Commit Graph

552 Commits

Author SHA1 Message Date
justin d6c4d3d609 Fix shockwave damage radius for walls 2025-10-28 08:09:44 +00:00
justin 20042fcf8d Simplify laser reflection/refraction 2025-10-27 19:41:52 +00:00
justin b2265297b5 Commit before apply different damage amounts to different materials 2025-10-24 09:28:09 +01:00
justin 3c6d269d00 Remove separate wall color, should be handled by material type 2025-10-23 21:27:14 +01:00
justin 819f0d37ea Start simplifying/removing Wall records 2025-10-23 18:11:01 +01:00
justin 49fb982877 Refactor crPos to be a V3 2025-10-10 13:47:31 +01:00
justin 22dafda9bd Add z levels to shockwaves 2025-08-05 08:30:57 +01:00
justin 5722ca8204 Work on bouncing debris 2025-08-02 22:14:25 +01:00
justin 82678a6afe Allow multiple pulseBalls to be destroyed by one pulse laser shot 2025-07-27 17:21:37 +01:00
justin f1fb0ee768 Implement pulse rifle with explodable pulse balls 2025-07-27 11:10:30 +01:00
justin 54eab6dd9e Simplify shockwave damages 2025-06-23 18:15:28 +01:00
justin 81a7dcd962 Refactor damages 2025-06-07 14:26:00 +01:00
justin 2b39152060 Remove DamageEffect 2025-06-07 10:28:17 +01:00
justin d2d4642380 Cleanup, remove records, stop unecessary Aeson compile 2025-06-06 20:43:49 +01:00
justin 18b569ac89 Cleanup 2024-12-24 21:25:23 +00:00
justin 37da73bf6d Simplify bullets 2024-12-24 13:59:06 +00:00
justin e9006addd0 Cleanup 2024-12-20 18:14:27 +00:00
justin 92b190aba8 Cleanup 2024-12-20 18:06:54 +00:00
justin 056b8be534 Cleanup 2024-12-20 17:35:02 +00:00
justin d9aaa8cc05 Allow for item use when not root 2024-12-20 16:07:58 +00:00
justin 0a0db28e6d Cleanup 2024-12-19 22:56:25 +00:00
justin 3da9490dd4 Remove left click/hotkey item data types 2024-12-19 21:55:18 +00:00
justin 9bc9dd2a08 Cleanup code, speed up radar sweeps 2024-12-18 15:57:37 +00:00
justin 86d884ba01 Cleanup 2024-12-18 15:50:22 +00:00
justin d405747bd5 Tweaks concerning item types 2024-12-18 11:39:12 +00:00
justin 234b10df40 Remove bullet delay 2024-11-29 21:15:12 +00:00
justin 61c0ba9251 Cleanup, remove spawngun 2024-11-28 21:48:25 +00:00
justin 7db700042a Cleanup old muzzle position code 2024-11-28 21:26:55 +00:00
justin 650854d13e Remove shrink gun 2024-10-06 22:09:55 +01:00
justin 164beeea6d Implement zipper for attachment trees 2024-10-05 14:39:34 +01:00
justin 127d85e7ce Cleanup constructors FooUse -> UseFoo 2024-10-03 20:39:41 +01:00
justin 6b4cf596b1 Cleanup triggertype 2024-10-03 11:43:14 +01:00
justin ce2f13ade3 Cleanup/remove trigger types code 2024-10-03 11:39:12 +01:00
justin 1953fb2d0c Cleanup, fix broken records in LeftUse 2024-10-03 10:34:17 +01:00
justin f69d150e00 Cleanup 2024-10-01 02:46:18 +01:00
justin 5a4f2711c8 Use strict tuples for SPics 2024-10-01 01:20:29 +01:00
justin ad76359dcf Cleanup invSelectionItem 2024-09-30 13:17:10 +01:00
justin fc5539cb38 Cleanup 2024-09-30 12:54:31 +01:00
justin 0701c4043e Remove (by commenting out) module item-type system 2024-09-30 11:42:10 +01:00
justin 88c3e02459 Implement targeting launcher shells using separate item 2024-09-29 16:24:26 +01:00
justin d1690ed3ac Cleanup 2024-09-27 23:10:01 +01:00
justin 6c3d0d5def Cleanup 2024-09-27 21:55:17 +01:00
justin 21e49ddefc Unify launcher projectiles 2024-09-27 13:55:34 +01:00
justin 5f9fb183a9 Implement remote screen for launcher projectiles 2024-09-27 10:39:21 +01:00
justin df80e87427 Cleanup, slight improvements to item location references 2024-09-24 22:05:20 +01:00
justin 25cec10313 Flatten values in creature manipulation data types 2024-09-24 21:50:21 +01:00
justin fe00af0e73 Extend inv item location information to include "attached" items 2024-09-24 21:26:26 +01:00
justin fbb60bf358 Delete redundant weapon chain effect code 2024-09-24 18:25:24 +01:00
justin 5262355368 Fix bugs in item locations 2024-09-23 13:12:09 +01:00
justin 4f6431968c Improve item location code 2024-09-22 14:29:02 +01:00