justin
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3edc7a0a58
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Commit mid big tree composing change
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2022-06-09 21:25:22 +01:00 |
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justin
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8fb80f9691
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BROKEN partial redo of room tree composition
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2022-06-09 19:17:27 +01:00 |
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justin
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785dbba5ef
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Add RoomCluster ideas
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2022-06-09 12:30:34 +01:00 |
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justin
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9252c48d2b
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Cleanup
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2022-06-09 11:36:15 +01:00 |
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justin
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5aa55b3c86
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Cleanup
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2022-06-09 11:34:34 +01:00 |
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justin
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e4e7122070
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Cleanup
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2022-06-09 11:29:42 +01:00 |
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justin
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1789a3785d
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Allow for random composition of trees
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2022-06-09 11:24:13 +01:00 |
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justin
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5a42e0b801
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Cleanup
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2022-06-07 20:39:52 +01:00 |
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justin
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fcc6d3952c
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Half add explicit death event for machines
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2022-06-05 10:37:40 +01:00 |
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justin
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5ff2fb4910
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Cleanup terminal display
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2022-06-03 09:20:03 +01:00 |
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justin
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024f72da20
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Remove _plGenUpdate field, instead allow Placements to take World arg
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2022-06-02 20:00:03 +01:00 |
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justin
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35cd213bcf
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Move GenWorld fields into World
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2022-06-02 18:48:20 +01:00 |
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justin
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b54864bbda
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Work on more complicated terminals
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2022-05-31 13:30:27 +01:00 |
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justin
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79b3a86520
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Improve detector equipment, various cleanup
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2022-05-27 18:49:54 +01:00 |
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justin
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61fe9b7df4
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Cleanup
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2022-05-20 21:47:18 +01:00 |
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justin
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da302aad0c
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Add log when generating layout
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2022-05-20 21:15:44 +01:00 |
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justin
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1739d648fe
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Move towards better annotations when generating layouts
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2022-05-20 11:14:11 +01:00 |
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justin
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887dd547d9
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Add seagull sounds, remove random generator paramatricity for level gen
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2022-05-19 17:56:45 +01:00 |
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justin
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9adc7c81f4
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Make damage application belong to hit object
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2022-03-25 08:33:54 +00:00 |
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justin
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72a1399da0
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Modify analyser sounds
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2022-03-22 18:42:48 +00:00 |
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justin
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774738f993
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Add key card item lock/key system
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2022-03-22 14:33:54 +00:00 |
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justin
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9c46027711
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Attach terminal to analyser (these should rather be combined)
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2022-03-21 19:20:58 +00:00 |
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justin
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51cc04799d
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Add analysing machine
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2022-03-21 09:14:32 +00:00 |
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justin
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e811e67ff9
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Add bounds to door rooms, tweak mounted lights
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2022-03-20 08:23:18 +00:00 |
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justin
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58a24c58e3
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Add more procedural girders
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2022-03-16 18:02:17 +00:00 |
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justin
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5aeb04ba05
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Add looping sound, add sound to terminals
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2022-03-16 09:23:17 +00:00 |
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justin
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f16f32d9d3
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Implement terminals
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2022-03-14 20:39:23 +00:00 |
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justin
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1b6f11709c
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Implement randomised markings on sensors
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2022-03-13 19:59:46 +00:00 |
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justin
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06a501ff88
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Rethink damage data type, work on damage sensors
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2022-03-13 09:27:35 +00:00 |
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justin
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3bfebc266b
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Add laser tunnel lock-key combination
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2022-03-09 15:27:35 +00:00 |
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justin
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a4ec4e4889
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Improve rooms, make consumable use type
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2022-03-09 10:51:01 +00:00 |
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justin
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59e6f433ff
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Add missing file, workaround for placement positions bug
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2022-03-08 07:59:36 +00:00 |
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justin
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79b5241c32
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Fix glassLesson room
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2022-03-07 10:42:07 +00:00 |
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justin
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81830d87a3
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Improvements to rooms and view distances
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2022-03-07 09:16:16 +00:00 |
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justin
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1364e7c8c8
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Fix laser targeting draw when creature offscreen
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2022-03-06 22:58:05 +00:00 |
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justin
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f82bd3f788
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Continue link cleanup
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2022-03-05 01:29:24 +00:00 |
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justin
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0c580e63a4
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Start cleanup of room in-links
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2022-03-05 01:09:19 +00:00 |
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justin
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2a3c001a53
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Add generic item placement rooms
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2022-03-03 22:13:15 +00:00 |
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justin
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40f1d987cb
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Cleanup
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2022-02-13 17:29:32 +00:00 |
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justin
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123bcd2c94
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Allow for random choice between placements in different rooms
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2021-11-26 12:20:20 +00:00 |
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justin
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a66ea1d922
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Fix backtracking bug
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2021-11-23 19:09:39 +00:00 |
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justin
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f51a6a7216
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Fix bug not adding last positioned room to list
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2021-11-23 12:50:15 +00:00 |
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justin
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05bb1961c0
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Fix bug that allowed for in links to be used as out links
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2021-11-23 12:08:33 +00:00 |
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justin
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5ab5be3087
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Test of lock and key system
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2021-11-22 23:54:58 +00:00 |
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justin
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5d9ea4b733
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Correct room link position numbering
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2021-11-22 16:42:19 +00:00 |
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justin
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b4759e4a27
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Cleanup
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2021-11-22 13:21:26 +00:00 |
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justin
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09e774d009
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Fold in new composing room datatype
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2021-11-22 12:46:32 +00:00 |
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justin
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dd97ba8e5e
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Start to rework composition of trees
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2021-11-22 12:06:29 +00:00 |
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justin
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1aa797ddef
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Add quiet laser sound
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2021-11-21 23:27:14 +00:00 |
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justin
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f6d5d5a201
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Add basic vocalizations to chase creatures
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2021-11-18 01:46:37 +00:00 |
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