-
6402ab11da
Continue tweaking inventory display
justin
2024-10-26 14:50:35 +01:00
-
e2f3d6a378
Improve inventory display
justin
2024-10-26 10:53:36 +01:00
-
ae0f2fad0f
Remove _decorations
justin
2024-10-26 09:18:11 +01:00
-
f11dfe53db
Cleanup
justin
2024-10-26 09:15:56 +01:00
-
dc34172691
Unify regex/filtering code
justin
2024-10-26 00:01:12 +01:00
-
46ee29f646
Remove intmap over filters
justin
2024-10-25 22:42:23 +01:00
-
d93c548d3c
Remove SelectionSections
justin
2024-10-25 22:19:04 +01:00
-
a20fc48eaa
Move SSSExtra out of SelectionSections
justin
2024-10-25 21:55:09 +01:00
-
069392bd33
Commit before reorganising/removing SSSExtra
justin
2024-10-25 21:35:43 +01:00
-
f6c136cfd6
Cleanup
justin
2024-10-25 21:05:32 +01:00
-
6424899afd
Remove cursor type from ListDisplayParams
justin
2024-10-25 17:41:37 +01:00
-
bd505b072a
Make scrolling reduce selected items to 1
justin
2024-10-25 12:50:36 +01:00
-
90862b0c69
Cleanup
justin
2024-10-25 12:43:18 +01:00
-
ec07e6b1a2
Prevent dragging items down from cycling to top
justin
2024-10-25 12:31:05 +01:00
-
4da5bfa497
Implement downwards inventory drag, buggy
justin
2024-10-25 10:40:22 +01:00
-
0c5a21765a
Reimplement dragging upwards with mouse
justin
2024-10-25 10:29:27 +01:00
-
388064895f
Decouple selection section inventory position
justin
2024-10-24 14:55:51 +01:00
-
81f4f38166
Move towards separating selection sections cursor position storage
justin
2024-10-24 13:42:49 +01:00
-
5ca440ca67
Start simplifying mouse inventory selection
justin
2024-10-24 11:47:51 +01:00
-
9e3d8ae6b0
Cleanup
justin
2024-10-22 11:22:38 +01:00
-
65f05b93f8
Cleanup compiler warnings
justin
2024-10-22 10:48:44 +01:00
-
c0b1092fb6
Cleanup some compiler warnings
justin
2024-10-22 10:33:14 +01:00
-
e2330618f2
Update stack lts
justin
2024-10-22 10:07:13 +01:00
-
f6e32ff6ef
Allow dragging of selected items in inventory
justin
2024-10-20 11:32:37 +01:00
-
8b6f5529ff
Add 8-way cardinal/intercardinal datatype
justin
2024-10-18 12:39:46 +01:00
-
d256bc0443
Highlight moused-over inventory items
justin
2024-10-16 22:14:11 +01:00
-
cf0873d73b
Start adding mouse control of inventory
justin
2024-10-15 23:26:08 +01:00
-
e745238b8f
Make weapon fail sound distinct
justin
2024-10-08 20:55:59 +01:00
-
d1ee0f997a
Fix attachment of augmented hud to laser
justin
2024-10-08 17:36:00 +01:00
-
c0879393cd
Remove non-laser item TARGETLASER
justin
2024-10-08 17:07:31 +01:00
-
72346093c7
Use item function in determining attachments
justin
2024-10-08 16:46:09 +01:00
-
685eaa3a04
Update inventory every tick (for close objects)
justin
2024-10-08 16:05:37 +01:00
-
9679f32618
Use constructed laser as targeting scope
justin
2024-10-08 15:53:03 +01:00
-
da5a895f24
Cleanup
justin
2024-10-08 10:47:31 +01:00
-
30aa3aaaa1
Use fromDistinctAscList rather than fromAscList
justin
2024-10-08 10:22:14 +01:00
-
2d536a31c9
Cleanup
justin
2024-10-08 10:17:50 +01:00
-
7783108515
Make updateInventoryPositioning fire less often
justin
2024-10-08 10:05:03 +01:00
-
507c8e9819
Cleanup, remove inventory display update code on dropping item
justin
2024-10-06 22:32:10 +01:00
-
650854d13e
Remove shrink gun
justin
2024-10-06 22:09:55 +01:00
-
597e8dd89d
Rewrite of item color in inventory, runs slowly
justin
2024-10-06 12:55:18 +01:00
-
9860a88c0c
Make lasGun have multiple functions when attached differently
justin
2024-10-06 11:19:19 +01:00
-
3b54f00cc7
Move towards using item structural function when using items
justin
2024-10-05 20:53:50 +01:00
-
7c324a03f6
Commit before using item structural function more prominently
justin
2024-10-05 16:38:14 +01:00
-
164beeea6d
Implement zipper for attachment trees
justin
2024-10-05 14:39:34 +01:00
-
71d4802a4a
Remove explicit muzzle flares for picture updated every frame
justin
2024-10-04 01:31:04 +01:00
-
075429088b
Make anti-clockwise what were clockwise shapes, cleanup flash module-ing
justin
2024-10-04 00:59:08 +01:00
-
ac550bc6a4
Add battery shape/picture
justin
2024-10-04 00:25:44 +01:00
-
127d85e7ce
Cleanup constructors FooUse -> UseFoo
justin
2024-10-03 20:39:41 +01:00
-
