Commit Graph
102 Commits
Author SHA1 Message Date
justin 636a13b678 Move weapon torque out of records 2025-06-04 11:21:15 +01:00
justin 9f884b5aa7 Continue record refactor 2025-06-04 09:50:18 +01:00
justin e1ec4e1a89 Move weapon muzzles up a record 2025-06-04 09:29:09 +01:00
justin a71e237789 Remove aimParam records 2025-06-04 09:22:01 +01:00
justin a1a35745d6 Move TriggerType out of item record 2025-06-04 08:18:05 +01:00
justin 33ebdcb0de Continue reorganising records into functions 2025-06-03 22:20:42 +01:00
justin a17961eac7 Make aimStance record into function 2025-06-03 15:19:35 +01:00
justin 589603e474 Start moving item records out into functions 2025-06-03 11:46:56 +01:00
justin 6706ac494a Reduce positional effect on sounds 2025-06-02 11:13:19 +01:00
justin b442001246 Move laser sound to where it is created 2025-06-01 21:07:56 +01:00
justin 881b866ed2 Play around with tesla arcs 2025-01-16 12:18:25 +00:00
justin 91f11e43c8 Handle warmdown of minigun with inventory effect 2025-01-08 16:18:44 +00:00
justin 698bb081dd Change weapon fixed rate delay not to require update every tick 2025-01-04 21:06:07 +00:00
justin 725a59b9d0 Work on mapper item, simpler generation of items from console 2025-01-02 11:16:04 +00:00
justin 3b60ad6023 Cleanup. Probable leak when inventory is large enough for scrolling 2025-01-01 23:35:36 +00:00
justin 0ef28c132e Replace buggy circle seg intersection with a simpler test 2024-12-26 21:53:18 +00:00
justin a4e1fcf384 Add alteRifle 2024-12-23 10:53:35 +00:00
justin 34c7186aa1 Tweak flares 2024-12-23 10:28:46 +00:00
justin bb5ed215e4 Cleanup 2024-12-22 23:57:54 +00:00
justin e56a467111 Add muzzle flash to bangCone 2024-12-22 23:54:06 +00:00
justin e2e1e23881 Cleanup tesla arcs 2024-12-22 15:36:28 +00:00
justin 84821a1531 Randomise volleygun muzzle order 2024-12-21 19:10:34 +00:00
justin 1e77b45230 Improve volleyGun 2024-12-21 11:47:29 +00:00
justin 8f65fa6bc5 Allow firing of different muzzles on different frames after use 2024-12-21 11:37:52 +00:00
justin 92b190aba8 Cleanup 2024-12-20 18:06:54 +00:00
justin 58635466ae Cleanup 2024-12-20 17:09:17 +00:00
justin d9aaa8cc05 Allow for item use when not root 2024-12-20 16:07:58 +00:00
justin 3da9490dd4 Remove left click/hotkey item data types 2024-12-19 21:55:18 +00:00
justin c4e8046332 Improve click detectors
Introduce "gadgets" as a structural function, for items that can be used
when held and when not held. Click detectors are such an item. Make
click detectors correctly attach and use up batteries when used.
2024-12-18 13:34:05 +00:00
justin d405747bd5 Tweaks concerning item types 2024-12-18 11:39:12 +00:00
justin d0ef2628ce Start more sensibly separating avatar from ai creatures 2024-12-17 19:55:07 +00:00
justin b21513c4dd Move item inv size and item dimensions from records to external function 2024-11-26 23:36:08 +00:00
justin e1f5049e0f Correctly display held root item 2024-11-26 17:05:13 +00:00
justin c0879393cd Remove non-laser item TARGETLASER 2024-10-08 17:07:31 +01:00
justin 9679f32618 Use constructed laser as targeting scope 2024-10-08 15:53:03 +01:00
justin 3b54f00cc7 Move towards using item structural function when using items 2024-10-05 20:53:50 +01:00
justin 164beeea6d Implement zipper for attachment trees 2024-10-05 14:39:34 +01:00
justin 844bb486e6 Make torch use battery power 2024-10-02 23:53:38 +01:00
justin 8df6b31062 Move towards being able to orient positions on attached items 2024-10-01 20:13:08 +01:00
justin d357d5a03c Some cleanup of rendering/poking, remove forcefield gun 2024-10-01 13:19:34 +01:00
justin 87cbaf911f Cleanup combining code, flatten modules 2024-10-01 10:01:21 +01:00
justin f69d150e00 Cleanup 2024-10-01 02:46:18 +01:00
justin 5091709f70 Cleanup launcher code 2024-10-01 01:43:51 +01:00
justin 18219d0bff Cleanup 2024-09-30 14:27:50 +01:00
justin 53e959e6cc Cleanup 2024-09-30 14:21:19 +01:00
justin 06cca549d9 Start removing tweakables 2024-09-30 14:07:20 +01:00
justin fc5539cb38 Cleanup 2024-09-30 12:54:31 +01:00
justin 0701c4043e Remove (by commenting out) module item-type system 2024-09-30 11:42:10 +01:00
justin 4545caa7e6 Implement bullet trajectories using attachable items 2024-09-29 21:51:14 +01:00
justin 5f9fb183a9 Implement remote screen for launcher projectiles 2024-09-27 10:39:21 +01:00