Commit Graph

173 Commits

Author SHA1 Message Date
justin d0ef2628ce Start more sensibly separating avatar from ai creatures 2024-12-17 19:55:07 +00:00
justin 0d5e578f07 Implement bullet synth 2024-11-27 20:37:40 +00:00
justin 82c53fc8e3 Continue inventory refactor 2024-11-24 22:08:36 +00:00
justin 9b3518e4eb Correctly update root status of item in _ilIsRoot 2024-11-05 18:25:30 +00:00
justin c0879393cd Remove non-laser item TARGETLASER 2024-10-08 17:07:31 +01:00
justin 9679f32618 Use constructed laser as targeting scope 2024-10-08 15:53:03 +01:00
justin 650854d13e Remove shrink gun 2024-10-06 22:09:55 +01:00
justin 3b54f00cc7 Move towards using item structural function when using items 2024-10-05 20:53:50 +01:00
justin 164beeea6d Implement zipper for attachment trees 2024-10-05 14:39:34 +01:00
justin ac550bc6a4 Add battery shape/picture 2024-10-04 00:25:44 +01:00
justin 127d85e7ce Cleanup constructors FooUse -> UseFoo 2024-10-03 20:39:41 +01:00
justin 1953fb2d0c Cleanup, fix broken records in LeftUse 2024-10-03 10:34:17 +01:00
justin 91bf1bc62a Cleanup UseEquip constructor 2024-10-03 10:15:17 +01:00
justin 844bb486e6 Make torch use battery power 2024-10-02 23:53:38 +01:00
justin effd89dc78 Cleanup, remove jetpack 2024-10-02 18:23:49 +01:00
justin 8df6b31062 Move towards being able to orient positions on attached items 2024-10-01 20:13:08 +01:00
justin f90bbc1cd0 Work on AttachUse -> UseAttach 2024-10-01 14:21:40 +01:00
justin ea353f8bcc Fully remove forcefieldgun 2024-10-01 13:20:55 +01:00
justin d357d5a03c Some cleanup of rendering/poking, remove forcefield gun 2024-10-01 13:19:34 +01:00
justin 87cbaf911f Cleanup combining code, flatten modules 2024-10-01 10:01:21 +01:00
justin f69d150e00 Cleanup 2024-10-01 02:46:18 +01:00
justin dc44d20baf Cleanup 2024-10-01 01:50:15 +01:00
justin 5091709f70 Cleanup launcher code 2024-10-01 01:43:51 +01:00
justin 752b568a86 Work on orienting and drawing attachments 2024-09-30 23:02:22 +01:00
justin 18219d0bff Cleanup 2024-09-30 14:27:50 +01:00
justin 53e959e6cc Cleanup 2024-09-30 14:21:19 +01:00
justin ad76359dcf Cleanup invSelectionItem 2024-09-30 13:17:10 +01:00
justin fc5539cb38 Cleanup 2024-09-30 12:54:31 +01:00
justin 65564c993b Cleanup 2024-09-30 12:03:23 +01:00
justin 9ad1b8cc5b Add file 2024-09-30 11:42:46 +01:00
justin 0701c4043e Remove (by commenting out) module item-type system 2024-09-30 11:42:10 +01:00
justin 4545caa7e6 Implement bullet trajectories using attachable items 2024-09-29 21:51:14 +01:00
justin 88c3e02459 Implement targeting launcher shells using separate item 2024-09-29 16:24:26 +01:00
justin 7d72fa3c5d Add newtype for item id int 2024-09-28 23:34:32 +01:00
justin 241191ee1b Move towards external targeting items 2024-09-28 23:01:50 +01:00
justin d1690ed3ac Cleanup 2024-09-27 23:10:01 +01:00
justin 6c3d0d5def Cleanup 2024-09-27 21:55:17 +01:00
justin 21e49ddefc Unify launcher projectiles 2024-09-27 13:55:34 +01:00
justin 5f9fb183a9 Implement remote screen for launcher projectiles 2024-09-27 10:39:21 +01:00
justin 600b8cd309 Commit before changes to item grammar 2024-09-25 11:13:01 +01:00
justin f765b02f2c Fix bug in item item location 2024-09-24 22:29:25 +01:00
justin df80e87427 Cleanup, slight improvements to item location references 2024-09-24 22:05:20 +01:00
justin 25cec10313 Flatten values in creature manipulation data types 2024-09-24 21:50:21 +01:00
justin fe00af0e73 Extend inv item location information to include "attached" items 2024-09-24 21:26:26 +01:00
justin 265da89791 Add newtype to floor item ids 2024-09-23 22:42:09 +01:00
justin 4f6431968c Improve item location code 2024-09-22 14:29:02 +01:00
justin 236f7c7750 Commit before tweaking item id/locations 2024-09-22 13:58:00 +01:00
justin 31b5db6e9e Distinguish between selected item and root-selected item 2024-09-21 21:59:53 +01:00
justin 2154abfb1d Add roots and parents to adjacency function from Double Trees 2024-09-21 20:30:29 +01:00
justin 86d8e3a98a (Re)Implement nozzle walking 2024-09-21 19:42:28 +01:00