justin
|
80d6133fd6
|
Continue work on projectiles
|
2025-08-04 11:54:07 +01:00 |
|
justin
|
a68013b934
|
Partially implement grenades down chasms
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2025-08-04 09:39:04 +01:00 |
|
justin
|
2a93b7f733
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Start implementing wider grenade movement
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2025-08-03 23:23:55 +01:00 |
|
justin
|
ea2e67c9ab
|
Remove list of projectile updates
|
2025-08-03 14:05:34 +01:00 |
|
justin
|
c3b2bb30f5
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Start simplifying projectile update
|
2025-08-03 13:46:20 +01:00 |
|
justin
|
190068737d
|
Move towards adding in pulse laser "rifle" (like UT shock rifle)
|
2025-07-25 09:12:04 +01:00 |
|
justin
|
d4b2f23c9d
|
Separate Clouds and Dust
|
2025-06-25 14:51:15 +01:00 |
|
justin
|
444be7b49c
|
Refactor clouds
|
2025-06-24 13:28:17 +01:00 |
|
justin
|
5fb71cec39
|
Start simplifying tesla arcs
|
2025-01-09 11:01:17 +00:00 |
|
justin
|
c355fe4f5f
|
Tweak shell spin
|
2025-01-08 22:07:04 +00:00 |
|
justin
|
beaf65f3f7
|
Allow sticky grenades to move after killing creature stuck to
|
2025-01-06 13:22:46 +00:00 |
|
justin
|
04ba9fcce2
|
Tweak ordering of projectile movement
|
2025-01-06 12:57:20 +00:00 |
|
justin
|
5b978d9f1c
|
Make examine inventory controlled by item, perhaps still buggy
|
2025-01-01 21:14:38 +00:00 |
|
justin
|
86aba6d115
|
Improve sticky grenades
|
2025-01-01 18:03:29 +00:00 |
|
justin
|
511e765e3a
|
Allow grenades to stick to creatures
|
2025-01-01 17:44:00 +00:00 |
|
justin
|
e8fe4c2d72
|
Start implementing sticky grenades
|
2025-01-01 17:03:10 +00:00 |
|
justin
|
91111fc89c
|
Add attached/aiming checks on item usage
|
2025-01-01 11:36:33 +00:00 |
|
justin
|
2037891cc9
|
Commit before perhaps rethinking item structure
|
2024-12-29 10:40:21 +00:00 |
|
justin
|
ef7aee82e5
|
Allow grenades to bounce
|
2024-12-29 00:33:55 +00:00 |
|
justin
|
ad7be9152a
|
Cleanup projectile update
|
2024-12-28 22:07:05 +00:00 |
|
justin
|
30be7b0983
|
Continue projectile udpate refactor
|
2024-12-28 21:58:45 +00:00 |
|
justin
|
2fdc6ae557
|
Start making projectile update function rather than folded list
|
2024-12-28 21:31:33 +00:00 |
|
justin
|
e028c54948
|
Cleanup
|
2024-12-28 10:31:58 +00:00 |
|
justin
|
39a76f758a
|
Remove unnecessary projectile code
|
2024-12-28 10:20:17 +00:00 |
|
justin
|
2abb70334f
|
Tweak rockets, smoke
|
2024-12-28 10:08:14 +00:00 |
|
justin
|
1507b8d3ed
|
Tweak explosions
|
2024-12-27 23:44:39 +00:00 |
|
justin
|
ed5c5d7b8a
|
Refactor projectiles, fix shell drawing
|
2024-12-27 23:27:53 +00:00 |
|
justin
|
233fe5995c
|
Refactor shells
|
2024-12-27 23:04:59 +00:00 |
|
justin
|
9168acf12e
|
Cleanup
|
2024-12-27 22:32:56 +00:00 |
|
justin
|
3b19e7e530
|
Commit before attempting to remove _prjAcc
|
2024-12-27 22:09:08 +00:00 |
|
justin
|
5c749bff63
|
Work on rocket/grenade launcher
|
2024-12-27 21:46:46 +00:00 |
|
justin
|
0ef28c132e
|
Replace buggy circle seg intersection with a simpler test
|
2024-12-26 21:53:18 +00:00 |
|
justin
|
53c981718c
|
Start allowing for more granular control of remote projectiles, cleanup
|
2024-12-26 10:16:18 +00:00 |
|
justin
|
c788af47bd
|
Allow more general detection of item use focus
|
2024-12-25 21:26:25 +00:00 |
|
justin
|
18b569ac89
|
Cleanup
|
2024-12-24 21:25:23 +00:00 |
|
justin
|
e82ef26b3e
|
Tweak explosions
|
2024-12-24 15:25:39 +00:00 |
|
justin
|
c4b9142d0f
|
Tweak explosions
|
2024-12-24 14:54:32 +00:00 |
|
justin
|
e2330618f2
|
Update stack lts
|
2024-10-22 10:07:13 +01:00 |
|
justin
|
3b54f00cc7
|
Move towards using item structural function when using items
|
2024-10-05 20:53:50 +01:00 |
|
justin
|
f90bbc1cd0
|
Work on AttachUse -> UseAttach
|
2024-10-01 14:21:40 +01:00 |
|
justin
|
88c3e02459
|
Implement targeting launcher shells using separate item
|
2024-09-29 16:24:26 +01:00 |
|
justin
|
7d72fa3c5d
|
Add newtype for item id int
|
2024-09-28 23:34:32 +01:00 |
|
justin
|
d1690ed3ac
|
Cleanup
|
2024-09-27 23:10:01 +01:00 |
|
justin
|
6c3d0d5def
|
Cleanup
|
2024-09-27 21:55:17 +01:00 |
|
justin
|
21e49ddefc
|
Unify launcher projectiles
|
2024-09-27 13:55:34 +01:00 |
|
justin
|
5f9fb183a9
|
Implement remote screen for launcher projectiles
|
2024-09-27 10:39:21 +01:00 |
|
justin
|
25cec10313
|
Flatten values in creature manipulation data types
|
2024-09-24 21:50:21 +01:00 |
|
justin
|
4f6431968c
|
Improve item location code
|
2024-09-22 14:29:02 +01:00 |
|
justin
|
31b5db6e9e
|
Distinguish between selected item and root-selected item
|
2024-09-21 21:59:53 +01:00 |
|
justin
|
6f372109d9
|
Start unifying heldUse and heldMods
|
2024-09-15 10:54:24 +01:00 |
|