justin
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33de1f79b6
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Add check to cylinder segment collision, break rocket projectiles
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2025-10-12 00:26:48 +01:00 |
|
justin
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49fb982877
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Refactor crPos to be a V3
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2025-10-10 13:47:31 +01:00 |
|
justin
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43db5a2ebc
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Commit before attempting to allow for non-convex chasm shapes
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2025-10-05 15:06:19 +01:00 |
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justin
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cbcc7e4fd6
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Fix autorifle muzzle flash
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2025-09-01 20:24:52 +01:00 |
|
justin
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89c9337822
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Allow for more sounds to be playing at once
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2025-09-01 20:12:50 +01:00 |
|
justin
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2a0e6d1e6e
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Cleanup
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2025-08-27 22:35:33 +01:00 |
|
justin
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3c2369d979
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Cleanup
|
2025-08-27 22:06:10 +01:00 |
|
justin
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40d2d316cb
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Cleanup
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2025-08-27 18:55:25 +01:00 |
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justin
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3f6f1b4019
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Use NewIntMap InvInt for crInv
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2025-08-25 10:21:59 +01:00 |
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justin
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94f6d5c630
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Major item refactor, still broken
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2025-08-24 19:34:09 +01:00 |
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justin
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c38d03165f
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Start refactor storing items in single intmap, done turrets
More checks required
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2025-08-24 11:53:21 +01:00 |
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justin
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dd1f3b2ef5
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Start to add respawn points, re-fix semi-auto triggers
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2025-08-11 00:00:32 +01:00 |
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justin
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38e8f91346
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Remove Machine Pistol update when fail firing
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2025-08-10 19:17:38 +01:00 |
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justin
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71c269667d
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Cleanup item muzzle loading/usage
Have introduced quite a few unsafe functions
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2025-08-10 09:05:23 +01:00 |
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justin
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aa412f1911
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Allow for no-ammo muzzles
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2025-08-10 08:09:03 +01:00 |
|
justin
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fa377171a4
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Reinstate HammerTrigger (no weapons use it currently)
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2025-07-29 10:47:09 +01:00 |
|
justin
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3ced7e4034
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Change hammer trigger behaviour to make it easier to repeat fire
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2025-07-29 10:19:57 +01:00 |
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justin
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81f88c32e9
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Unify key press and mouse button press timings
Both now use Ints for presses.
Still no release timer for keyboard events.
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2025-07-28 23:16:05 +01:00 |
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justin
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ea35753744
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Fix various attachment issues involving pulse laser
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2025-07-28 18:30:02 +01:00 |
|
justin
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f1fb0ee768
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Implement pulse rifle with explodable pulse balls
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2025-07-27 11:10:30 +01:00 |
|
justin
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68a4bc7aab
|
Partially refactor ammo extraction, work on pulse rifle
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2025-07-26 23:17:14 +01:00 |
|
justin
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190068737d
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Move towards adding in pulse laser "rifle" (like UT shock rifle)
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2025-07-25 09:12:04 +01:00 |
|
justin
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ff3699e6cb
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First implementation of pulse lasers
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2025-07-23 23:22:26 +01:00 |
|
justin
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d861be8acf
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Cleanup
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2025-07-13 21:13:31 +01:00 |
|
justin
|
6df7f657bc
|
Cleanup
|
2025-07-12 22:03:21 +01:00 |
|
justin
|
a054d433b3
|
Cleanup
|
2025-07-12 21:52:12 +01:00 |
|
justin
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dc631263da
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Cleanup, hlints
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2025-07-12 21:35:35 +01:00 |
|
justin
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f47f99eac4
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Continue removing LDTs
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2025-07-12 14:01:44 +01:00 |
|
justin
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8ff607675b
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Remove more LDTs
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2025-07-11 00:49:36 +01:00 |
|
justin
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05ff4651bd
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Remove most instances of LDTs from item use
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2025-07-11 00:45:51 +01:00 |
|
justin
|
e5eff32ce3
|
Continue removal of LDTs
|
2025-07-11 00:24:38 +01:00 |
|
justin
|
8597f2bcc0
|
Remove more LDTs
|
2025-07-11 00:02:26 +01:00 |
|
justin
|
ba352e7191
|
Remove external duplicated ItemLinks
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2025-07-10 23:57:27 +01:00 |
|
justin
|
918f970ca8
|
Move towards removing functionality associated with ItemLinks
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2025-07-10 23:08:59 +01:00 |
|
justin
|
cd46f34787
|
Migrate LDTs to DTs
|
2025-07-10 22:13:47 +01:00 |
|
justin
|
76cb03b07b
|
Cleanup
|
2025-07-05 23:41:28 +01:00 |
|
justin
|
d6bdd0098b
|
Fix angled recoil
|
2025-07-05 23:18:37 +01:00 |
|
justin
|
7b9c1678f1
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Cleanup, move bullet spawn random offset to muzzle
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2025-07-05 20:55:24 +01:00 |
|
justin
|
5ddfc83f09
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Start refactoring hand/item handle orientation
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2025-07-05 11:50:25 +01:00 |
|
justin
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d8e811c050
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Extend trigger type to apply to full item location
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2025-07-03 23:08:28 +01:00 |
|
justin
|
978823c87c
|
Cleanup
|
2025-07-03 22:36:57 +01:00 |
|
justin
|
a207073846
|
Fold together useDelay and itemTriggerType
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2025-07-03 22:25:32 +01:00 |
|
justin
|
8a00450e3f
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Tweak use location
|
2025-06-30 01:02:27 +01:00 |
|
justin
|
d88aed10c7
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Hack together correct positioning of grenades from attached items
|
2025-06-28 22:32:12 +01:00 |
|
justin
|
6af2a8cc36
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Add code for determining item orientation
|
2025-06-28 21:21:50 +01:00 |
|
justin
|
dd5a747559
|
Cleanup LabelDoubleTree -> LDTree
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2025-06-27 08:55:00 +01:00 |
|
justin
|
377900662a
|
Simplify item composition structure
|
2025-06-26 21:07:11 +01:00 |
|
justin
|
ab82bcbe20
|
Cleanup
|
2025-06-26 12:17:08 +01:00 |
|
justin
|
d0f20da9f1
|
Randomise volleyGun bursts
|
2025-06-26 12:04:05 +01:00 |
|
justin
|
2f0e039d39
|
Fix volleyGun
|
2025-06-26 11:41:24 +01:00 |
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