Commit Graph

216 Commits

Author SHA1 Message Date
justin 81f88c32e9 Unify key press and mouse button press timings
Both now use Ints for presses.
Still no release timer for keyboard events.
2025-07-28 23:16:05 +01:00
justin ea35753744 Fix various attachment issues involving pulse laser 2025-07-28 18:30:02 +01:00
justin f1fb0ee768 Implement pulse rifle with explodable pulse balls 2025-07-27 11:10:30 +01:00
justin 68a4bc7aab Partially refactor ammo extraction, work on pulse rifle 2025-07-26 23:17:14 +01:00
justin 190068737d Move towards adding in pulse laser "rifle" (like UT shock rifle) 2025-07-25 09:12:04 +01:00
justin ff3699e6cb First implementation of pulse lasers 2025-07-23 23:22:26 +01:00
justin d861be8acf Cleanup 2025-07-13 21:13:31 +01:00
justin 6df7f657bc Cleanup 2025-07-12 22:03:21 +01:00
justin a054d433b3 Cleanup 2025-07-12 21:52:12 +01:00
justin dc631263da Cleanup, hlints 2025-07-12 21:35:35 +01:00
justin f47f99eac4 Continue removing LDTs 2025-07-12 14:01:44 +01:00
justin 8ff607675b Remove more LDTs 2025-07-11 00:49:36 +01:00
justin 05ff4651bd Remove most instances of LDTs from item use 2025-07-11 00:45:51 +01:00
justin e5eff32ce3 Continue removal of LDTs 2025-07-11 00:24:38 +01:00
justin 8597f2bcc0 Remove more LDTs 2025-07-11 00:02:26 +01:00
justin ba352e7191 Remove external duplicated ItemLinks 2025-07-10 23:57:27 +01:00
justin 918f970ca8 Move towards removing functionality associated with ItemLinks 2025-07-10 23:08:59 +01:00
justin cd46f34787 Migrate LDTs to DTs 2025-07-10 22:13:47 +01:00
justin 76cb03b07b Cleanup 2025-07-05 23:41:28 +01:00
justin d6bdd0098b Fix angled recoil 2025-07-05 23:18:37 +01:00
justin 7b9c1678f1 Cleanup, move bullet spawn random offset to muzzle 2025-07-05 20:55:24 +01:00
justin 5ddfc83f09 Start refactoring hand/item handle orientation 2025-07-05 11:50:25 +01:00
justin d8e811c050 Extend trigger type to apply to full item location 2025-07-03 23:08:28 +01:00
justin 978823c87c Cleanup 2025-07-03 22:36:57 +01:00
justin a207073846 Fold together useDelay and itemTriggerType 2025-07-03 22:25:32 +01:00
justin 8a00450e3f Tweak use location 2025-06-30 01:02:27 +01:00
justin d88aed10c7 Hack together correct positioning of grenades from attached items 2025-06-28 22:32:12 +01:00
justin 6af2a8cc36 Add code for determining item orientation 2025-06-28 21:21:50 +01:00
justin dd5a747559 Cleanup LabelDoubleTree -> LDTree 2025-06-27 08:55:00 +01:00
justin 377900662a Simplify item composition structure 2025-06-26 21:07:11 +01:00
justin ab82bcbe20 Cleanup 2025-06-26 12:17:08 +01:00
justin d0f20da9f1 Randomise volleyGun bursts 2025-06-26 12:04:05 +01:00
justin 2f0e039d39 Fix volleyGun 2025-06-26 11:41:24 +01:00
justin 731bd5276a Hack machine pistol whir down when no ammo 2025-06-26 09:31:40 +01:00
justin 193bc481d2 Add whirdown for machine pistol 2025-06-26 02:09:22 +01:00
justin 7830b0e2c1 Work on machine pistol 2025-06-26 01:09:09 +01:00
justin 5b35b4c6c8 Fix burst rifle rate delay bug, various cleanups 2025-06-25 23:47:41 +01:00
justin b920a2ec72 Unify item inventory effects somewhat 2025-06-20 17:41:32 +01:00
justin d2d4642380 Cleanup, remove records, stop unecessary Aeson compile 2025-06-06 20:43:49 +01:00
justin 467f241d7a Remove creature records 2025-06-06 14:52:52 +01:00
justin 0f55257bff Remove creature records 2025-06-06 13:36:18 +01:00
justin 73c79f2f4d Move creature mass out of record 2025-06-06 09:10:03 +01:00
justin 10ca82c4d5 Remove consumable records 2025-06-05 21:15:20 +01:00
justin 816ab4222f Move UseCondition out of record 2025-06-05 19:41:33 +01:00
justin 1a0e115c7d Cleanup UseDelay 2025-06-05 11:11:14 +01:00
justin c8a04b8b1e Move UseDelay out of records 2025-06-05 11:00:17 +01:00
justin f3c56a6b5f Start removing heldDelay records 2025-06-05 10:33:41 +01:00
justin 324a64814e Move muzzles out of records 2025-06-05 10:04:35 +01:00
justin 83a41e0204 Move nozzle walk into item params, cleanup 2025-06-05 08:23:11 +01:00
justin b2a971d8c3 Move towards moving muzzles out of records 2025-06-05 08:16:20 +01:00