Commit Graph

95 Commits

Author SHA1 Message Date
justin 845c1f282e Move function fields outside equipment 2022-07-20 20:40:13 +01:00
justin e9f0130013 Remove functions from left use item use field 2022-07-20 17:22:07 +01:00
justin 795c4c1987 Mid refactor of item ruse--broken 2022-07-20 16:30:30 +01:00
justin eeb98eb151 Start refactoring held item use 2022-07-20 16:03:35 +01:00
justin 2c6e5e818a Move held item scrolling into dedicated datatype 2022-07-20 15:17:56 +01:00
justin 3031f2478c Split bullet spawning and bouncing/penetration 2022-07-19 15:33:49 +01:00
justin 13f2255ba7 Fix minigun 2022-07-18 11:20:29 +01:00
justin 7d6407bebc Move bullet trajectory into bullet update function 2022-07-17 10:31:34 +01:00
justin 79791d0df2 Enable duct taping torches to rifles 2022-07-14 11:32:32 +01:00
justin 090408b438 Move towards abstracting out held item positioning 2022-07-14 00:06:13 +01:00
justin d26470281c Fix bullet weapons ruse 2022-07-13 22:32:40 +01:00
justin 35a1eb9732 Cleanup 2022-07-13 22:22:24 +01:00
justin 53548fb1ff Remove item picture field, handled by outside function 2022-07-11 12:34:39 +01:00
justin 75d597f774 Remove unnecessary item held/worn field type 2022-07-11 10:20:40 +01:00
justin ad84e69d05 Data-ify item drawing 2022-07-11 00:33:59 +01:00
justin 75cd15c240 Data-ify creature drawing (partially) 2022-07-10 23:24:25 +01:00
justin 68cb191063 Improve item use hammer, improve wide laser 2022-07-07 10:58:18 +01:00
justin 3759434d92 Make use hammers and item positions slightly more logical 2022-07-07 08:27:56 +01:00
justin c2e7fcc897 Commit before rethinking item positioning, broken item hammer 2022-07-07 07:50:05 +01:00
justin 8e3f03637d Commit before door refactor 2022-06-23 09:30:46 +01:00
justin 698ccb414d Record whether a mouse click is continued or not 2022-06-22 17:02:57 +01:00
justin 029b6daf8e Allow for custom reloading sounds 2022-06-21 22:21:18 +01:00
justin 14a7189b44 Continue refactoring reloading 2022-06-21 13:06:55 +01:00
justin 37eb69c661 Refactor reloading to use list of required steps 2022-06-20 19:06:02 +01:00
justin a85cf4d1fb Continue refactor of reloading 2022-06-20 11:12:24 +01:00
justin 2f4b381484 Make reloading based upon creature stance 2022-06-20 00:53:47 +01:00
justin 541a04f1bc Make item display universal 2022-06-19 12:56:30 +01:00
justin d15f4b441c Stop empty module display 2022-06-08 13:10:04 +01:00
justin bcbfd7d2fa Defunction-ify item modules, requires more cleanup 2022-06-08 12:28:11 +01:00
justin e85bd36fe4 Cleanup 2022-06-07 21:34:34 +01:00
justin 65fcea0f50 Allow for equipment items to set a minimum view distance 2022-06-05 01:50:18 +01:00
justin dccbca5cfc Move towards implementing wrist shields 2022-05-25 10:27:05 +01:00
justin 7f55ba117f Allow for selection of equipment position 2022-05-24 14:03:18 +01:00
justin fa82923a12 Improve left use equipment interaction with general equipment 2022-05-23 16:59:24 +01:00
justin c2770e6b5c Cleanup 2022-05-23 15:50:49 +01:00
justin a870457f2a Use Item as argument in lUse rather than Int 2022-05-23 13:32:29 +01:00
justin 1c038b79be Add visuals for wrist equipment 2022-05-22 23:23:29 +01:00
justin b83392d441 Fix inventory swapping equipment bug 2022-05-22 15:50:25 +01:00
justin fd40da2d4a Make aiming speed be gouverned by strength 2022-05-22 14:33:34 +01:00
justin c686d9e111 Add fields to determine an item's inventory position/whether it is held 2022-04-11 13:32:06 +01:00
justin dd64f3c5db Tweak tesla gun 2022-04-06 19:59:38 +01:00
justin 58a24c58e3 Add more procedural girders 2022-03-16 18:02:17 +00:00
justin 98c66204cd Expose recoil, torque etc as item parameters 2022-03-03 22:59:59 +00:00
justin 419fcd0ff0 Add new bullet trajectories 2022-02-28 13:19:07 +00:00
justin 1e5f24c8a1 Cleanup 2022-02-22 22:07:55 +00:00
justin 8a7d06783d Move targeting to dedicated datatype within item 2022-02-22 21:49:10 +00:00
justin 055fcf4cce Add new targeting datatypes 2022-02-22 11:07:19 +00:00
justin ff84363a13 Cleanup 2022-02-21 22:42:19 +00:00
justin f626fce105 Implement teleporting bullets 2022-02-21 20:51:01 +00:00
justin 724ee21afc Commit before changing module system to Map 2022-02-21 07:50:15 +00:00