Commit Graph

91 Commits

Author SHA1 Message Date
justin 91111fc89c Add attached/aiming checks on item usage 2025-01-01 11:36:33 +00:00
justin 87f068f01a Add gimbal and gyroscope, allowing more fine tuned projectile control 2024-12-30 11:41:20 +00:00
justin 2037891cc9 Commit before perhaps rethinking item structure 2024-12-29 10:40:21 +00:00
justin ef7aee82e5 Allow grenades to bounce 2024-12-29 00:33:55 +00:00
justin ad7be9152a Cleanup projectile update 2024-12-28 22:07:05 +00:00
justin 30be7b0983 Continue projectile udpate refactor 2024-12-28 21:58:45 +00:00
justin 2fdc6ae557 Start making projectile update function rather than folded list 2024-12-28 21:31:33 +00:00
justin e028c54948 Cleanup 2024-12-28 10:31:58 +00:00
justin 39a76f758a Remove unnecessary projectile code 2024-12-28 10:20:17 +00:00
justin 2e67924339 Lint 2024-12-28 10:12:01 +00:00
justin 2abb70334f Tweak rockets, smoke 2024-12-28 10:08:14 +00:00
justin 1507b8d3ed Tweak explosions 2024-12-27 23:44:39 +00:00
justin ed5c5d7b8a Refactor projectiles, fix shell drawing 2024-12-27 23:27:53 +00:00
justin 233fe5995c Refactor shells 2024-12-27 23:04:59 +00:00
justin 9168acf12e Cleanup 2024-12-27 22:32:56 +00:00
justin 3b19e7e530 Commit before attempting to remove _prjAcc 2024-12-27 22:09:08 +00:00
justin b6ece953c8 Unify launcher projectile creation 2024-12-27 21:52:18 +00:00
justin 5c749bff63 Work on rocket/grenade launcher 2024-12-27 21:46:46 +00:00
justin 0ef28c132e Replace buggy circle seg intersection with a simpler test 2024-12-26 21:53:18 +00:00
justin 53c981718c Start allowing for more granular control of remote projectiles, cleanup 2024-12-26 10:16:18 +00:00
justin c788af47bd Allow more general detection of item use focus 2024-12-25 21:26:25 +00:00
justin 18b569ac89 Cleanup 2024-12-24 21:25:23 +00:00
justin e82ef26b3e Tweak explosions 2024-12-24 15:25:39 +00:00
justin c4b9142d0f Tweak explosions 2024-12-24 14:54:32 +00:00
justin 1e23c9bd1e Add your speed to launched projectile, based on old position 2024-12-20 17:49:46 +00:00
justin e2330618f2 Update stack lts 2024-10-22 10:07:13 +01:00
justin 3b54f00cc7 Move towards using item structural function when using items 2024-10-05 20:53:50 +01:00
justin f90bbc1cd0 Work on AttachUse -> UseAttach 2024-10-01 14:21:40 +01:00
justin 5091709f70 Cleanup launcher code 2024-10-01 01:43:51 +01:00
justin 5a4f2711c8 Use strict tuples for SPics 2024-10-01 01:20:29 +01:00
justin 88c3e02459 Implement targeting launcher shells using separate item 2024-09-29 16:24:26 +01:00
justin 7d72fa3c5d Add newtype for item id int 2024-09-28 23:34:32 +01:00
justin d1690ed3ac Cleanup 2024-09-27 23:10:01 +01:00
justin 6c3d0d5def Cleanup 2024-09-27 21:55:17 +01:00
justin dd6cbc0bfb Cleanup projectile creation 2024-09-27 14:14:58 +01:00
justin 21e49ddefc Unify launcher projectiles 2024-09-27 13:55:34 +01:00
justin 5f9fb183a9 Implement remote screen for launcher projectiles 2024-09-27 10:39:21 +01:00
justin 600b8cd309 Commit before changes to item grammar 2024-09-25 11:13:01 +01:00
justin 25cec10313 Flatten values in creature manipulation data types 2024-09-24 21:50:21 +01:00
justin 4f6431968c Improve item location code 2024-09-22 14:29:02 +01:00
justin 31b5db6e9e Distinguish between selected item and root-selected item 2024-09-21 21:59:53 +01:00
justin 2154abfb1d Add roots and parents to adjacency function from Double Trees 2024-09-21 20:30:29 +01:00
justin 86d8e3a98a (Re)Implement nozzle walking 2024-09-21 19:42:28 +01:00
justin 765e08117a Add more weapons to attachment chain effects 2024-09-18 19:06:57 +01:00
justin 6f372109d9 Start unifying heldUse and heldMods 2024-09-15 10:54:24 +01:00
justin 52d0008441 Add files, move towards joining items in inventory 2024-09-09 23:13:00 +01:00
justin 86795f1a10 Commit before removing stackable items 2024-09-08 15:17:59 +01:00
justin 1006bb5529 Continue reload removal 2024-09-08 10:33:16 +01:00
justin e03c8dd830 Partial removal of reloading 2024-09-08 10:21:35 +01:00
justin 32cb2b2e80 Make launcherX use multiple ammo sources 2024-06-28 22:40:24 +01:00