justin
|
37fafa9123
|
Cleanup
|
2025-06-04 21:53:50 +01:00 |
|
justin
|
62cac29a59
|
Rethink weapon repetitions
|
2025-06-04 21:03:25 +01:00 |
|
justin
|
9797f610aa
|
Remove heldParams record
|
2025-06-04 13:33:44 +01:00 |
|
justin
|
0cb7b54180
|
Move weapon repetitions into trigger type
|
2025-06-04 13:23:40 +01:00 |
|
justin
|
e77721fe7d
|
Move sidepush out of records
|
2025-06-04 11:43:35 +01:00 |
|
justin
|
a8aab75739
|
Move randomOffset out of records
|
2025-06-04 11:33:14 +01:00 |
|
justin
|
636a13b678
|
Move weapon torque out of records
|
2025-06-04 11:21:15 +01:00 |
|
justin
|
9f884b5aa7
|
Continue record refactor
|
2025-06-04 09:50:18 +01:00 |
|
justin
|
e1ec4e1a89
|
Move weapon muzzles up a record
|
2025-06-04 09:29:09 +01:00 |
|
justin
|
a71e237789
|
Remove aimParam records
|
2025-06-04 09:22:01 +01:00 |
|
justin
|
a1a35745d6
|
Move TriggerType out of item record
|
2025-06-04 08:18:05 +01:00 |
|
justin
|
33ebdcb0de
|
Continue reorganising records into functions
|
2025-06-03 22:20:42 +01:00 |
|
justin
|
a5554f24e4
|
Make item handle position slightly more sensible
|
2025-06-03 15:52:55 +01:00 |
|
justin
|
a17961eac7
|
Make aimStance record into function
|
2025-06-03 15:19:35 +01:00 |
|
justin
|
589603e474
|
Start moving item records out into functions
|
2025-06-03 11:46:56 +01:00 |
|
justin
|
6706ac494a
|
Reduce positional effect on sounds
|
2025-06-02 11:13:19 +01:00 |
|
justin
|
b442001246
|
Move laser sound to where it is created
|
2025-06-01 21:07:56 +01:00 |
|
justin
|
ceb7a4f04c
|
Cleanup
|
2025-05-31 08:17:26 +01:00 |
|
justin
|
0bcf263db7
|
Remove _crTwist
|
2025-05-30 10:23:37 +01:00 |
|
justin
|
881b866ed2
|
Play around with tesla arcs
|
2025-01-16 12:18:25 +00:00 |
|
justin
|
d952bd48cc
|
Cleanup
|
2025-01-08 20:30:21 +00:00 |
|
justin
|
ef751cbd21
|
Implement/improve null/un/binary logic gates
|
2025-01-08 18:13:20 +00:00 |
|
justin
|
91f11e43c8
|
Handle warmdown of minigun with inventory effect
|
2025-01-08 16:18:44 +00:00 |
|
justin
|
21b7b863c7
|
Implement copier, an item that copies the value displayed by other items
|
2025-01-08 14:29:25 +00:00 |
|
justin
|
47aa8655b1
|
Slightly tweak number displays
|
2025-01-08 00:21:17 +00:00 |
|
justin
|
1e7611ab81
|
Cleanup
|
2025-01-07 00:39:59 +00:00 |
|
justin
|
c20486fc34
|
Cleanup
|
2025-01-06 01:05:56 +00:00 |
|
justin
|
2dd0d14b8c
|
Move item display around.
Changing these functions can cause space leaks for what are probably
unknowable reasons.
|
2025-01-05 22:45:42 +00:00 |
|
justin
|
698bb081dd
|
Change weapon fixed rate delay not to require update every tick
|
2025-01-04 21:06:07 +00:00 |
|
justin
|
89eed0d059
|
Commit before trying to deal with leak in main inventory display
|
2025-01-04 12:58:36 +00:00 |
|
justin
|
3b452b9002
|
Add clicker items that use other items with a one frame delay
|
2025-01-03 14:50:09 +00:00 |
|
justin
|
386d6f47b0
|
Mapper, ARHUD, radar sweeps update. Add dropper items
|
2025-01-03 10:43:06 +00:00 |
|
justin
|
e9f5a39ed7
|
Start implementing mapper item
|
2025-01-02 16:26:26 +00:00 |
|
justin
|
725a59b9d0
|
Work on mapper item, simpler generation of items from console
|
2025-01-02 11:16:04 +00:00 |
|
justin
|
3b60ad6023
|
Cleanup. Probable leak when inventory is large enough for scrolling
|
2025-01-01 23:35:36 +00:00 |
|
justin
|
adc0878a28
|
Allow use of items while examine subinventory shows
Still not sure what to do with right click scrolling, item swapping
|
2025-01-01 21:58:07 +00:00 |
|
justin
|
5b978d9f1c
|
Make examine inventory controlled by item, perhaps still buggy
|
2025-01-01 21:14:38 +00:00 |
|
justin
|
e8fe4c2d72
|
Start implementing sticky grenades
|
2025-01-01 17:03:10 +00:00 |
|
justin
|
dda6cb2ad6
|
Make display colour for introscan white
|
2025-01-01 15:28:19 +00:00 |
|
justin
|
08685909be
|
Implement introspection items
|
2025-01-01 15:20:46 +00:00 |
|
justin
|
7dd379d4bc
|
Cleanup, delete hotkeys when deleting item from inventory
|
2025-01-01 14:04:25 +00:00 |
|
justin
|
91111fc89c
|
Add attached/aiming checks on item usage
|
2025-01-01 11:36:33 +00:00 |
|
justin
|
17da9e00f8
|
Remove data Hammers
|
2024-12-31 12:42:03 +00:00 |
|
justin
|
2fc960321e
|
Remove creature hammer, may have broken equipment/combining
|
2024-12-31 10:17:31 +00:00 |
|
justin
|
1e7dcbfded
|
Commit before making hotkeys attach to item ids, not inv ids
|
2024-12-31 00:34:47 +00:00 |
|
justin
|
87f068f01a
|
Add gimbal and gyroscope, allowing more fine tuned projectile control
|
2024-12-30 11:41:20 +00:00 |
|
justin
|
4c9632b3f3
|
Allow to determine new substructural function based on ldt
|
2024-12-29 21:21:54 +00:00 |
|
justin
|
48ddb94623
|
Allow item structure to determine if subtree is attachable
|
2024-12-29 11:52:15 +00:00 |
|
justin
|
2037891cc9
|
Commit before perhaps rethinking item structure
|
2024-12-29 10:40:21 +00:00 |
|
justin
|
ef7aee82e5
|
Allow grenades to bounce
|
2024-12-29 00:33:55 +00:00 |
|