Commit Graph

175 Commits

Author SHA1 Message Date
justin 73c79f2f4d Move creature mass out of record 2025-06-06 09:10:03 +01:00
justin 10ca82c4d5 Remove consumable records 2025-06-05 21:15:20 +01:00
justin 816ab4222f Move UseCondition out of record 2025-06-05 19:41:33 +01:00
justin 1a0e115c7d Cleanup UseDelay 2025-06-05 11:11:14 +01:00
justin c8a04b8b1e Move UseDelay out of records 2025-06-05 11:00:17 +01:00
justin f3c56a6b5f Start removing heldDelay records 2025-06-05 10:33:41 +01:00
justin 324a64814e Move muzzles out of records 2025-06-05 10:04:35 +01:00
justin 83a41e0204 Move nozzle walk into item params, cleanup 2025-06-05 08:23:11 +01:00
justin b2a971d8c3 Move towards moving muzzles out of records 2025-06-05 08:16:20 +01:00
justin e05061a268 Continue work on burst fire 2025-06-04 22:08:05 +01:00
justin 37fafa9123 Cleanup 2025-06-04 21:53:50 +01:00
justin 62cac29a59 Rethink weapon repetitions 2025-06-04 21:03:25 +01:00
justin 9797f610aa Remove heldParams record 2025-06-04 13:33:44 +01:00
justin 0cb7b54180 Move weapon repetitions into trigger type 2025-06-04 13:23:40 +01:00
justin e77721fe7d Move sidepush out of records 2025-06-04 11:43:35 +01:00
justin a8aab75739 Move randomOffset out of records 2025-06-04 11:33:14 +01:00
justin 636a13b678 Move weapon torque out of records 2025-06-04 11:21:15 +01:00
justin 9f884b5aa7 Continue record refactor 2025-06-04 09:50:18 +01:00
justin e1ec4e1a89 Move weapon muzzles up a record 2025-06-04 09:29:09 +01:00
justin a1a35745d6 Move TriggerType out of item record 2025-06-04 08:18:05 +01:00
justin a17961eac7 Make aimStance record into function 2025-06-03 15:19:35 +01:00
justin 589603e474 Start moving item records out into functions 2025-06-03 11:46:56 +01:00
justin 6706ac494a Reduce positional effect on sounds 2025-06-02 11:13:19 +01:00
justin b442001246 Move laser sound to where it is created 2025-06-01 21:07:56 +01:00
justin 5fb71cec39 Start simplifying tesla arcs 2025-01-09 11:01:17 +00:00
justin 21b7b863c7 Implement copier, an item that copies the value displayed by other items 2025-01-08 14:29:25 +00:00
justin 5fa5bdf21e Tweak display, scrolling of item values 2025-01-07 21:10:29 +00:00
justin 51297d0cb2 Cleanup 2025-01-04 21:25:11 +00:00
justin 698bb081dd Change weapon fixed rate delay not to require update every tick 2025-01-04 21:06:07 +00:00
justin 3b452b9002 Add clicker items that use other items with a one frame delay 2025-01-03 14:50:09 +00:00
justin 386d6f47b0 Mapper, ARHUD, radar sweeps update. Add dropper items 2025-01-03 10:43:06 +00:00
justin e9f5a39ed7 Start implementing mapper item 2025-01-02 16:26:26 +00:00
justin 725a59b9d0 Work on mapper item, simpler generation of items from console 2025-01-02 11:16:04 +00:00
justin e8fe4c2d72 Start implementing sticky grenades 2025-01-01 17:03:10 +00:00
justin 17da9e00f8 Remove data Hammers 2024-12-31 12:42:03 +00:00
justin 87f068f01a Add gimbal and gyroscope, allowing more fine tuned projectile control 2024-12-30 11:41:20 +00:00
justin 2fdc6ae557 Start making projectile update function rather than folded list 2024-12-28 21:31:33 +00:00
justin e028c54948 Cleanup 2024-12-28 10:31:58 +00:00
justin 2e67924339 Lint 2024-12-28 10:12:01 +00:00
justin 2abb70334f Tweak rockets, smoke 2024-12-28 10:08:14 +00:00
justin ed5c5d7b8a Refactor projectiles, fix shell drawing 2024-12-27 23:27:53 +00:00
justin 233fe5995c Refactor shells 2024-12-27 23:04:59 +00:00
justin b6ece953c8 Unify launcher projectile creation 2024-12-27 21:52:18 +00:00
justin 5c749bff63 Work on rocket/grenade launcher 2024-12-27 21:46:46 +00:00
justin 0ef28c132e Replace buggy circle seg intersection with a simpler test 2024-12-26 21:53:18 +00:00
justin 53c981718c Start allowing for more granular control of remote projectiles, cleanup 2024-12-26 10:16:18 +00:00
justin 81fd2131e0 Implement modules changing shell payloads 2024-12-24 21:13:58 +00:00
justin d58fdb0b52 Comment out unused code 2024-12-24 14:01:40 +00:00
justin 37da73bf6d Simplify bullets 2024-12-24 13:59:06 +00:00
justin 75958c1e2c Remove instantBullets 2024-12-24 12:50:00 +00:00