justin
be2f7160ba
Cleanup
2026-03-24 09:38:32 +00:00
justin
c641cbaa69
Commit before adding more debugging control
2025-10-26 16:55:22 +00:00
justin
0da3816664
Cleanup
2025-10-25 10:17:59 +01:00
justin
c2cc38a642
Implement different door speeds
2025-10-25 09:57:13 +01:00
justin
2f06c56185
Migrate more doors to lerp
2025-10-22 09:22:10 +01:00
justin
87f1444f5c
Cleanup
2025-09-23 21:02:27 +01:00
justin
a6ca90d7d8
Start to remove explicit "outplacements"
2025-09-23 17:11:07 +01:00
justin
d1bb8a985b
Commit before tweaking placementn/room generation
2025-09-23 09:52:52 +01:00
justin
1564b1c721
Cleanup, merge modules
2025-09-18 08:28:09 +01:00
justin
f278af0f30
Make Placement into a product type
2025-09-02 12:31:55 +01:00
justin
dc13c61dca
Remove after placements/genWorldPlacements
2025-09-02 12:03:41 +01:00
justin
7b28ec15d1
Remove PickOnePlacements
2025-09-02 12:02:44 +01:00
justin
494c7a4f89
Commit before messing with item tree orientation etc
2025-06-26 20:29:48 +01:00
justin
ab82bcbe20
Cleanup
2025-06-26 12:17:08 +01:00
justin
a9cae4d409
Simplify buttons
2025-06-25 21:37:32 +01:00
justin
6e9d4918a1
Simplify button drawing
2025-06-25 15:40:12 +01:00
justin
bf0bc22720
Start simplifying buttons
2025-06-25 15:16:11 +01:00
justin
7bee1549bf
Start work on clouds, damage, sensors
2025-06-06 22:53:41 +01:00
justin
dae0e0591c
Fix bugs in equipment allocation using hotkeys
...
The behaviour is still not perfect, should be able to cycle through all
options by pressing one key. There is unnecessary memory of past state
going on here
2025-01-01 14:48:17 +00:00
justin
075429088b
Make anti-clockwise what were clockwise shapes, cleanup flash module-ing
2024-10-04 00:59:08 +01:00
justin
5a4f2711c8
Use strict tuples for SPics
2024-10-01 01:20:29 +01:00
justin
d989acd6f2
Allow shadow fidelity option, fix bug in rendering box shadows
2023-03-25 17:22:58 +00:00
justin
c9c3d8f392
Remove some deriving clauses
2022-08-22 10:37:24 +01:00
justin
df905ce2cc
Remove unnecessary packages
2022-08-21 23:11:28 +01:00
justin
3b7841677a
Nest fields in CWorld
2022-08-19 11:28:19 +01:00
justin
c8ad3e1294
Fix no damage to walls bug
2022-07-28 18:57:53 +01:00
justin
160560af5f
Refactor, try to limit dependencies
2022-07-28 00:59:56 +01:00
justin
b2efbd2b3e
Separate out concrete part of world
2022-07-25 12:10:50 +01:00
justin
3354d108be
Reinstate genworld concept
2022-07-25 09:49:55 +01:00
justin
d219d8d889
Broken: refactor terminals
2022-07-25 00:45:15 +01:00
justin
4c5218c633
Add Read instances
2022-07-22 01:06:35 +01:00
justin
14f3c8bc52
Cleanup
2022-07-21 18:26:48 +01:00
justin
b58444f931
Move button data
2022-07-21 18:22:08 +01:00
justin
cf5ec4a261
Use strict-containers for IntMaps
2022-07-21 15:27:00 +01:00
justin
0f01e422f6
Move towards allowing partial destruction of doors
2022-06-23 14:52:25 +01:00
justin
cbfb417d21
Add aggressive light culling
2022-06-17 18:24:24 +01:00
justin
62dae5bebe
Add more information to Room Positions
2022-06-15 12:34:36 +01:00
justin
0957c79e58
Fix button not updating bug
2022-06-14 18:47:11 +01:00
justin
5aa55b3c86
Cleanup
2022-06-09 11:34:34 +01:00
justin
e4e7122070
Cleanup
2022-06-09 11:29:42 +01:00
justin
384a16851b
Cleanup
2022-06-06 00:36:18 +01:00
justin
5ff2fb4910
Cleanup terminal display
2022-06-03 09:20:03 +01:00
justin
024f72da20
Remove _plGenUpdate field, instead allow Placements to take World arg
2022-06-02 20:00:03 +01:00
justin
7c4a853d70
Remove GenWorld datatype
2022-06-02 19:06:00 +01:00
justin
35cd213bcf
Move GenWorld fields into World
2022-06-02 18:48:20 +01:00
justin
66d098cfef
Move towards scrapping separate GenWorld, merging into World
2022-06-02 18:17:38 +01:00
justin
c4fc044845
Cleanup
2022-06-02 10:31:22 +01:00
justin
2cedc1b968
Move towards inputs in terminal
2022-06-01 14:34:16 +01:00
justin
c0383dbd8a
Make analyser into one machine
2022-03-22 09:35:17 +00:00
justin
ce660309c5
Add automatic girder light placement for rectangular rooms
2022-03-19 08:34:31 +00:00