justin
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5280d428a9
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Commit before adding AimStance to Aiming Posture
AMEND: AimStance is also used when AtEase, so this is not a good solution
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2025-08-27 11:26:52 +01:00 |
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justin
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1ef5534bc2
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Cleanup
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2025-08-27 01:06:04 +01:00 |
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justin
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79a0137d54
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Cleanup
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2025-08-27 00:34:24 +01:00 |
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justin
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06d50ac752
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Make equipment indices point to item indices
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2025-08-26 23:57:02 +01:00 |
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justin
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e5473d1028
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Cleanup
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2025-08-26 19:35:19 +01:00 |
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justin
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1ebdbdd8ae
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Cleanup
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2025-08-26 18:51:14 +01:00 |
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justin
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b87c3380b8
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Refactor triplet to Selection datatype
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2025-08-26 18:13:27 +01:00 |
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justin
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9034c409e1
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Flatten HUDElement
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2025-08-26 16:46:02 +01:00 |
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justin
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f7fd747a7c
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Allow drag selecting outside of the selection section
Does not yet work outside of any selection section.
Need to think about what widths are acceptable to allow for selection.
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2025-08-26 12:42:48 +01:00 |
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justin
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004c4d1950
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Commit before removing "above/below" checks on inventory dragging
I don't think these actually do anything
EDIT: they are actually necessary
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2025-08-26 11:38:46 +01:00 |
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justin
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58c645041f
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Allow more drag selection to work
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2025-08-25 13:30:04 +01:00 |
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justin
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a2c32907f0
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Fix bugs in drag pickup when releasing mouse outside of inventory list
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2025-08-25 12:59:12 +01:00 |
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justin
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3f6f1b4019
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Use NewIntMap InvInt for crInv
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2025-08-25 10:21:59 +01:00 |
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justin
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d776c91cfd
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Fix more item bugs
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2025-08-24 23:50:16 +01:00 |
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justin
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94f6d5c630
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Major item refactor, still broken
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2025-08-24 19:34:09 +01:00 |
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justin
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22b4be440a
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Refactor floor items to use centralised items intmap
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2025-08-24 13:14:49 +01:00 |
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justin
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c38d03165f
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Start refactor storing items in single intmap, done turrets
More checks required
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2025-08-24 11:53:21 +01:00 |
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justin
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7336177edf
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Fix close floor item bug
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2025-08-23 23:00:19 +01:00 |
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justin
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32d7120177
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Work on airlocks
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2025-08-23 17:42:36 +01:00 |
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justin
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f641805845
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Work on placements/room generation
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2025-08-22 13:42:51 +01:00 |
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justin
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e7b52f4487
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Simplify layout Annotations
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2025-08-21 17:57:02 +01:00 |
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justin
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befe24e038
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Start creating explicit tutorial map
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2025-08-21 16:31:04 +01:00 |
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justin
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21460ceaa8
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Try to autocomplete before doing terminal return
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2025-08-20 17:53:39 +01:00 |
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justin
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8557724fb5
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Cleanup
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2025-08-20 16:50:47 +01:00 |
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justin
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4bf9ce59d5
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Cleanup, fix damage code terminal bug
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2025-08-20 15:59:22 +01:00 |
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justin
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9daa27ee8b
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Cleanup
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2025-08-19 21:49:41 +01:00 |
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justin
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5ccbfa1f91
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Cancel terminal display if destroyed while displaying
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2025-08-19 18:01:23 +01:00 |
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justin
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b07280e50c
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Cleanup
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2025-08-19 17:29:36 +01:00 |
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justin
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b8581a7862
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Work on terminals, add deactive data type status
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2025-08-19 13:48:54 +01:00 |
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justin
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e7b66b4fa4
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Continue work on terminals
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2025-08-18 20:38:01 +01:00 |
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justin
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1c9d58c716
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Reinstate damagecode terminal commands
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2025-08-18 14:39:30 +01:00 |
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justin
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33b90d637a
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Tweak terminal tab completion
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2025-08-17 09:46:41 +01:00 |
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justin
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76b6cda19b
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Move towards implementing terminal autocomplete
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2025-08-16 23:13:24 +01:00 |
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justin
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73cdf42e4a
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Simplify terminals, move towards using tries for commands
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2025-08-16 01:11:29 +01:00 |
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justin
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56f4670493
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Move towards simplifying terminal lines/effects
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2025-08-15 11:55:56 +01:00 |
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justin
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91d19e7c42
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Partial rethink of terminal text input
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2025-08-14 21:48:02 +01:00 |
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justin
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04c60151e1
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Constinue work on respawn
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2025-08-14 19:22:26 +01:00 |
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justin
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dd1f3b2ef5
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Start to add respawn points, re-fix semi-auto triggers
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2025-08-11 00:00:32 +01:00 |
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justin
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aa412f1911
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Allow for no-ammo muzzles
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2025-08-10 08:09:03 +01:00 |
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justin
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1063a2314d
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Start simplifying creature body parts/attachment positioning
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2025-08-09 09:47:05 +01:00 |
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justin
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9fb7440776
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Tweak creature update
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2025-08-06 13:10:37 +01:00 |
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justin
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af5bdf59b9
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Pitted creatures lose all items
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2025-08-05 21:47:32 +01:00 |
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justin
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f69956750a
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Work on what happens when creatures fall down chasms
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2025-08-05 21:39:44 +01:00 |
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justin
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298238d594
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Simplify flamelet balls
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2025-08-05 08:47:47 +01:00 |
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justin
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09428f2707
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Add z level to energy balls
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2025-08-04 22:49:36 +01:00 |
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justin
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bde0fa2a5c
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Cleanup, move towards explosions at different z positions
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2025-08-04 22:13:45 +01:00 |
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justin
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80d6133fd6
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Continue work on projectiles
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2025-08-04 11:54:07 +01:00 |
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justin
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a68013b934
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Partially implement grenades down chasms
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2025-08-04 09:39:04 +01:00 |
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justin
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2a93b7f733
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Start implementing wider grenade movement
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2025-08-03 23:23:55 +01:00 |
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justin
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c3b2bb30f5
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Start simplifying projectile update
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2025-08-03 13:46:20 +01:00 |
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