-
7f174b7d18
Cleanup, remove bullet tweaks
justin
2022-03-22 22:41:48 +00:00
-
f030d8264f
Add electrical bullets
justin
2022-03-22 21:45:08 +00:00
-
bda65968b0
Make blunderbusses take bullet modules, make flamelets damage walls
justin
2022-03-22 19:29:15 +00:00
-
27025b6605
Add file
justin
2022-03-22 18:43:10 +00:00
-
72a1399da0
Modify analyser sounds
justin
2022-03-22 18:42:48 +00:00
-
7b842bca4f
Add file
justin
2022-03-22 14:34:29 +00:00
-
774738f993
Add key card item lock/key system
justin
2022-03-22 14:33:54 +00:00
-
873abea79f
Stop weapon fire after using up consumables
justin
2022-03-22 11:38:30 +00:00
-
0d5182e8db
Add file
justin
2022-03-22 10:53:42 +00:00
-
4cd7cf4edd
Add sound effects to example analyser
justin
2022-03-22 10:53:01 +00:00
-
c0383dbd8a
Make analyser into one machine
justin
2022-03-22 09:35:17 +00:00
-
9c46027711
Attach terminal to analyser (these should rather be combined)
justin
2022-03-21 19:20:58 +00:00
-
51cc04799d
Add analysing machine
justin
2022-03-21 09:14:32 +00:00
-
13e8ea85d2
Add extra debug options for viewing room clipping
justin
2022-03-21 07:57:21 +00:00
-
d6285c45b3
Fix bug determining max radius of convex polys, fixes bugs in room positioning
justin
2022-03-21 07:43:27 +00:00
-
2a5b6d3597
Cleanup menu code, fix reloading crash for nonweapons
justin
2022-03-20 20:09:29 +00:00
-
988a0de578
Cleanup console input slightly
justin
2022-03-20 19:41:40 +00:00
-
ff93d1d041
Rename help text-> footer text, rename tractor param
justin
2022-03-20 18:13:34 +00:00
-
d19bd5c327
Merge in terminal changes
justin
2022-03-20 17:23:27 +00:00
-
5e897c6a6c
Commit towards merge
justin
2022-03-20 17:18:12 +00:00
-
6c3e335ded
Tweak longRoom
justin
2022-03-20 13:46:31 +00:00
-
e811e67ff9
Add bounds to door rooms, tweak mounted lights
justin
2022-03-20 08:23:18 +00:00
-
02adb0a915
Tweak automatic girder placement
justin
2022-03-19 23:12:53 +00:00
-
986722b913
Add file
justin
2022-03-19 08:35:40 +00:00
-
e78c4df652
Add file
justin
2022-03-19 08:35:28 +00:00
-
ce660309c5
Add automatic girder light placement for rectangular rooms
justin
2022-03-19 08:34:31 +00:00
-
c4a8912441
Improve rooms
justin
2022-03-17 19:37:17 +00:00
-
f8f60537c6
Add file
justin
2022-03-17 19:36:48 +00:00
-
58a24c58e3
Add more procedural girders
justin
2022-03-16 18:02:17 +00:00
-
6e05756ed3
Add file
justin
2022-03-16 18:02:09 +00:00
-
2dc94b85da
Move GenWorld update of placements into product type
justin
2022-03-16 09:39:07 +00:00
-
5aeb04ba05
Add looping sound, add sound to terminals
justin
2022-03-16 09:23:17 +00:00
-
5623747b01
Add new sound files
justin
2022-03-15 10:13:28 +00:00
-
a36139aa7a
Add machine sounds
justin
2022-03-15 10:12:41 +00:00
-
8fb42bca2d
Create file
justin
2022-03-15 08:54:45 +00:00
-
b71579441e
Improve low level flamer
justin
2022-03-15 08:54:23 +00:00
-
4c116a82c9
Allow flame particles to damage walls at distance
justin
2022-03-14 20:59:17 +00:00
-
f1dcda09ac
Add file containing dummy text
justin
2022-03-14 20:39:41 +00:00
-
f16f32d9d3
Implement terminals
justin
2022-03-14 20:39:23 +00:00
-
1b6f11709c
Implement randomised markings on sensors
justin
2022-03-13 19:59:46 +00:00
-
06a501ff88
Rethink damage data type, work on damage sensors
justin
2022-03-13 09:27:35 +00:00
-
d340fd73c3
Improve placementspots
justin
2022-03-12 10:35:14 +00:00
-
33718ea94b
Cleanup in/outplacements
justin
2022-03-11 13:24:14 +00:00
-
5d43fc8244
Use explicit out and in placements with ids
justin
2022-03-11 12:55:59 +00:00
-
219e4e15ee
Commit before making out and in placements have ids
justin
2022-03-11 12:34:19 +00:00
-
73a35bb3f1
Move typical light placement over doors
justin
2022-03-10 19:00:56 +00:00
-
01c58490fa
Unify RoomPos constructors
justin
2022-03-10 18:40:22 +00:00
-
7b1ac2b682
Move towards unifying RoomPos constructors
justin
2022-03-10 16:21:44 +00:00
-
907cca0ef0
Implement moving mounted lights
justin
2022-03-10 14:43:41 +00:00
-
c583d33b57
Move toward moving lights on doors
justin
2022-03-09 22:41:17 +00:00
-
027b4b7d8b
