justin
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df80e87427
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Cleanup, slight improvements to item location references
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2024-09-24 22:05:20 +01:00 |
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justin
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25cec10313
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Flatten values in creature manipulation data types
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2024-09-24 21:50:21 +01:00 |
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justin
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fe00af0e73
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Extend inv item location information to include "attached" items
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2024-09-24 21:26:26 +01:00 |
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justin
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fbb60bf358
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Delete redundant weapon chain effect code
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2024-09-24 18:25:24 +01:00 |
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justin
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34c244a332
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Fix bug in item loc when combining items, rethink centralizing item locs
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2024-09-24 18:07:25 +01:00 |
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justin
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a6eb5cf982
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Commit before only putting item locations in single itemLocations intmap
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2024-09-24 09:31:20 +01:00 |
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justin
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265da89791
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Add newtype to floor item ids
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2024-09-23 22:42:09 +01:00 |
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justin
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43b365185d
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Improve item location code, including some error detection
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2024-09-23 14:33:14 +01:00 |
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justin
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5262355368
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Fix bugs in item locations
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2024-09-23 13:12:09 +01:00 |
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justin
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4f6431968c
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Improve item location code
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2024-09-22 14:29:02 +01:00 |
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justin
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236f7c7750
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Commit before tweaking item id/locations
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2024-09-22 13:58:00 +01:00 |
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justin
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efd3e17cbf
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Cleanup, think about removing creature "hammer"
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2024-09-22 10:47:47 +01:00 |
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justin
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31b5db6e9e
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Distinguish between selected item and root-selected item
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2024-09-21 21:59:53 +01:00 |
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justin
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2154abfb1d
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Add roots and parents to adjacency function from Double Trees
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2024-09-21 20:30:29 +01:00 |
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justin
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86d8e3a98a
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(Re)Implement nozzle walking
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2024-09-21 19:42:28 +01:00 |
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justin
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241f6fdf10
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Cleanup
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2024-09-21 19:06:43 +01:00 |
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justin
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cb3288db45
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Cleanup. Only update draw distance every 5 frames
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2024-09-21 18:46:16 +01:00 |
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justin
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9df60d62ab
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Cleanup, only commented out char sequence scrolling code
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2024-09-21 16:59:56 +01:00 |
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justin
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27e07a10c4
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Make optical scope relative to camera rotation
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2024-09-21 16:52:04 +01:00 |
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justin
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9dff2fcd7a
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Commit before partial cleanup, continue weapon effect refactor
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2024-09-21 16:04:23 +01:00 |
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justin
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bb18831393
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Continue weapon refactor, gas combinations
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2024-09-19 09:49:56 +01:00 |
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justin
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765e08117a
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Add more weapons to attachment chain effects
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2024-09-18 19:06:57 +01:00 |
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justin
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2c96a514ea
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Continue weapon effect chain work
Start work on using muzzles to determine the effect of the ammo when
loaded
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2024-09-18 00:36:28 +01:00 |
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justin
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791003ebb9
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Implement burstRifle using attachment weapon chain
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2024-09-17 11:05:34 +01:00 |
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justin
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ecc63a70cc
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Fix bullet randomness (from eg bangCone)
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2024-09-17 09:20:37 +01:00 |
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justin
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e23c7a0154
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Continue refactor of bullet gun effect chain
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2024-09-16 23:34:54 +01:00 |
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justin
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1d1d1527e7
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Continue weapon effect chain refactor
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2024-09-16 19:27:21 +01:00 |
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justin
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abc0dd1106
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Partial refactor of bullet weapon effect chain
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2024-09-16 13:05:59 +01:00 |
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justin
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6f372109d9
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Start unifying heldUse and heldMods
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2024-09-15 10:54:24 +01:00 |
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justin
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cde7bc9aef
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Move towards working implementation of attachment tree ammo
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2024-09-14 10:44:35 +01:00 |
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justin
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51e133ebc1
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Commit before changes to item usage using attachment tree
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2024-09-13 22:50:00 +01:00 |
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justin
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338d9e8422
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Auto create tree structure for held item ammo, add derive instances
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2024-09-13 17:34:29 +01:00 |
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justin
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fb104a1719
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Display basic tree of attachments in inventory
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2024-09-13 16:19:17 +01:00 |
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justin
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bd681a577c
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Move towards displaying tree links in inventory
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2024-09-13 12:02:28 +01:00 |
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justin
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c81fd5490d
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Cleanup
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2024-09-13 09:43:56 +01:00 |
|
justin
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d2e1b054d0
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Cleanup
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2024-09-12 18:30:38 +01:00 |
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justin
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e69abf1715
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Implement simple indenting in selection menu
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2024-09-12 18:14:52 +01:00 |
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justin
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891fd0079c
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Allow for indentation of individual selection items
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2024-09-12 10:21:35 +01:00 |
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justin
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eddb313ea1
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Simplify selection menu, remove overlapping
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2024-09-11 16:39:56 +01:00 |
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justin
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c72278f728
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Commit before working on displaying composed items in inventory
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2024-09-11 16:04:33 +01:00 |
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justin
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60c399935e
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Add link types to attachment tree
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2024-09-11 11:33:08 +01:00 |
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justin
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c80217a970
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Child items set to be above xor below
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2024-09-10 16:52:44 +01:00 |
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justin
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26f3610f82
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Continue tree based inventory update
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2024-09-10 16:35:44 +01:00 |
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justin
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854fc96ac7
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Work on converting inventory list to tree
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2024-09-10 14:31:36 +01:00 |
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justin
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52d0008441
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Add files, move towards joining items in inventory
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2024-09-09 23:13:00 +01:00 |
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justin
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db4a6a10de
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Only display combinations for first items in list
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2024-09-08 21:00:16 +01:00 |
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justin
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4de15d2c21
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Allow item combination to use non-stacking items
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2024-09-08 20:33:18 +01:00 |
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justin
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3dcf8de3c3
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Move towards a non-stacking inventory
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2024-09-08 20:13:43 +01:00 |
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justin
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86795f1a10
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Commit before removing stackable items
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2024-09-08 15:17:59 +01:00 |
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justin
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1006bb5529
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Continue reload removal
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2024-09-08 10:33:16 +01:00 |
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