Commit Graph

366 Commits

Author SHA1 Message Date
justin eeb7c8ac88 Work on gibs and chasms 2025-08-01 09:39:13 +01:00
justin 7110ddb7a6 Add sound queue when on chasm edge 2025-07-30 14:01:56 +01:00
justin 210171fbc9 Move toward implementing chasms 2025-07-30 00:01:07 +01:00
justin 15077be769 Cleanup 2025-07-29 10:10:25 +01:00
justin ea35753744 Fix various attachment issues involving pulse laser 2025-07-28 18:30:02 +01:00
justin f1fb0ee768 Implement pulse rifle with explodable pulse balls 2025-07-27 11:10:30 +01:00
justin 68a4bc7aab Partially refactor ammo extraction, work on pulse rifle 2025-07-26 23:17:14 +01:00
justin 190068737d Move towards adding in pulse laser "rifle" (like UT shock rifle) 2025-07-25 09:12:04 +01:00
justin ff3699e6cb First implementation of pulse lasers 2025-07-23 23:22:26 +01:00
justin 8b17ec56ad Start adding pulseLasers 2025-07-19 22:05:46 +01:00
justin d861be8acf Cleanup 2025-07-13 21:13:31 +01:00
justin 5544e891c5 Remove LDTs from item attachment 2025-07-12 21:21:37 +01:00
justin f47f99eac4 Continue removing LDTs 2025-07-12 14:01:44 +01:00
justin e5eff32ce3 Continue removal of LDTs 2025-07-11 00:24:38 +01:00
justin ba352e7191 Remove external duplicated ItemLinks 2025-07-10 23:57:27 +01:00
justin 918f970ca8 Move towards removing functionality associated with ItemLinks 2025-07-10 23:08:59 +01:00
justin f8595d353b Remove LDTs from orientations + item shapes 2025-07-10 22:24:09 +01:00
justin cd46f34787 Migrate LDTs to DTs 2025-07-10 22:13:47 +01:00
justin fd5f5105aa Remove ItemLink from item orientation code 2025-07-10 21:17:01 +01:00
justin 8a8623d30b Tweak laser weapon orientation 2025-07-10 10:52:04 +01:00
justin e3c6ef1398 Allow for laser to be attached to transformer to create weapon 2025-07-10 10:31:04 +01:00
justin 15187db999 Unify some item updates 2025-07-08 23:20:25 +01:00
justin b6cd988c82 Cleanup, remove old item orientation code 2025-07-06 13:08:13 +01:00
justin d6bdd0098b Fix angled recoil 2025-07-05 23:18:37 +01:00
justin 164499fe4e Move towards unifying some orientation code 2025-07-05 18:35:18 +01:00
justin 07c6298743 Hand/handle position refactor 2025-07-05 15:01:21 +01:00
justin 5ddfc83f09 Start refactoring hand/item handle orientation 2025-07-05 11:50:25 +01:00
justin d8e811c050 Extend trigger type to apply to full item location 2025-07-03 23:08:28 +01:00
justin a207073846 Fold together useDelay and itemTriggerType 2025-07-03 22:25:32 +01:00
justin 8a00450e3f Tweak use location 2025-06-30 01:02:27 +01:00
justin d88aed10c7 Hack together correct positioning of grenades from attached items 2025-06-28 22:32:12 +01:00
justin 6af2a8cc36 Add code for determining item orientation 2025-06-28 21:21:50 +01:00
justin 4f0dc64e72 Hack together general held item orientation 2025-06-27 21:29:57 +01:00
justin be6ea59d1e Use function on location to determine laser orientation 2025-06-27 10:42:23 +01:00
justin dd5a747559 Cleanup LabelDoubleTree -> LDTree 2025-06-27 08:55:00 +01:00
justin 4710dd7631 Move towards externalizing item attachment updates 2025-06-26 23:36:59 +01:00
justin 377900662a Simplify item composition structure 2025-06-26 21:07:11 +01:00
justin 494c7a4f89 Commit before messing with item tree orientation etc 2025-06-26 20:29:48 +01:00
justin ab82bcbe20 Cleanup 2025-06-26 12:17:08 +01:00
justin 2f0e039d39 Fix volleyGun 2025-06-26 11:41:24 +01:00
justin 193bc481d2 Add whirdown for machine pistol 2025-06-26 02:09:22 +01:00
justin 5b35b4c6c8 Fix burst rifle rate delay bug, various cleanups 2025-06-25 23:47:41 +01:00
justin a25fa34461 Cleanup buttons 2025-06-25 22:10:38 +01:00
justin a9cae4d409 Simplify buttons 2025-06-25 21:37:32 +01:00
justin d4b2f23c9d Separate Clouds and Dust 2025-06-25 14:51:15 +01:00
justin 03bc733de9 Tweak clouds 2025-06-24 13:54:14 +01:00
justin 444be7b49c Refactor clouds 2025-06-24 13:28:17 +01:00
justin b1041d1eb0 Simplify clouds 2025-06-24 09:42:51 +01:00
justin 5537efe584 Increase explosive damage to walls (still problems with hitboxes) 2025-06-24 08:28:22 +01:00
justin 54eab6dd9e Simplify shockwave damages 2025-06-23 18:15:28 +01:00