Commit Graph

874 Commits

Author SHA1 Message Date
justin cba0f36ac5 Simplify machine placement 2025-10-23 22:34:50 +01:00
justin 3c6d269d00 Remove separate wall color, should be handled by material type 2025-10-23 21:27:14 +01:00
justin 819f0d37ea Start simplifying/removing Wall records 2025-10-23 18:11:01 +01:00
justin fc7c4d6468 Start to make wall flags/pathing interaction more sensible 2025-10-23 11:35:24 +01:00
justin 9e6534b8f4 Simplify doors somewhat, unsure what to do about edge obstacles 2025-10-22 23:09:09 +01:00
justin 0fd7ba46b5 Door destruction happens during door update, updates pathing 2025-10-22 22:47:10 +01:00
justin d5f985f3ab Start to clean up Prop datatype 2025-10-22 12:07:06 +01:00
justin af245fb5bf Partially working mounts on lerp doors 2025-10-22 11:03:46 +01:00
justin 30da635990 Cleanup 2025-10-22 09:30:19 +01:00
justin 2f06c56185 Migrate more doors to lerp 2025-10-22 09:22:10 +01:00
justin 39677c3a02 Move towards unifying door movement 2025-10-21 23:13:36 +01:00
justin 2f3a00a971 Commit before potential Door refactor 2025-10-21 19:56:48 +01:00
justin fcffbd5f43 Update path zoning on reading a save 2025-10-21 15:50:49 +01:00
justin 1918fc8c56 Comment out FGL 2025-10-21 15:43:23 +01:00
justin 6742241e5d Continue to work on pathfinding 2025-10-21 15:35:37 +01:00
justin c250448d57 Work on perhaps replacing FGL with incidence vectors 2025-10-20 13:07:52 +01:00
justin b2fd0543dd Cleanup, remove DeriveGeneric language extensions 2025-10-20 12:10:11 +01:00
justin 2056d8ba0e Comment out DeriveAnyClass extensions 2025-10-19 21:50:43 +01:00
justin b8f6a29e28 Cleanup actions/impulses 2025-10-18 18:01:14 +01:00
justin 4ee389efb1 Remove reified impulses from creature record 2025-10-18 15:42:35 +01:00
justin f3fafc6bf2 Fix enemy stride/footsteps 2025-10-17 22:32:40 +01:00
justin f969056912 Commit before attempting to simplify creature update 2025-10-17 10:36:19 +01:00
justin 5ba642c20a Allow creatures to path around chasms 2025-10-16 23:52:25 +01:00
justin 0481f6e6f2 Cleanup 2025-10-16 23:04:17 +01:00
justin 3bfe6f5dfd Fix reversed impulse pathfinding bug 2025-10-16 12:07:10 +01:00
justin df85624a49 Allow more debug interaction 2025-10-16 10:45:37 +01:00
justin 315e6b1c04 Cleanup, fix debug drawing 2025-10-15 23:04:23 +01:00
justin b8006b44cf Cleanup 2025-10-15 20:40:16 +01:00
justin fe95bf381b Delete some reified action/impulse stuff 2025-10-15 20:37:22 +01:00
justin 4d12d6cf2b Cleanup 2025-10-15 20:29:43 +01:00
justin 5e6ed1d793 Make _targetCr an Int id rather than a full creature 2025-10-15 20:09:17 +01:00
justin f9bcac915f Commit before trying to remove reified impulses 2025-10-15 14:19:38 +01:00
justin a0c4d62018 Use System.Hclip instead of System.Clipboard 2025-10-15 13:19:34 +01:00
justin e139499ed2 Tweak debug display 2025-10-15 12:17:44 +01:00
justin 365821e969 Add selection box on left click drag 2025-10-14 12:41:53 +01:00
justin 7a431f6eec Move debug pictures out of data 2025-10-14 11:23:39 +01:00
justin cadaf00797 Tweak debug display 2025-10-14 10:14:30 +01:00
justin 3d602b4f57 Commit before working on debugging 2025-10-13 23:43:29 +01:00
justin 8b44538048 Cleanup 2025-10-12 21:13:06 +01:00
justin f312cc41ff Refactor muzzle location when item used, remove saveSlot/seed 2025-10-12 14:54:03 +01:00
justin 49fb982877 Refactor crPos to be a V3 2025-10-10 13:47:31 +01:00
justin f1ddcaa497 Update default config, general cleanup 2025-10-08 13:48:53 +01:00
justin 4e651fcded Cleanup 2025-10-08 09:20:19 +01:00
justin e9178f9643 Make chasms remove RoomPos within their boundaries 2025-10-07 10:43:15 +01:00
justin 4cc5477f07 Somewhat simplify RoomPos types 2025-10-05 20:47:28 +01:00
justin 43db5a2ebc Commit before attempting to allow for non-convex chasm shapes 2025-10-05 15:06:19 +01:00
justin 5c22ca6662 Continue work on chasm rooms 2025-10-03 11:52:49 +01:00
justin 7e3614c9c8 Work on chasm rooms 2025-10-02 16:58:38 +01:00
justin 013f50f0bc Add file 2025-10-01 17:26:56 +01:00
justin a2eb0e026b Allow to log position of placement spot 2025-09-29 22:34:44 +01:00