justin
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fa4e117f93
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Attempt to simplify attachment process
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2024-10-01 15:34:53 +01:00 |
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justin
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f90bbc1cd0
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Work on AttachUse -> UseAttach
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2024-10-01 14:21:40 +01:00 |
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justin
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d357d5a03c
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Some cleanup of rendering/poking, remove forcefield gun
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2024-10-01 13:19:34 +01:00 |
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justin
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6438da0037
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Commit AFTER playing around with poking/vector sizing a little
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2024-10-01 12:32:23 +01:00 |
|
justin
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8348c1234c
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Cleanup
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2024-10-01 10:33:15 +01:00 |
|
justin
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87cbaf911f
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Cleanup combining code, flatten modules
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2024-10-01 10:01:21 +01:00 |
|
justin
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f69d150e00
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Cleanup
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2024-10-01 02:46:18 +01:00 |
|
justin
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c4f3961672
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Cleanup
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2024-10-01 02:25:04 +01:00 |
|
justin
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dc44d20baf
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Cleanup
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2024-10-01 01:50:15 +01:00 |
|
justin
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c2214dae60
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Reenable mid layer rendering, may remove bottom layer rendering
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2024-09-30 23:32:01 +01:00 |
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justin
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752b568a86
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Work on orienting and drawing attachments
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2024-09-30 23:02:22 +01:00 |
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justin
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b7d949c035
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Draw cursor when targeting with HUD
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2024-09-30 21:11:56 +01:00 |
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justin
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d8d3a01f06
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Allow for assigning attach items orientations
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2024-09-30 16:09:56 +01:00 |
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justin
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fd8adcea92
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Cleanup, prepare ground to allow for drawing attached items
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2024-09-30 15:09:21 +01:00 |
|
justin
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06cca549d9
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Start removing tweakables
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2024-09-30 14:07:20 +01:00 |
|
justin
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ad76359dcf
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Cleanup invSelectionItem
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2024-09-30 13:17:10 +01:00 |
|
justin
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fc5539cb38
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Cleanup
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2024-09-30 12:54:31 +01:00 |
|
justin
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0701c4043e
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Remove (by commenting out) module item-type system
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2024-09-30 11:42:10 +01:00 |
|
justin
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4545caa7e6
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Implement bullet trajectories using attachable items
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2024-09-29 21:51:14 +01:00 |
|
justin
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88c3e02459
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Implement targeting launcher shells using separate item
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2024-09-29 16:24:26 +01:00 |
|
justin
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7d72fa3c5d
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Add newtype for item id int
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2024-09-28 23:34:32 +01:00 |
|
justin
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d1690ed3ac
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Cleanup
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2024-09-27 23:10:01 +01:00 |
|
justin
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6c3d0d5def
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Cleanup
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2024-09-27 21:55:17 +01:00 |
|
justin
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21e49ddefc
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Unify launcher projectiles
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2024-09-27 13:55:34 +01:00 |
|
justin
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fb6fcff61c
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Cleanup
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2024-09-26 16:32:07 +01:00 |
|
justin
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772886c8c6
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Allow for more complex item composition
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2024-09-26 00:00:46 +01:00 |
|
justin
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600b8cd309
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Commit before changes to item grammar
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2024-09-25 11:13:01 +01:00 |
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justin
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f765b02f2c
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Fix bug in item item location
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2024-09-24 22:29:25 +01:00 |
|
justin
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fe00af0e73
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Extend inv item location information to include "attached" items
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2024-09-24 21:26:26 +01:00 |
|
justin
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a6eb5cf982
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Commit before only putting item locations in single itemLocations intmap
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2024-09-24 09:31:20 +01:00 |
|
justin
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265da89791
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Add newtype to floor item ids
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2024-09-23 22:42:09 +01:00 |
|
justin
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43b365185d
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Improve item location code, including some error detection
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2024-09-23 14:33:14 +01:00 |
|
justin
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5262355368
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Fix bugs in item locations
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2024-09-23 13:12:09 +01:00 |
|
justin
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4f6431968c
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Improve item location code
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2024-09-22 14:29:02 +01:00 |
|
justin
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236f7c7750
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Commit before tweaking item id/locations
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2024-09-22 13:58:00 +01:00 |
|
justin
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efd3e17cbf
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Cleanup, think about removing creature "hammer"
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2024-09-22 10:47:47 +01:00 |
|
justin
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31b5db6e9e
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Distinguish between selected item and root-selected item
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2024-09-21 21:59:53 +01:00 |
|
justin
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2154abfb1d
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Add roots and parents to adjacency function from Double Trees
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2024-09-21 20:30:29 +01:00 |
|
justin
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86d8e3a98a
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(Re)Implement nozzle walking
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2024-09-21 19:42:28 +01:00 |
|
justin
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cb3288db45
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Cleanup. Only update draw distance every 5 frames
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2024-09-21 18:46:16 +01:00 |
|
justin
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27e07a10c4
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Make optical scope relative to camera rotation
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2024-09-21 16:52:04 +01:00 |
|
justin
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9dff2fcd7a
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Commit before partial cleanup, continue weapon effect refactor
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2024-09-21 16:04:23 +01:00 |
|
justin
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bb18831393
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Continue weapon refactor, gas combinations
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2024-09-19 09:49:56 +01:00 |
|
justin
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765e08117a
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Add more weapons to attachment chain effects
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2024-09-18 19:06:57 +01:00 |
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justin
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2c96a514ea
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Continue weapon effect chain work
Start work on using muzzles to determine the effect of the ammo when
loaded
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2024-09-18 00:36:28 +01:00 |
|
justin
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791003ebb9
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Implement burstRifle using attachment weapon chain
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2024-09-17 11:05:34 +01:00 |
|
justin
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e23c7a0154
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Continue refactor of bullet gun effect chain
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2024-09-16 23:34:54 +01:00 |
|
justin
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1d1d1527e7
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Continue weapon effect chain refactor
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2024-09-16 19:27:21 +01:00 |
|
justin
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abc0dd1106
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Partial refactor of bullet weapon effect chain
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2024-09-16 13:05:59 +01:00 |
|
justin
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cde7bc9aef
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Move towards working implementation of attachment tree ammo
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2024-09-14 10:44:35 +01:00 |
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