Commit Graph

193 Commits

Author SHA1 Message Date
justin 5f7d662454 Partial inventory display update 2023-01-27 22:47:45 +00:00
justin af24c5bc9c Cleanup pictures 2023-01-11 11:26:26 +00:00
justin 9796564075 Cleanup arc drawing 2023-01-11 00:21:06 +00:00
justin 471c6fec7e Implement arcs with variable width and color 2023-01-11 00:00:02 +00:00
justin 715008a030 Bump stackage version, uses later version of GHC 2022-08-22 16:56:11 +01:00
justin b7a77cdbd9 Remove streaming 2022-08-22 11:50:41 +01:00
justin 947752b8d5 Excise streaming 2022-08-22 11:23:19 +01:00
justin 0006973dc3 Cleanup 2022-08-21 22:41:19 +01:00
justin 7181046aa3 Remove generic and flat instances 2022-08-21 22:38:40 +01:00
justin f1ef75f511 Go back to JSON encoding 2022-08-21 21:23:59 +01:00
justin dd62e30026 Add Store instances 2022-08-21 12:21:05 +01:00
justin 1ce7d4a72d Add Binary instances 2022-08-21 10:58:19 +01:00
justin 6e598339f1 Cleanup 2022-08-20 18:41:04 +01:00
justin ff9dbdf068 Move from store to flat 2022-08-20 17:54:35 +01:00
justin 8571ab9254 Attempt to make CWorld correct instance of Store 2022-08-20 15:53:37 +01:00
justin 9df0fa8692 Move towards serializing saves/loads faster 2022-08-19 11:12:43 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin 0d479cba87 Use JSON as save format 2022-07-25 23:24:09 +01:00
justin b8e8413daa Add generic derivations and To/FromJSON instances 2022-07-25 22:49:18 +01:00
justin 4c5218c633 Add Read instances 2022-07-22 01:06:35 +01:00
justin dcc0596a25 Work on held item positioning 2022-07-14 00:28:28 +01:00
justin 21f814ede1 Revert pictures to using lists rather than streams of Verx 2022-07-10 09:30:00 +01:00
justin dc803b64b0 Add wall placement obstructions, start to generalise pictures 2022-07-10 00:17:09 +01:00
justin 1e32b05406 Commit before attempting to stream worldSPic more effectively 2022-07-04 11:04:09 +01:00
justin 7fa391eb6c Make pictures use Streaming 2022-07-03 23:55:21 +01:00
justin 67b612fe60 Improve pathing debugging, work on door pathing 2022-07-03 00:24:25 +01:00
justin e9e72594c0 Resplit Picture 2022-07-01 20:15:04 +01:00
justin 0f01e422f6 Move towards allowing partial destruction of doors 2022-06-23 14:52:25 +01:00
justin 0cc12f31ad Work out screen coordinates for connecting infobox 2022-04-10 11:32:05 +01:00
justin 77c3f83d20 Add explicit layer datatype 2022-04-10 10:48:17 +01:00
justin edd82fb3ac Remove old layer code 2022-04-10 10:32:55 +01:00
justin 69490bb984 Commit before improving item targeting 2022-02-22 10:47:15 +00:00
justin 294e01479a Define shape datatype 2021-09-14 01:17:07 +01:00
justin 9bdb9a227f Various refactoring 2021-08-17 19:08:18 +02:00
justin 650e58bdfa Improve level generation speed 2021-08-16 20:56:49 +02:00
justin 5829c66527 Add new files 2021-08-13 12:28:17 +02:00
justin 51b8fab214 Refactor vertex poking 2021-08-10 02:29:17 +02:00
justin b580666c57 Move towards replacing F.foldM with streaming, using mutable accumulator 2021-08-09 19:07:58 +02:00
justin d7649b951b Implement poking using Verx lists 2021-07-30 20:04:55 +02:00
justin 834464db51 Remove RenderType datatype 2021-07-30 11:53:51 +02:00
justin bd8ef3f416 Mid strictifying 2021-07-29 23:42:27 +02:00
justin ae84f44824 Reduce rendertype down to vertex information 2021-07-27 13:35:43 +02:00
justin 4f44b748bf Cleanup redundant modules 2021-07-25 02:21:55 +02:00
justin f5873db68d Merge Picture and RenderType datatypes 2021-07-25 02:12:55 +02:00
justin 84a9badea8 Refactor modules 2021-07-25 01:29:43 +02:00
justin e453065afe Partial fix of inventory rendering 2021-07-23 12:48:40 +02:00
justin b4d89b16fa Remove dedicated line shader 2021-07-22 14:59:06 +02:00
justin 5d2dde6f35 Small optimisations 2021-07-22 13:27:23 +02:00
justin 315cf780bf Give proper foldl' and foldr methods for LTrees 2021-07-22 02:00:18 +02:00
justin 9f37ecb204 Tweak picture layers 2021-07-21 17:52:38 +02:00