47:45 +01:00 |
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justin
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40d2d316cb
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Cleanup
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2025-08-27 18:55:25 +01:00 |
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justin
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86696deb56
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Continue to refactor body/equipment positionings
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2025-08-27 14:40:13 +01:00 |
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justin
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9d2a2e6730
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Work on refactoring positioning relative to creature body
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2025-08-27 12:11:01 +01:00 |
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justin
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2e6b7a1b41
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Add AimStance to creature posture when Aiming
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2025-08-27 11:46:41 +01:00 |
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justin
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5cb8be1363
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Cleanup equipment item function
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2025-08-27 11:33:09 +01:00 |
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justin
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5880bd8b8c
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Cleanup
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2025-08-27 11:04:50 +01:00 |
|
justin
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1ef5534bc2
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Cleanup
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2025-08-27 01:06:04 +01:00 |
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justin
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79a0137d54
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Cleanup
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2025-08-27 00:34:24 +01:00 |
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justin
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06d50ac752
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Make equipment indices point to item indices
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2025-08-26 23:57:02 +01:00 |
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justin
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49efe62910
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Commit before modifying crEquipment for item locations
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2025-08-26 22:13:40 +01:00 |
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justin
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b87c3380b8
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Refactor triplet to Selection datatype
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2025-08-26 18:13:27 +01:00 |
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justin
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9034c409e1
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Flatten HUDElement
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2025-08-26 16:46:02 +01:00 |
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justin
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3f6f1b4019
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Use NewIntMap InvInt for crInv
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2025-08-25 10:21:59 +01:00 |
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justin
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c2daa86463
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Fix at least one bug from item refactor, more remain
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2025-08-24 21:01:02 +01:00 |
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justin
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94f6d5c630
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Major item refactor, still broken
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2025-08-24 19:34:09 +01:00 |
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justin
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e1cfe7e163
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Hlint pass
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2025-08-19 18:05:05 +01:00 |
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justin
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aa412f1911
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Allow for no-ammo muzzles
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2025-08-10 08:09:03 +01:00 |
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justin
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9d973b2570
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Cleanup
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2025-08-09 10:09:20 +01:00 |
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justin
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7f9d837bf0
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Add quaternions to body positions
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2025-08-09 10:07:55 +01:00 |
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justin
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1063a2314d
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Start simplifying creature body parts/attachment positioning
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2025-08-09 09:47:05 +01:00 |
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justin
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9fb7440776
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Tweak creature update
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2025-08-06 13:10:37 +01:00 |
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justin
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af5bdf59b9
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Pitted creatures lose all items
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2025-08-05 21:47:32 +01:00 |
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justin
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f69956750a
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Work on what happens when creatures fall down chasms
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2025-08-05 21:39:44 +01:00 |
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justin
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22dafda9bd
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Add z levels to shockwaves
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2025-08-05 08:30:57 +01:00 |
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justin
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a68013b934
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Partially implement grenades down chasms
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2025-08-04 09:39:04 +01:00 |
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justin
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eeb7c8ac88
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Work on gibs and chasms
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2025-08-01 09:39:13 +01:00 |
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justin
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7110ddb7a6
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Add sound queue when on chasm edge
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2025-07-30 14:01:56 +01:00 |
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justin
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fa377171a4
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Reinstate HammerTrigger (no weapons use it currently)
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2025-07-29 10:47:09 +01:00 |
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justin
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81f88c32e9
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Unify key press and mouse button press timings
Both now use Ints for presses.
Still no release timer for keyboard events.
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2025-07-28 23:16:05 +01:00 |
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justin
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f1fb0ee768
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Implement pulse rifle with explodable pulse balls
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2025-07-27 11:10:30 +01:00 |
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justin
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68a4bc7aab
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Partially refactor ammo extraction, work on pulse rifle
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2025-07-26 23:17:14 +01:00 |
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justin
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190068737d
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Move towards adding in pulse laser "rifle" (like UT shock rifle)
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2025-07-25 09:12:04 +01:00 |
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