justin
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dd62e30026
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Add Store instances
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2022-08-21 12:21:05 +01:00 |
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justin
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1ce7d4a72d
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Add Binary instances
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2022-08-21 10:58:19 +01:00 |
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justin
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6e598339f1
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Cleanup
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2022-08-20 18:41:04 +01:00 |
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justin
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ff9dbdf068
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Move from store to flat
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2022-08-20 17:54:35 +01:00 |
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justin
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8571ab9254
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Attempt to make CWorld correct instance of Store
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2022-08-20 15:53:37 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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0d479cba87
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Use JSON as save format
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2022-07-25 23:24:09 +01:00 |
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justin
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b8e8413daa
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Add generic derivations and To/FromJSON instances
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2022-07-25 22:49:18 +01:00 |
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justin
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4c5218c633
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Add Read instances
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2022-07-22 01:06:35 +01:00 |
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justin
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21f814ede1
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Revert pictures to using lists rather than streams of Verx
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2022-07-10 09:30:00 +01:00 |
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justin
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dc803b64b0
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Add wall placement obstructions, start to generalise pictures
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2022-07-10 00:17:09 +01:00 |
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justin
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1e32b05406
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Commit before attempting to stream worldSPic more effectively
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2022-07-04 11:04:09 +01:00 |
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justin
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7fa391eb6c
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Make pictures use Streaming
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2022-07-03 23:55:21 +01:00 |
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justin
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0f01e422f6
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Move towards allowing partial destruction of doors
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2022-06-23 14:52:25 +01:00 |
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justin
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0cc12f31ad
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Work out screen coordinates for connecting infobox
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2022-04-10 11:32:05 +01:00 |
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justin
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77c3f83d20
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Add explicit layer datatype
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2022-04-10 10:48:17 +01:00 |
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justin
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edd82fb3ac
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Remove old layer code
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2022-04-10 10:32:55 +01:00 |
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justin
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69490bb984
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Commit before improving item targeting
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2022-02-22 10:47:15 +00:00 |
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justin
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294e01479a
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Define shape datatype
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2021-09-14 01:17:07 +01:00 |
|
justin
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9bdb9a227f
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Various refactoring
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2021-08-17 19:08:18 +02:00 |
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justin
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650e58bdfa
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Improve level generation speed
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2021-08-16 20:56:49 +02:00 |
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justin
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5829c66527
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Add new files
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2021-08-13 12:28:17 +02:00 |
|
justin
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51b8fab214
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Refactor vertex poking
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2021-08-10 02:29:17 +02:00 |
|
justin
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b580666c57
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Move towards replacing F.foldM with streaming, using mutable accumulator
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2021-08-09 19:07:58 +02:00 |
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justin
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d7649b951b
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Implement poking using Verx lists
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2021-07-30 20:04:55 +02:00 |
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justin
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834464db51
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Remove RenderType datatype
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2021-07-30 11:53:51 +02:00 |
|
justin
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bd8ef3f416
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Mid strictifying
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2021-07-29 23:42:27 +02:00 |
|
justin
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ae84f44824
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Reduce rendertype down to vertex information
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2021-07-27 13:35:43 +02:00 |
|
justin
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f5873db68d
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Merge Picture and RenderType datatypes
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2021-07-25 02:12:55 +02:00 |
|
justin
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84a9badea8
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Refactor modules
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2021-07-25 01:29:43 +02:00 |
|
justin
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e453065afe
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Partial fix of inventory rendering
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2021-07-23 12:48:40 +02:00 |
|
justin
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b4d89b16fa
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Remove dedicated line shader
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2021-07-22 14:59:06 +02:00 |
|
justin
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5d2dde6f35
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Small optimisations
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2021-07-22 13:27:23 +02:00 |
|
justin
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315cf780bf
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Give proper foldl' and foldr methods for LTrees
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2021-07-22 02:00:18 +02:00 |
|
justin
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9f37ecb204
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Tweak picture layers
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2021-07-21 17:52:38 +02:00 |
|
justin
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0aa437d035
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Commit before generalising picture transformation to alternative
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2021-07-21 14:38:57 +02:00 |
|
justin
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fd388e1fdf
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Add barrel distortion shader
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2021-07-09 14:36:49 +02:00 |
|
justin
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9df19a9e85
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Allow tweaking z buffer when rendering polygon, improve explosion render
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2021-07-03 23:56:01 +02:00 |
|
justin
|
2d0f08c2e9
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Fix tile depth
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2021-06-25 02:27:20 +02:00 |
|
justin
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d534f08064
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Unify matrix uniform assignment, move towards uniform block
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2021-06-24 14:38:17 +02:00 |
|
justin
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45194273e5
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Refactor arc drawing
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2021-06-24 13:34:11 +02:00 |
|
justin
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9f1b501388
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Refactor rendering
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2021-06-23 15:16:30 +02:00 |
|
justin
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899c1c5f6e
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Refactor text rendering
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2021-06-23 01:35:38 +02:00 |
|
justin
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c2297cd114
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Add simple high pipes
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2021-06-21 16:29:24 +02:00 |
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justin
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73bd407c49
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Implement texture atlas, details on why it works unclear
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2021-06-14 16:24:10 +02:00 |
|
justin
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7b6521587d
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Remove polymorphism of shader type
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2021-06-11 19:41:17 +02:00 |
|
justin
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44f239c673
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Clear all warnings
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2021-05-17 23:23:10 +02:00 |
|
justin
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ffe4a8083b
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Linting
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2021-04-23 11:10:45 +02:00 |
|
justin
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b0c8c10658
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Render bezier curves using distance fields
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2021-03-14 00:13:29 +01:00 |
|
justin
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152d017e39
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Improve bezier curve rendering
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2021-03-13 14:09:49 +01:00 |
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