justin
ab82bcbe20
Cleanup
2025-06-26 12:17:08 +01:00
justin
a9cae4d409
Simplify buttons
2025-06-25 21:37:32 +01:00
justin
6e9d4918a1
Simplify button drawing
2025-06-25 15:40:12 +01:00
justin
bf0bc22720
Start simplifying buttons
2025-06-25 15:16:11 +01:00
justin
dae0e0591c
Fix bugs in equipment allocation using hotkeys
...
The behaviour is still not perfect, should be able to cycle through all
options by pressing one key. There is unnecessary memory of past state
going on here
2025-01-01 14:48:17 +00:00
justin
075429088b
Make anti-clockwise what were clockwise shapes, cleanup flash module-ing
2024-10-04 00:59:08 +01:00
justin
5a4f2711c8
Use strict tuples for SPics
2024-10-01 01:20:29 +01:00
justin
d989acd6f2
Allow shadow fidelity option, fix bug in rendering box shadows
2023-03-25 17:22:58 +00:00
justin
160560af5f
Refactor, try to limit dependencies
2022-07-28 00:59:56 +01:00
justin
d219d8d889
Broken: refactor terminals
2022-07-25 00:45:15 +01:00
justin
4c5218c633
Add Read instances
2022-07-22 01:06:35 +01:00
justin
14f3c8bc52
Cleanup
2022-07-21 18:26:48 +01:00
justin
b58444f931
Move button data
2022-07-21 18:22:08 +01:00
justin
cf5ec4a261
Use strict-containers for IntMaps
2022-07-21 15:27:00 +01:00
justin
cbfb417d21
Add aggressive light culling
2022-06-17 18:24:24 +01:00
justin
0957c79e58
Fix button not updating bug
2022-06-14 18:47:11 +01:00
justin
384a16851b
Cleanup
2022-06-06 00:36:18 +01:00
justin
c4fc044845
Cleanup
2022-06-02 10:31:22 +01:00
justin
2cedc1b968
Move towards inputs in terminal
2022-06-01 14:34:16 +01:00
justin
f16f32d9d3
Implement terminals
2022-03-14 20:39:23 +00:00
justin
a546d070f0
Add shrinkability and cursed items
2021-11-18 18:30:22 +00:00
justin
f6d5d5a201
Add basic vocalizations to chase creatures
2021-11-18 01:46:37 +00:00
justin
f530952612
Add indicator light to switch doors
2021-11-16 12:57:13 +00:00
justin
92026bf06a
Implement randomness at the placement datatype level
2021-11-04 18:13:19 +00:00
justin
3efdb9e4f8
Cleanup
2021-10-31 16:51:54 +00:00
justin
2c5cdbdc73
Tweak pillar room
2021-10-03 17:52:35 +01:00
justin
b8af2ce9d8
Commit before placement refactor
2021-09-28 14:55:22 +01:00
justin
743c1c878d
Make buttons have shape, expose multiple bugs
2021-09-27 12:28:53 +01:00
justin
51a85bd1ec
Refactor sound
2021-09-12 17:52:34 +01:00
justin
aa7413a29f
Cleanup, move towards unifying zones
2021-09-11 15:52:43 +01:00
justin
70c97f5367
Refactor sounds
2021-09-09 14:58:07 +01:00
justin
4bbe5d0cf1
Move main to allow for new executables
2021-08-11 17:54:48 +02:00
justin
834464db51
Remove RenderType datatype
2021-07-30 11:53:51 +02:00
justin
bd8ef3f416
Mid strictifying
2021-07-29 23:42:27 +02:00
justin
9f37ecb204
Tweak picture layers
2021-07-21 17:52:38 +02:00
justin
69f915a894
Cleanup warnings
2021-05-17 22:39:18 +02:00
justin
7711738b3b
Add blurring of lightmap (and refactoring)
2021-05-01 02:28:04 +02:00
justin
6d229f8de2
Add no weapon start
2021-04-27 19:26:35 +02:00
justin
64b5b9e2a5
Hlinting
2021-04-27 11:45:43 +02:00
justin
fdac382c61
Tweak switch doors
2021-04-22 17:10:53 +02:00
justin
baed2716da
Split trigger door module, improve trigger door shadows
2021-03-06 14:03:28 +01:00