Commit Graph

288 Commits

Author SHA1 Message Date
justin 16f5c05f19 Vleanup 2025-06-05 16:21:30 +01:00
justin 4b326433ab Remove equipment records 2025-06-05 15:54:33 +01:00
justin 6300a90257 Move equip effect on remove out of record 2025-06-05 15:35:11 +01:00
justin c8d44fea79 Move equipType out of record 2025-06-05 13:52:36 +01:00
justin 7f1b790688 Move AmmoType, going towards no need for Aeson 2025-06-05 13:16:57 +01:00
justin 1a0e115c7d Cleanup UseDelay 2025-06-05 11:11:14 +01:00
justin c8a04b8b1e Move UseDelay out of records 2025-06-05 11:00:17 +01:00
justin b2a971d8c3 Move towards moving muzzles out of records 2025-06-05 08:16:20 +01:00
justin e05061a268 Continue work on burst fire 2025-06-04 22:08:05 +01:00
justin 62cac29a59 Rethink weapon repetitions 2025-06-04 21:03:25 +01:00
justin 0cb7b54180 Move weapon repetitions into trigger type 2025-06-04 13:23:40 +01:00
justin e77721fe7d Move sidepush out of records 2025-06-04 11:43:35 +01:00
justin 636a13b678 Move weapon torque out of records 2025-06-04 11:21:15 +01:00
justin a71e237789 Remove aimParam records 2025-06-04 09:22:01 +01:00
justin a1a35745d6 Move TriggerType out of item record 2025-06-04 08:18:05 +01:00
justin 33ebdcb0de Continue reorganising records into functions 2025-06-03 22:20:42 +01:00
justin a5554f24e4 Make item handle position slightly more sensible 2025-06-03 15:52:55 +01:00
justin a17961eac7 Make aimStance record into function 2025-06-03 15:19:35 +01:00
justin 560694c644 Cleanup 2025-06-03 10:23:24 +01:00
justin e952f2abea Enable sounds in menus 2025-06-03 08:51:34 +01:00
justin 1851dcc5d6 Pause and resume sounds when pausing game 2025-06-02 12:43:37 +01:00
justin 6706ac494a Reduce positional effect on sounds 2025-06-02 11:13:19 +01:00
justin b442001246 Move laser sound to where it is created 2025-06-01 21:07:56 +01:00
justin c291c7e3da Cleanup 2025-06-01 10:23:14 +01:00
justin b7cd91b56e Cleanup, add unpause clock 2025-06-01 09:12:18 +01:00
justin 8b07fffa7c Cleanup, improve aiming code 2025-05-31 15:28:30 +01:00
justin 3553ee5bbf Cleanup 2025-05-31 13:34:41 +01:00
justin ceb7a4f04c Cleanup 2025-05-31 08:17:26 +01:00
justin 0bcf263db7 Remove _crTwist 2025-05-30 10:23:37 +01:00
justin 881b866ed2 Play around with tesla arcs 2025-01-16 12:18:25 +00:00
justin c355fe4f5f Tweak shell spin 2025-01-08 22:07:04 +00:00
justin 97317a621b Simplify bullet movement code 2025-01-08 20:27:04 +00:00
justin bd42f44278 Simplify bullet movement 2025-01-08 19:05:48 +00:00
justin ef751cbd21 Implement/improve null/un/binary logic gates 2025-01-08 18:13:20 +00:00
justin 21b7b863c7 Implement copier, an item that copies the value displayed by other items 2025-01-08 14:29:25 +00:00
justin 47aa8655b1 Slightly tweak number displays 2025-01-08 00:21:17 +00:00
justin 5fa5bdf21e Tweak display, scrolling of item values 2025-01-07 21:10:29 +00:00
justin b3cf10bd26 Simplify lasers 2025-01-07 01:36:23 +00:00
justin 1e7611ab81 Cleanup 2025-01-07 00:39:59 +00:00
justin 04ba9fcce2 Tweak ordering of projectile movement 2025-01-06 12:57:20 +00:00
justin 76fc8d968d Fix space leak in inventory display.
This is done by wrapping values in what seems to be an unnecessary list.
I do not know exactly why this works, lazyness/compiler optimisations?
2025-01-06 00:30:31 +00:00
justin 57d36855d8 Replace length . _siPictures with _siHeight 2025-01-05 17:31:37 +00:00
justin 2f30163c2f Tweak main inventory display, have not solved space leak 2025-01-05 15:48:30 +00:00
justin 39e3e4ae00 Refactor in lens direction 2025-01-04 19:14:18 +00:00
justin 89eed0d059 Commit before trying to deal with leak in main inventory display 2025-01-04 12:58:36 +00:00
justin 386d6f47b0 Mapper, ARHUD, radar sweeps update. Add dropper items 2025-01-03 10:43:06 +00:00
justin 725a59b9d0 Work on mapper item, simpler generation of items from console 2025-01-02 11:16:04 +00:00
justin 03b25565f1 Allow mouse click interaction for nearby objects 2025-01-02 00:32:45 +00:00
justin 3b60ad6023 Cleanup. Probable leak when inventory is large enough for scrolling 2025-01-01 23:35:36 +00:00
justin adc0878a28 Allow use of items while examine subinventory shows
Still not sure what to do with right click scrolling, item swapping
2025-01-01 21:58:07 +00:00