Commit Graph

71 Commits

Author SHA1 Message Date
justin c641cbaa69 Commit before adding more debugging control 2025-10-26 16:55:22 +00:00
justin c55c3e874d Hack solution to path graph space leak: evaluate all edge obstacles 2025-10-26 11:38:22 +00:00
justin b8536e2929 Commit before trying IntMap instead of vector for incidence graph 2025-10-26 08:31:54 +00:00
justin 61910785c4 Cleanup door mounts, noticed space leak when no debug-display paths 2025-10-25 22:49:37 +01:00
justin ccb809a090 Cleanup 2025-10-24 18:50:09 +01:00
justin 9eed2706b0 Work on autodoor pathing 2025-10-24 13:19:21 +01:00
justin 27569ed8f3 Cleanup 2025-10-24 11:16:30 +01:00
justin 18ab89d3f2 Cleanup 2025-10-24 10:58:01 +01:00
justin 819f0d37ea Start simplifying/removing Wall records 2025-10-23 18:11:01 +01:00
justin fc7c4d6468 Start to make wall flags/pathing interaction more sensible 2025-10-23 11:35:24 +01:00
justin 0fd7ba46b5 Door destruction happens during door update, updates pathing 2025-10-22 22:47:10 +01:00
justin 59472b16d2 Improve xIntercepts (still not perfect) 2025-10-22 22:07:45 +01:00
justin 2f3a00a971 Commit before potential Door refactor 2025-10-21 19:56:48 +01:00
justin 1918fc8c56 Comment out FGL 2025-10-21 15:43:23 +01:00
justin 6742241e5d Continue to work on pathfinding 2025-10-21 15:35:37 +01:00
justin 0b997579ad Initial replacement of FGL with incidence representation, use A* 2025-10-21 11:47:49 +01:00
justin c250448d57 Work on perhaps replacing FGL with incidence vectors 2025-10-20 13:07:52 +01:00
justin 2056d8ba0e Comment out DeriveAnyClass extensions 2025-10-19 21:50:43 +01:00
justin 4ee389efb1 Remove reified impulses from creature record 2025-10-18 15:42:35 +01:00
justin 5ba642c20a Allow creatures to path around chasms 2025-10-16 23:52:25 +01:00
justin 0481f6e6f2 Cleanup 2025-10-16 23:04:17 +01:00
justin 0f43e1ad8f Increase zone searching size for initial/end node in pathing 2025-10-16 12:26:43 +01:00
justin 3d602b4f57 Commit before working on debugging 2025-10-13 23:43:29 +01:00
justin c3a0cb0527 Remove fusePairs, replaces with snapToGrid 2025-10-13 11:33:59 +01:00
justin 6b5090e697 Start work on pathfinding 2025-10-13 06:30:55 +01:00
justin 60e5e6ecae Add extra warning cries to chaseCrits 2023-05-01 14:01:27 +01:00
justin c73e8af72a Commit before attempt to remove geometry shaders from shadow extrusion 2023-02-23 23:10:00 +00:00
justin f98f95d92f Move zoning up world spheres 2023-02-23 18:19:48 +00:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 920bfdbc8e Attempt to improve perfomance 2022-08-25 09:52:12 +01:00
justin 6973663055 Make pathedge zoning use sets, probably doesn't help 2022-08-24 14:01:39 +01:00
justin 311fc9c623 Remove some Streaming 2022-08-22 11:16:38 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin d8b1a0c71e Refactor path zoning 2022-07-23 13:47:54 +01:00
justin cf5ec4a261 Use strict-containers for IntMaps 2022-07-21 15:27:00 +01:00
justin d53e87e5eb Fuse close points in pathing layout 2022-07-09 23:51:47 +01:00
justin 9c352e4a83 Improve chase crit searching 2022-07-09 11:25:10 +01:00
justin ffdfaa41c0 Cleanup creatures somewhat, fix LOS to LOSIndirect 2022-07-03 15:07:55 +01:00
justin b43ec42a2e Make makePathBetween respect obstacles 2022-07-03 13:12:25 +01:00
justin 46bc135e69 Implement (partially) updating pathing grid when opening doors 2022-07-02 21:39:33 +01:00
justin 8a612be5fe Improve debugDraw 2022-07-02 17:45:03 +01:00
justin dc3b78f8c4 Cleanup 2022-07-02 16:57:42 +01:00
justin 3952ec6315 Store paths crossing block walls in block 2022-07-02 15:31:27 +01:00
justin 75a98a572f Correct walkableNodeNear 2022-07-02 12:14:31 +01:00
justin 8dc7682327 Readd some debug drawing (debugDraw itself still commented out) 2022-07-02 11:59:05 +01:00
justin 66fe1abc6f Add PathEdge data to pathfinding graph 2022-07-01 23:17:41 +01:00
justin 5501d6f9b5 Move streaming data into its own file 2022-06-29 08:05:20 +01:00
justin b1a7e1bf35 Make zoning more universal 2022-06-28 19:04:31 +01:00
justin 4965934502 Commit before complicating zoning 2022-06-28 14:35:49 +01:00