Commit Graph

513 Commits

Author SHA1 Message Date
justin 20042fcf8d Simplify laser reflection/refraction 2025-10-27 19:41:52 +00:00
justin 7c40db7153 Fix pathing for zChasm 2025-10-27 19:07:04 +00:00
justin 323a50ed31 Get out external function for grid room positions 2025-10-27 17:22:55 +00:00
justin 329fcc237b Work on grid for room placements 2025-10-27 17:08:16 +00:00
justin 0946ee1310 Try to simplify link code in roomRect 2025-10-27 15:10:19 +00:00
justin c88fc1c729 Simplify grid/lattice creation 2025-10-27 12:21:18 +00:00
justin 437f5d44d8 Work on grid point creation 2025-10-27 11:50:18 +00:00
justin c641cbaa69 Commit before adding more debugging control 2025-10-26 16:55:22 +00:00
justin 0adf3f57b4 Add destruction to mounted lights 2025-10-26 14:39:33 +00:00
justin 61910785c4 Cleanup door mounts, noticed space leak when no debug-display paths 2025-10-25 22:49:37 +01:00
justin cbf0f47b9b Allow for easier mounted objects on doors 2025-10-25 18:44:34 +01:00
justin 7585531dd1 Simplify Prop drawing 2025-10-25 13:54:40 +01:00
justin ff03efc41f Simplify Foreground 2025-10-25 13:12:00 +01:00
justin 5fce0772f8 Start simplifying Prop 2025-10-25 13:05:14 +01:00
justin 0da3816664 Cleanup 2025-10-25 10:17:59 +01:00
justin c2cc38a642 Implement different door speeds 2025-10-25 09:57:13 +01:00
justin 3f5f5d2c6b Cleanup 2025-10-24 23:22:16 +01:00
justin b4012af312 Unify PutDoor PSType 2025-10-24 22:31:08 +01:00
justin b6736e2735 Start unifying door placement types 2025-10-24 22:13:30 +01:00
justin 6457f00ba7 Automatically determine automatic doors 2025-10-24 21:08:41 +01:00
justin f94b914ceb Cleanup door placement/auto path generation 2025-10-24 20:51:38 +01:00
justin b0d519c69d Improve some door placement 2025-10-24 20:30:36 +01:00
justin 95b4105f52 Simplify block drawing further, store shape of block 2025-10-24 19:39:44 +01:00
justin ffea3a1694 Simplify block drawing 2025-10-24 19:09:23 +01:00
justin ccb809a090 Cleanup 2025-10-24 18:50:09 +01:00
justin 488428b1ef Single source of truth for wall pathing 2025-10-24 14:25:19 +01:00
justin 0eeae7e6bc Work on wall materials etc 2025-10-24 13:30:46 +01:00
justin 9eed2706b0 Work on autodoor pathing 2025-10-24 13:19:21 +01:00
justin 8f17582889 Fix low block drawing bug 2025-10-23 22:48:06 +01:00
justin 3c6d269d00 Remove separate wall color, should be handled by material type 2025-10-23 21:27:14 +01:00
justin 819f0d37ea Start simplifying/removing Wall records 2025-10-23 18:11:01 +01:00
justin fc7c4d6468 Start to make wall flags/pathing interaction more sensible 2025-10-23 11:35:24 +01:00
justin 59472b16d2 Improve xIntercepts (still not perfect) 2025-10-22 22:07:45 +01:00
justin d5f985f3ab Start to clean up Prop datatype 2025-10-22 12:07:06 +01:00
justin f8073381ee Correctly update wall zoning when door moves 2025-10-22 10:08:23 +01:00
justin 30da635990 Cleanup 2025-10-22 09:30:19 +01:00
justin 2f06c56185 Migrate more doors to lerp 2025-10-22 09:22:10 +01:00
justin 39677c3a02 Move towards unifying door movement 2025-10-21 23:13:36 +01:00
justin 6742241e5d Continue to work on pathfinding 2025-10-21 15:35:37 +01:00
justin 0b997579ad Initial replacement of FGL with incidence representation, use A* 2025-10-21 11:47:49 +01:00
justin 11c7b25fe9 Cleanup impulses/actions 2025-10-18 16:00:08 +01:00
justin f3fafc6bf2 Fix enemy stride/footsteps 2025-10-17 22:32:40 +01:00
justin 0f43e1ad8f Increase zone searching size for initial/end node in pathing 2025-10-16 12:26:43 +01:00
justin 3bfe6f5dfd Fix reversed impulse pathfinding bug 2025-10-16 12:07:10 +01:00
justin 6b5090e697 Start work on pathfinding 2025-10-13 06:30:55 +01:00
justin 8b44538048 Cleanup 2025-10-12 21:13:06 +01:00
justin 5e5b24cad0 Cleanup 2025-10-12 20:40:40 +01:00
justin f1ddcaa497 Update default config, general cleanup 2025-10-08 13:48:53 +01:00
justin 709195ed6a Add led/battery to tutorial 2025-10-07 11:30:59 +01:00
justin e9178f9643 Make chasms remove RoomPos within their boundaries 2025-10-07 10:43:15 +01:00