Commit Graph

45 Commits

Author SHA1 Message Date
justin 2fd4a3d2e3 Add sounds 2025-12-26 20:45:24 +00:00
justin 60a69d0092 Improve handle position for one handed at ease carry 2025-12-26 16:58:25 +00:00
justin 33de1f79b6 Add check to cylinder segment collision, break rocket projectiles 2025-10-12 00:26:48 +01:00
justin 43db5a2ebc Commit before attempting to allow for non-convex chasm shapes 2025-10-05 15:06:19 +01:00
justin 2e6b7a1b41 Add AimStance to creature posture when Aiming 2025-08-27 11:46:41 +01:00
justin 1063a2314d Start simplifying creature body parts/attachment positioning 2025-08-09 09:47:05 +01:00
justin fa377171a4 Reinstate HammerTrigger (no weapons use it currently) 2025-07-29 10:47:09 +01:00
justin a054d433b3 Cleanup 2025-07-12 21:52:12 +01:00
justin 026dbf9d15 Cleanup 2025-07-12 21:47:08 +01:00
justin 06cf55aa73 Hlint pass 2025-07-12 21:45:51 +01:00
justin f8595d353b Remove LDTs from orientations + item shapes 2025-07-10 22:24:09 +01:00
justin cd46f34787 Migrate LDTs to DTs 2025-07-10 22:13:47 +01:00
justin 15187db999 Unify some item updates 2025-07-08 23:20:25 +01:00
justin b6cd988c82 Cleanup, remove old item orientation code 2025-07-06 13:08:13 +01:00
justin 76cb03b07b Cleanup 2025-07-05 23:41:28 +01:00
justin 7b9c1678f1 Cleanup, move bullet spawn random offset to muzzle 2025-07-05 20:55:24 +01:00
justin 164499fe4e Move towards unifying some orientation code 2025-07-05 18:35:18 +01:00
justin 07c6298743 Hand/handle position refactor 2025-07-05 15:01:21 +01:00
justin 5ddfc83f09 Start refactoring hand/item handle orientation 2025-07-05 11:50:25 +01:00
justin a207073846 Fold together useDelay and itemTriggerType 2025-07-03 22:25:32 +01:00
justin d88aed10c7 Hack together correct positioning of grenades from attached items 2025-06-28 22:32:12 +01:00
justin 6af2a8cc36 Add code for determining item orientation 2025-06-28 21:21:50 +01:00
justin 494c7a4f89 Commit before messing with item tree orientation etc 2025-06-26 20:29:48 +01:00
justin 0f55257bff Remove creature records 2025-06-06 13:36:18 +01:00
justin 33ebdcb0de Continue reorganising records into functions 2025-06-03 22:20:42 +01:00
justin a5554f24e4 Make item handle position slightly more sensible 2025-06-03 15:52:55 +01:00
justin a17961eac7 Make aimStance record into function 2025-06-03 15:19:35 +01:00
justin ceb7a4f04c Cleanup 2025-05-31 08:17:26 +01:00
justin 0bcf263db7 Remove _crTwist 2025-05-30 10:23:37 +01:00
justin ba66008c65 Cleanup 2024-11-28 21:27:29 +00:00
justin 7db700042a Cleanup old muzzle position code 2024-11-28 21:26:55 +00:00
justin 3763ff2c8a Partial implementation of more sensible muzzle position determination 2024-11-28 21:15:22 +00:00
justin f6c136cfd6 Cleanup 2024-10-25 21:05:32 +01:00
justin ac550bc6a4 Add battery shape/picture 2024-10-04 00:25:44 +01:00
justin 8df6b31062 Move towards being able to orient positions on attached items 2024-10-01 20:13:08 +01:00
justin f90bbc1cd0 Work on AttachUse -> UseAttach 2024-10-01 14:21:40 +01:00
justin f765b02f2c Fix bug in item item location 2024-09-24 22:29:25 +01:00
justin 4f6431968c Improve item location code 2024-09-22 14:29:02 +01:00
justin 31b5db6e9e Distinguish between selected item and root-selected item 2024-09-21 21:59:53 +01:00
justin 24939094c6 Cleanup 2023-05-28 15:09:42 +01:00
justin 7fc36ab028 Improve weapon handle offsets 2023-05-28 13:59:58 +01:00
justin f3b14f9a22 Tweak two handed item held position 2023-01-02 11:13:47 +00:00
justin ec4ff84c46 Tweak turrets 2022-07-28 13:46:22 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin 79791d0df2 Enable duct taping torches to rifles 2022-07-14 11:32:32 +01:00