6b4cf596b1
Cleanup triggertype
justin
2024-10-03 11:43:14 +01:00
-
ce2f13ade3
Cleanup/remove trigger types code
justin
2024-10-03 11:39:12 +01:00
-
3c9941923d
Fix bug in creature death drop/destruction ordering
justin
2024-10-03 11:19:53 +01:00
-
1953fb2d0c
Cleanup, fix broken records in LeftUse
justin
2024-10-03 10:34:17 +01:00
-
e88b3c7443
Cleanup
justin
2024-10-03 10:25:08 +01:00
-
91bf1bc62a
Cleanup UseEquip constructor
justin
2024-10-03 10:15:17 +01:00
-
3b75ab73aa
Cleanup code for your control
justin
2024-10-03 10:08:13 +01:00
-
844bb486e6
Make torch use battery power
justin
2024-10-02 23:53:38 +01:00
-
49ffbfafc2
Fix bug in attached item position orienting
justin
2024-10-02 22:57:10 +01:00
-
6bcd5bc591
Cleanup
justin
2024-10-02 18:54:31 +01:00
-
effd89dc78
Cleanup, remove jetpack
justin
2024-10-02 18:23:49 +01:00
-
bac57a702d
Allow determination of attach item relative positions
justin
2024-10-02 10:24:10 +01:00
-
7ce5225491
Work on orienting positions for attachment items
justin
2024-10-02 00:30:52 +01:00
-
8df6b31062
Move towards being able to orient positions on attached items
justin
2024-10-01 20:13:08 +01:00
-
fa4e117f93
Attempt to simplify attachment process
justin
2024-10-01 15:34:53 +01:00
-
cb461963f0
Add file with function for making generic attachables
justin
2024-10-01 14:29:53 +01:00
-
15262c4817
Fix bug in remote screen
justin
2024-10-01 14:29:39 +01:00
-
f90bbc1cd0
Work on AttachUse -> UseAttach
justin
2024-10-01 14:21:40 +01:00
-
36238669f5
Cleanup invLDT
justin
2024-10-01 13:28:25 +01:00
-
ea353f8bcc
Fully remove forcefieldgun
justin
2024-10-01 13:20:55 +01:00
-
d357d5a03c
Some cleanup of rendering/poking, remove forcefield gun
justin
2024-10-01 13:19:34 +01:00
-
6438da0037
Commit AFTER playing around with poking/vector sizing a little
justin
2024-10-01 12:32:23 +01:00
-
8348c1234c
Cleanup
justin
2024-10-01 10:33:15 +01:00
-
87cbaf911f
Cleanup combining code, flatten modules
justin
2024-10-01 10:01:21 +01:00
-
f69d150e00
Cleanup
justin
2024-10-01 02:46:18 +01:00
-
c4f3961672
Cleanup
justin
2024-10-01 02:25:04 +01:00
-
dc44d20baf
Cleanup
justin
2024-10-01 01:50:15 +01:00
-
5091709f70
Cleanup launcher code
justin
2024-10-01 01:43:51 +01:00
-
5a4f2711c8
Use strict tuples for SPics
justin
2024-10-01 01:20:29 +01:00
-
a98ec80f59
Remove bottom and mid layer pictures
justin
2024-10-01 00:37:31 +01:00
-
c3d112e52e
Commit before attempting to remove bottom and mid picture layers
justin
2024-10-01 00:16:46 +01:00
-
c2214dae60
Reenable mid layer rendering, may remove bottom layer rendering
justin
2024-09-30 23:32:01 +01:00
-
752b568a86
Work on orienting and drawing attachments
justin
2024-09-30 23:02:22 +01:00
-
48b8cfe7ef
Cleanup
justin
2024-09-30 21:32:51 +01:00
-
74b518e10b
Add file
justin
2024-09-30 21:12:20 +01:00
-
b7d949c035
Draw cursor when targeting with HUD
justin
2024-09-30 21:11:56 +01:00
-
d8d3a01f06
Allow for assigning attach items orientations
justin
2024-09-30 16:09:56 +01:00
-
fd8adcea92
Cleanup, prepare ground to allow for drawing attached items
justin
2024-09-30 15:09:21 +01:00
-
18219d0bff
Cleanup
justin
2024-09-30 14:27:50 +01:00
-
53e959e6cc
Cleanup
justin
2024-09-30 14:21:19 +01:00
-
06cca549d9
Start removing tweakables
justin
2024-09-30 14:07:20 +01:00
-
ad76359dcf
Cleanup invSelectionItem
justin
2024-09-30 13:17:10 +01:00
-
fc5539cb38
Cleanup
justin
2024-09-30 12:54:31 +01:00
-
65564c993b
Cleanup
justin
2024-09-30 12:03:23 +01:00
-
9ad1b8cc5b
Add file
justin
2024-09-30 11:42:46 +01:00
-
0701c4043e
Remove (by commenting out) module item-type system
justin
2024-09-30 11:42:10 +01:00
-
4545caa7e6
Implement bullet trajectories using attachable items
justin
2024-09-29 21:51:14 +01:00
-
88c3e02459
Implement targeting launcher shells using separate item
justin
2024-09-29 16:24:26 +01:00
-
7d72fa3c5d
Add newtype for item id int
justin
2024-09-28 23:34:32 +01:00
-
241191ee1b
Move towards external targeting items
justin
2024-09-28 23:01:50 +01:00
-
d1690ed3ac
Cleanup
justin
2024-09-27 23:10:01 +01:00
-
6c3d0d5def
Cleanup
justin
2024-09-27 21:55:17 +01:00