justin
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06c7e89dee
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Work on flying creature inertia
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2026-04-02 22:04:58 +01:00 |
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justin
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5394450800
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Work on rooms
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2026-03-21 18:48:44 +00:00 |
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justin
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d1c2870d63
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Automatically order placements
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2026-03-17 23:38:14 +00:00 |
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justin
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3b4cf68a15
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Work on room generation/laser run past
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2026-03-17 21:50:28 +00:00 |
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justin
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4cacb45252
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Allow for pump attachment to flamethrower
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2026-03-17 15:16:24 +00:00 |
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justin
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be72daf6d5
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Add machine direction to turret direction
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2026-03-12 17:58:54 +00:00 |
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justin
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68609c9d54
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Tweak bullet hit sound
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2026-02-02 22:28:06 +00:00 |
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justin
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2fd4a3d2e3
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Add sounds
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2025-12-26 20:45:24 +00:00 |
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justin
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51c52ace7d
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More hlinting
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2025-12-21 19:27:49 +00:00 |
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justin
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5f29c20d39
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Add marimba sounds for crystal hits
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2025-11-23 19:39:07 +00:00 |
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justin
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92e4552f66
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Work on windows
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2025-11-23 19:08:22 +00:00 |
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justin
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581d832569
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Add a base to blocks
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2025-11-23 14:14:37 +00:00 |
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justin
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74c02291c1
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Quick hack to make window rendering passable
Before windows drew even on black backgrounds
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2025-11-23 00:24:14 +00:00 |
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justin
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6563d87247
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Work on transparency of windows/clouds
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2025-11-20 12:02:05 +00:00 |
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justin
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10503da955
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Improve window drawing
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2025-10-28 09:58:44 +00:00 |
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justin
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27569ed8f3
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Cleanup
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2025-10-24 11:16:30 +01:00 |
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justin
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c39f99e146
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Update pathing on block destruction without relying on _blObstructs
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2025-10-24 10:34:27 +01:00 |
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justin
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9a3c642684
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Apply different damage amounts to different materials
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2025-10-24 10:08:36 +01:00 |
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justin
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3c6d269d00
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Remove separate wall color, should be handled by material type
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2025-10-23 21:27:14 +01:00 |
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justin
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49fb982877
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Refactor crPos to be a V3
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2025-10-10 13:47:31 +01:00 |
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justin
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5722ca8204
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Work on bouncing debris
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2025-08-02 22:14:25 +01:00 |
|
justin
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ab82bcbe20
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Cleanup
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2025-06-26 12:17:08 +01:00 |
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justin
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d4b2f23c9d
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Separate Clouds and Dust
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2025-06-25 14:51:15 +01:00 |
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justin
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35a3f005c4
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Tweak clouds
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2025-06-24 16:40:00 +01:00 |
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justin
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03bc733de9
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Tweak clouds
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2025-06-24 13:54:14 +01:00 |
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justin
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444be7b49c
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Refactor clouds
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2025-06-24 13:28:17 +01:00 |
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justin
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b1041d1eb0
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Simplify clouds
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2025-06-24 09:42:51 +01:00 |
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justin
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54eab6dd9e
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Simplify shockwave damages
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2025-06-23 18:15:28 +01:00 |
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justin
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4e008366f4
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Work on damage sounds
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2025-06-22 16:00:53 +01:00 |
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justin
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2553239882
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Continue tweaking sounds
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2025-06-22 14:32:53 +01:00 |
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justin
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2db3342532
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Add sound on creature piercing damage
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2025-06-22 09:19:37 +01:00 |
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justin
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9fa3e060d7
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Refactor damages to materials
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2025-06-22 08:31:18 +01:00 |
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justin
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faa3c4cde4
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Get rid of warnings
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2025-06-07 19:14:56 +01:00 |
|
justin
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81a7dcd962
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Refactor damages
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2025-06-07 14:26:00 +01:00 |
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justin
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b4bdfbf2c3
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Simplify sparks
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2025-06-07 10:07:16 +01:00 |
|
justin
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b34a9f5b09
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Cleanup
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2023-05-01 10:30:33 +01:00 |
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justin
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d0534e6fa3
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Remove push damage types, push and torque done through dam effects
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2023-05-01 10:26:48 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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5495d33389
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Move sparks into dedicated datatype
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2022-07-18 12:15:05 +01:00 |
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justin
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b860de70a7
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Continue bullet refactor
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2022-07-17 10:57:29 +01:00 |
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justin
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e4a4766ddf
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Add sounds, move data types out into separate folders
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2022-07-16 17:06:51 +01:00 |
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