justin
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026dbf9d15
|
Cleanup
|
2025-07-12 21:47:08 +01:00 |
|
justin
|
06cf55aa73
|
Hlint pass
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2025-07-12 21:45:51 +01:00 |
|
justin
|
cab125a1e9
|
Remove ItemLink
|
2025-07-12 21:41:49 +01:00 |
|
justin
|
dc631263da
|
Cleanup, hlints
|
2025-07-12 21:35:35 +01:00 |
|
justin
|
8597f2bcc0
|
Remove more LDTs
|
2025-07-11 00:02:26 +01:00 |
|
justin
|
ba352e7191
|
Remove external duplicated ItemLinks
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2025-07-10 23:57:27 +01:00 |
|
justin
|
918f970ca8
|
Move towards removing functionality associated with ItemLinks
|
2025-07-10 23:08:59 +01:00 |
|
justin
|
cd46f34787
|
Migrate LDTs to DTs
|
2025-07-10 22:13:47 +01:00 |
|
justin
|
fd5f5105aa
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Remove ItemLink from item orientation code
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2025-07-10 21:17:01 +01:00 |
|
justin
|
a9d730a5c1
|
DoubleTree -> DTree
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2025-07-10 11:28:55 +01:00 |
|
justin
|
e3c6ef1398
|
Allow for laser to be attached to transformer to create weapon
|
2025-07-10 10:31:04 +01:00 |
|
justin
|
c2f234b842
|
Cleanup
|
2025-07-08 09:59:12 +01:00 |
|
justin
|
7b9c1678f1
|
Cleanup, move bullet spawn random offset to muzzle
|
2025-07-05 20:55:24 +01:00 |
|
justin
|
978823c87c
|
Cleanup
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2025-07-03 22:36:57 +01:00 |
|
justin
|
a207073846
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Fold together useDelay and itemTriggerType
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2025-07-03 22:25:32 +01:00 |
|
justin
|
6af2a8cc36
|
Add code for determining item orientation
|
2025-06-28 21:21:50 +01:00 |
|
justin
|
4f0dc64e72
|
Hack together general held item orientation
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2025-06-27 21:29:57 +01:00 |
|
justin
|
be6ea59d1e
|
Use function on location to determine laser orientation
|
2025-06-27 10:42:23 +01:00 |
|
justin
|
dd5a747559
|
Cleanup LabelDoubleTree -> LDTree
|
2025-06-27 08:55:00 +01:00 |
|
justin
|
377900662a
|
Simplify item composition structure
|
2025-06-26 21:07:11 +01:00 |
|
justin
|
758c0aeec8
|
Globally assign attachment orientations
|
2025-06-26 20:59:38 +01:00 |
|
justin
|
ab82bcbe20
|
Cleanup
|
2025-06-26 12:17:08 +01:00 |
|
justin
|
d0f20da9f1
|
Randomise volleyGun bursts
|
2025-06-26 12:04:05 +01:00 |
|
justin
|
731bd5276a
|
Hack machine pistol whir down when no ammo
|
2025-06-26 09:31:40 +01:00 |
|
justin
|
193bc481d2
|
Add whirdown for machine pistol
|
2025-06-26 02:09:22 +01:00 |
|
justin
|
7830b0e2c1
|
Work on machine pistol
|
2025-06-26 01:09:09 +01:00 |
|
justin
|
5b35b4c6c8
|
Fix burst rifle rate delay bug, various cleanups
|
2025-06-25 23:47:41 +01:00 |
|
justin
|
1bdf426c42
|
Cleanup
|
2025-06-25 22:13:24 +01:00 |
|
justin
|
2f130c5bed
|
Fix switch detection, cleanup
|
2025-06-25 21:49:11 +01:00 |
|
justin
|
a9cae4d409
|
Simplify buttons
|
2025-06-25 21:37:32 +01:00 |
|
justin
|
6e9d4918a1
|
Simplify button drawing
|
2025-06-25 15:40:12 +01:00 |
|
justin
|
bf0bc22720
|
Start simplifying buttons
|
2025-06-25 15:16:11 +01:00 |
|
justin
|
d4b2f23c9d
|
Separate Clouds and Dust
|
2025-06-25 14:51:15 +01:00 |
|
justin
|
03bc733de9
|
Tweak clouds
|
2025-06-24 13:54:14 +01:00 |
|
justin
|
444be7b49c
|
Refactor clouds
|
2025-06-24 13:28:17 +01:00 |
|
justin
|
b1041d1eb0
|
Simplify clouds
|
2025-06-24 09:42:51 +01:00 |
|
justin
|
366b998989
|
Cleanup
|
2025-06-24 08:48:08 +01:00 |
|
justin
|
9fa3e060d7
|
Refactor damages to materials
|
2025-06-22 08:31:18 +01:00 |
|
justin
|
078a3cc7ea
|
Cleanup
|
2025-06-14 23:16:29 +01:00 |
|
justin
|
02498e5abb
|
Cleanup barrels
|
2025-06-14 23:08:11 +01:00 |
|
justin
|
5286485d62
|
Separate incendiary ebs and flamelets
|
2025-06-09 11:41:11 +01:00 |
|
justin
|
5d8b493636
|
Tweak energyballs
|
2025-06-09 08:40:47 +01:00 |
|
justin
|
3dce133f30
|
Work on energy balls
|
2025-06-08 23:31:44 +01:00 |
|
justin
|
7e8eaaa34e
|
Randomize spark movement
|
2025-06-08 21:15:05 +01:00 |
|
justin
|
feb9ce08cc
|
Add file
|
2025-06-08 20:57:19 +01:00 |
|
justin
|
1b769ad504
|
Redo maxDamageType
|
2025-06-08 20:56:56 +01:00 |
|
justin
|
70c78824f3
|
Cleanup, redo damage direction
|
2025-06-08 20:40:58 +01:00 |
|
justin
|
5b1e4fba4e
|
Fix bug in flame wall damages, cleanup
|
2025-06-08 14:16:59 +01:00 |
|
justin
|
54937fd159
|
Simplify flames
|
2025-06-08 12:12:58 +01:00 |
|
justin
|
ba9e9278c4
|
Remove record
|
2025-06-07 19:21:49 +01:00 |
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