Commit Graph

84 Commits

Author SHA1 Message Date
justin 80d6133fd6 Continue work on projectiles 2025-08-04 11:54:07 +01:00
justin a68013b934 Partially implement grenades down chasms 2025-08-04 09:39:04 +01:00
justin 2a93b7f733 Start implementing wider grenade movement 2025-08-03 23:23:55 +01:00
justin ea2e67c9ab Remove list of projectile updates 2025-08-03 14:05:34 +01:00
justin c3b2bb30f5 Start simplifying projectile update 2025-08-03 13:46:20 +01:00
justin 190068737d Move towards adding in pulse laser "rifle" (like UT shock rifle) 2025-07-25 09:12:04 +01:00
justin d4b2f23c9d Separate Clouds and Dust 2025-06-25 14:51:15 +01:00
justin 444be7b49c Refactor clouds 2025-06-24 13:28:17 +01:00
justin 5fb71cec39 Start simplifying tesla arcs 2025-01-09 11:01:17 +00:00
justin c355fe4f5f Tweak shell spin 2025-01-08 22:07:04 +00:00
justin beaf65f3f7 Allow sticky grenades to move after killing creature stuck to 2025-01-06 13:22:46 +00:00
justin 04ba9fcce2 Tweak ordering of projectile movement 2025-01-06 12:57:20 +00:00
justin 5b978d9f1c Make examine inventory controlled by item, perhaps still buggy 2025-01-01 21:14:38 +00:00
justin 86aba6d115 Improve sticky grenades 2025-01-01 18:03:29 +00:00
justin 511e765e3a Allow grenades to stick to creatures 2025-01-01 17:44:00 +00:00
justin e8fe4c2d72 Start implementing sticky grenades 2025-01-01 17:03:10 +00:00
justin 91111fc89c Add attached/aiming checks on item usage 2025-01-01 11:36:33 +00:00
justin 2037891cc9 Commit before perhaps rethinking item structure 2024-12-29 10:40:21 +00:00
justin ef7aee82e5 Allow grenades to bounce 2024-12-29 00:33:55 +00:00
justin ad7be9152a Cleanup projectile update 2024-12-28 22:07:05 +00:00
justin 30be7b0983 Continue projectile udpate refactor 2024-12-28 21:58:45 +00:00
justin 2fdc6ae557 Start making projectile update function rather than folded list 2024-12-28 21:31:33 +00:00
justin e028c54948 Cleanup 2024-12-28 10:31:58 +00:00
justin 39a76f758a Remove unnecessary projectile code 2024-12-28 10:20:17 +00:00
justin 2abb70334f Tweak rockets, smoke 2024-12-28 10:08:14 +00:00
justin 1507b8d3ed Tweak explosions 2024-12-27 23:44:39 +00:00
justin ed5c5d7b8a Refactor projectiles, fix shell drawing 2024-12-27 23:27:53 +00:00
justin 233fe5995c Refactor shells 2024-12-27 23:04:59 +00:00
justin 9168acf12e Cleanup 2024-12-27 22:32:56 +00:00
justin 3b19e7e530 Commit before attempting to remove _prjAcc 2024-12-27 22:09:08 +00:00
justin 5c749bff63 Work on rocket/grenade launcher 2024-12-27 21:46:46 +00:00
justin 0ef28c132e Replace buggy circle seg intersection with a simpler test 2024-12-26 21:53:18 +00:00
justin 53c981718c Start allowing for more granular control of remote projectiles, cleanup 2024-12-26 10:16:18 +00:00
justin c788af47bd Allow more general detection of item use focus 2024-12-25 21:26:25 +00:00
justin 18b569ac89 Cleanup 2024-12-24 21:25:23 +00:00
justin e82ef26b3e Tweak explosions 2024-12-24 15:25:39 +00:00
justin c4b9142d0f Tweak explosions 2024-12-24 14:54:32 +00:00
justin e2330618f2 Update stack lts 2024-10-22 10:07:13 +01:00
justin 3b54f00cc7 Move towards using item structural function when using items 2024-10-05 20:53:50 +01:00
justin f90bbc1cd0 Work on AttachUse -> UseAttach 2024-10-01 14:21:40 +01:00
justin 88c3e02459 Implement targeting launcher shells using separate item 2024-09-29 16:24:26 +01:00
justin 7d72fa3c5d Add newtype for item id int 2024-09-28 23:34:32 +01:00
justin d1690ed3ac Cleanup 2024-09-27 23:10:01 +01:00
justin 6c3d0d5def Cleanup 2024-09-27 21:55:17 +01:00
justin 21e49ddefc Unify launcher projectiles 2024-09-27 13:55:34 +01:00
justin 5f9fb183a9 Implement remote screen for launcher projectiles 2024-09-27 10:39:21 +01:00
justin 25cec10313 Flatten values in creature manipulation data types 2024-09-24 21:50:21 +01:00
justin 4f6431968c Improve item location code 2024-09-22 14:29:02 +01:00
justin 31b5db6e9e Distinguish between selected item and root-selected item 2024-09-21 21:59:53 +01:00
justin 6f372109d9 Start unifying heldUse and heldMods 2024-09-15 10:54:24 +01:00