Add explicit door position field
justin
2022-03-09 22:14:34 +00:00
-
4a1ca905f7
Fix crash on empty inventory left click
justin
2022-03-09 18:17:08 +00:00
-
3bfebc266b
Add laser tunnel lock-key combination
justin
2022-03-09 15:27:35 +00:00
-
a4ec4e4889
Improve rooms, make consumable use type
justin
2022-03-09 10:51:01 +00:00
-
8ff18178b1
Example use of fallback in placement room positions
justin
2022-03-08 23:19:14 +00:00
-
ff6064a3b6
Add rooms, placements and room positions
justin
2022-03-08 22:57:58 +00:00
-
2e1c7f2687
Cleanup, fix tank opacity
justin
2022-03-08 10:26:51 +00:00
-
8179a2aa4f
Fix incorrect creation of unused links pos
justin
2022-03-08 09:48:45 +00:00
-
59e6f433ff
Add missing file, workaround for placement positions bug
justin
2022-03-08 07:59:36 +00:00
-
79b5241c32
Fix glassLesson room
justin
2022-03-07 10:42:07 +00:00
-
81830d87a3
Improvements to rooms and view distances
justin
2022-03-07 09:16:16 +00:00
-
1364e7c8c8
Fix laser targeting draw when creature offscreen
justin
2022-03-06 22:58:05 +00:00
-
f82bd3f788
Continue link cleanup
justin
2022-03-05 01:29:24 +00:00
-
0c580e63a4
Start cleanup of room in-links
justin
2022-03-05 01:09:19 +00:00
-
8fa6bbfe29
Fix bug in the placement of mounted lightsources when shifted
justin
2022-03-04 17:59:42 +00:00
-
d219f42640
Commit before attempting to fix placement shifting bug
justin
2022-03-04 13:13:21 +00:00
-
2961923534
Fix combination bug with small inventories
justin
2022-03-04 00:11:36 +00:00
-
ae219f2ddf
Cleanup
justin
2022-03-03 23:27:45 +00:00
-
d5f11109cd
Cleanup cone weapon path
justin
2022-03-03 23:04:45 +00:00
-
98c66204cd
Expose recoil, torque etc as item parameters
justin
2022-03-03 22:59:59 +00:00
-
2a3c001a53
Add generic item placement rooms
justin
2022-03-03 22:13:15 +00:00
-
fd622b4b80
Add simple flamethrower upgrade path
justin
2022-03-03 15:11:20 +00:00
-
08389ad4e0
Cleanup, work towards unifying spayguns
justin
2022-03-03 10:34:56 +00:00
-
163d0c584a
Move launcher homing to module, add double launcher
justin
2022-03-02 18:05:42 +00:00
-
ae387e85e3
Add arbitrary remote launcher payload
justin
2022-03-02 08:57:09 +00:00
-
be1fda266a
Cleanup launchers
justin
2022-03-02 08:36:16 +00:00
-
b3ba0697b4
Cleanup
justin
2022-03-01 22:52:06 +00:00
-
a2ffeaa852
Cleanup launcher code
justin
2022-03-01 20:16:41 +00:00
-
910542a96a
Implement tracking rockets
justin
2022-03-01 18:22:47 +00:00
-
fd62b5a3b7
Unify bullet creation
justin
2022-02-28 21:36:42 +00:00
-
419fcd0ff0
Add new bullet trajectories
justin
2022-02-28 13:19:07 +00:00
-
1e5f24c8a1
Cleanup
justin
2022-02-22 22:07:55 +00:00
-
8a7d06783d
Move targeting to dedicated datatype within item
justin
2022-02-22 21:49:10 +00:00
-
055fcf4cce
Add new targeting datatypes
justin
2022-02-22 11:07:19 +00:00
-
69490bb984
Commit before improving item targeting
justin
2022-02-22 10:47:15 +00:00
-
ff84363a13
Cleanup
justin
2022-02-21 22:42:19 +00:00
-
f626fce105
Implement teleporting bullets
justin
2022-02-21 20:51:01 +00:00
-
724ee21afc
Commit before changing module system to Map
justin
2022-02-21 07:50:15 +00:00
-
779e076c93
Work on bullet module system
justin
2022-02-20 18:50:11 +00:00
-
7afc367abc
Add modules to items, upgrades the can persist through combinations
justin
2022-02-20 14:13:12 +00:00
-
3f20398ed0
Allow rewinding after combining items
justin
2022-02-19 11:04:52 +00:00
-
9923897fe2
Rewinding fixes
justin
2022-02-18 11:45:17 +00:00
-
e74ac9f4c4
Cleanup
justin
2022-02-17 23:27:10 +00:00
-
c614a3a655
Remove left click to equip items
justin
2022-02-17 23:09:08 +00:00
-
c0dcb4a5ec
Add "equipped" text
justin
2022-02-17 20:35:34 +00:00
-
f4d88a15bf
Only show count of stacked combining items
justin
2022-02-17 12:30:31 +00:00
-
bae0e1f0b7
Add count of used items to combinations
justin
2022-02-17 10:05:04 +00:00
-
6573b3346e
Fix combine item menu
justin
2022-02-16 22:55:00 +00:00
-
60463ea9c0
Work on minigun
justin
2022-02-16 21:54:12 +00:00
-
acfc24fb9b
Extended miniguns
justin
2022-02-16 20:16:03 +00:00