justin
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cba0f36ac5
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Simplify machine placement
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2025-10-23 22:34:50 +01:00 |
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justin
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3c6d269d00
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Remove separate wall color, should be handled by material type
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2025-10-23 21:27:14 +01:00 |
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justin
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819f0d37ea
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Start simplifying/removing Wall records
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2025-10-23 18:11:01 +01:00 |
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justin
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fc7c4d6468
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Start to make wall flags/pathing interaction more sensible
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2025-10-23 11:35:24 +01:00 |
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justin
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9e6534b8f4
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Simplify doors somewhat, unsure what to do about edge obstacles
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2025-10-22 23:09:09 +01:00 |
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justin
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0fd7ba46b5
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Door destruction happens during door update, updates pathing
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2025-10-22 22:47:10 +01:00 |
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justin
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d5f985f3ab
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Start to clean up Prop datatype
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2025-10-22 12:07:06 +01:00 |
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justin
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af245fb5bf
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Partially working mounts on lerp doors
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2025-10-22 11:03:46 +01:00 |
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justin
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30da635990
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Cleanup
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2025-10-22 09:30:19 +01:00 |
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justin
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2f06c56185
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Migrate more doors to lerp
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2025-10-22 09:22:10 +01:00 |
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justin
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39677c3a02
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Move towards unifying door movement
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2025-10-21 23:13:36 +01:00 |
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justin
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2f3a00a971
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Commit before potential Door refactor
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2025-10-21 19:56:48 +01:00 |
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justin
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fcffbd5f43
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Update path zoning on reading a save
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2025-10-21 15:50:49 +01:00 |
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justin
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1918fc8c56
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Comment out FGL
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2025-10-21 15:43:23 +01:00 |
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justin
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6742241e5d
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Continue to work on pathfinding
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2025-10-21 15:35:37 +01:00 |
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justin
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c250448d57
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Work on perhaps replacing FGL with incidence vectors
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2025-10-20 13:07:52 +01:00 |
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justin
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b2fd0543dd
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Cleanup, remove DeriveGeneric language extensions
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2025-10-20 12:10:11 +01:00 |
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justin
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2056d8ba0e
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Comment out DeriveAnyClass extensions
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2025-10-19 21:50:43 +01:00 |
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justin
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b8f6a29e28
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Cleanup actions/impulses
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2025-10-18 18:01:14 +01:00 |
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justin
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4ee389efb1
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Remove reified impulses from creature record
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2025-10-18 15:42:35 +01:00 |
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justin
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f3fafc6bf2
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Fix enemy stride/footsteps
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2025-10-17 22:32:40 +01:00 |
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justin
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f969056912
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Commit before attempting to simplify creature update
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2025-10-17 10:36:19 +01:00 |
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justin
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5ba642c20a
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Allow creatures to path around chasms
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2025-10-16 23:52:25 +01:00 |
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justin
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0481f6e6f2
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Cleanup
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2025-10-16 23:04:17 +01:00 |
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justin
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3bfe6f5dfd
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Fix reversed impulse pathfinding bug
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2025-10-16 12:07:10 +01:00 |
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justin
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df85624a49
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Allow more debug interaction
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2025-10-16 10:45:37 +01:00 |
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justin
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315e6b1c04
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Cleanup, fix debug drawing
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2025-10-15 23:04:23 +01:00 |
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justin
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b8006b44cf
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Cleanup
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2025-10-15 20:40:16 +01:00 |
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justin
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fe95bf381b
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Delete some reified action/impulse stuff
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2025-10-15 20:37:22 +01:00 |
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justin
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4d12d6cf2b
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Cleanup
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2025-10-15 20:29:43 +01:00 |
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justin
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5e6ed1d793
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Make _targetCr an Int id rather than a full creature
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2025-10-15 20:09:17 +01:00 |
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justin
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f9bcac915f
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Commit before trying to remove reified impulses
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2025-10-15 14:19:38 +01:00 |
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justin
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a0c4d62018
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Use System.Hclip instead of System.Clipboard
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2025-10-15 13:19:34 +01:00 |
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justin
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e139499ed2
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Tweak debug display
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2025-10-15 12:17:44 +01:00 |
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justin
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365821e969
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Add selection box on left click drag
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2025-10-14 12:41:53 +01:00 |
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justin
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7a431f6eec
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Move debug pictures out of data
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2025-10-14 11:23:39 +01:00 |
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justin
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cadaf00797
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Tweak debug display
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2025-10-14 10:14:30 +01:00 |
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justin
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3d602b4f57
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Commit before working on debugging
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2025-10-13 23:43:29 +01:00 |
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justin
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8b44538048
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Cleanup
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2025-10-12 21:13:06 +01:00 |
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justin
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f312cc41ff
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Refactor muzzle location when item used, remove saveSlot/seed
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2025-10-12 14:54:03 +01:00 |
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justin
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49fb982877
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Refactor crPos to be a V3
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2025-10-10 13:47:31 +01:00 |
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justin
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f1ddcaa497
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Update default config, general cleanup
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2025-10-08 13:48:53 +01:00 |
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justin
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4e651fcded
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Cleanup
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2025-10-08 09:20:19 +01:00 |
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justin
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e9178f9643
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Make chasms remove RoomPos within their boundaries
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2025-10-07 10:43:15 +01:00 |
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justin
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4cc5477f07
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Somewhat simplify RoomPos types
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2025-10-05 20:47:28 +01:00 |
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justin
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43db5a2ebc
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Commit before attempting to allow for non-convex chasm shapes
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2025-10-05 15:06:19 +01:00 |
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justin
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5c22ca6662
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Continue work on chasm rooms
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2025-10-03 11:52:49 +01:00 |
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justin
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7e3614c9c8
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Work on chasm rooms
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2025-10-02 16:58:38 +01:00 |
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justin
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013f50f0bc
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Add file
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2025-10-01 17:26:56 +01:00 |
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justin
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a2eb0e026b
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Allow to log position of placement spot
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2025-09-29 22:34:44 +01:00 |
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