justin
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15077be769
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Cleanup
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2025-07-29 10:10:25 +01:00 |
|
justin
|
ea35753744
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Fix various attachment issues involving pulse laser
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2025-07-28 18:30:02 +01:00 |
|
justin
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f1fb0ee768
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Implement pulse rifle with explodable pulse balls
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2025-07-27 11:10:30 +01:00 |
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justin
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68a4bc7aab
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Partially refactor ammo extraction, work on pulse rifle
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2025-07-26 23:17:14 +01:00 |
|
justin
|
190068737d
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Move towards adding in pulse laser "rifle" (like UT shock rifle)
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2025-07-25 09:12:04 +01:00 |
|
justin
|
ff3699e6cb
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First implementation of pulse lasers
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2025-07-23 23:22:26 +01:00 |
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justin
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8b17ec56ad
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Start adding pulseLasers
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2025-07-19 22:05:46 +01:00 |
|
justin
|
d861be8acf
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Cleanup
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2025-07-13 21:13:31 +01:00 |
|
justin
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5544e891c5
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Remove LDTs from item attachment
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2025-07-12 21:21:37 +01:00 |
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justin
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f47f99eac4
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Continue removing LDTs
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2025-07-12 14:01:44 +01:00 |
|
justin
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e5eff32ce3
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Continue removal of LDTs
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2025-07-11 00:24:38 +01:00 |
|
justin
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ba352e7191
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Remove external duplicated ItemLinks
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2025-07-10 23:57:27 +01:00 |
|
justin
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918f970ca8
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Move towards removing functionality associated with ItemLinks
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2025-07-10 23:08:59 +01:00 |
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justin
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f8595d353b
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Remove LDTs from orientations + item shapes
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2025-07-10 22:24:09 +01:00 |
|
justin
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cd46f34787
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Migrate LDTs to DTs
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2025-07-10 22:13:47 +01:00 |
|
justin
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fd5f5105aa
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Remove ItemLink from item orientation code
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2025-07-10 21:17:01 +01:00 |
|
justin
|
8a8623d30b
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Tweak laser weapon orientation
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2025-07-10 10:52:04 +01:00 |
|
justin
|
e3c6ef1398
|
Allow for laser to be attached to transformer to create weapon
|
2025-07-10 10:31:04 +01:00 |
|
justin
|
15187db999
|
Unify some item updates
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2025-07-08 23:20:25 +01:00 |
|
justin
|
b6cd988c82
|
Cleanup, remove old item orientation code
|
2025-07-06 13:08:13 +01:00 |
|
justin
|
d6bdd0098b
|
Fix angled recoil
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2025-07-05 23:18:37 +01:00 |
|
justin
|
164499fe4e
|
Move towards unifying some orientation code
|
2025-07-05 18:35:18 +01:00 |
|
justin
|
07c6298743
|
Hand/handle position refactor
|
2025-07-05 15:01:21 +01:00 |
|
justin
|
5ddfc83f09
|
Start refactoring hand/item handle orientation
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2025-07-05 11:50:25 +01:00 |
|
justin
|
d8e811c050
|
Extend trigger type to apply to full item location
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2025-07-03 23:08:28 +01:00 |
|
justin
|
a207073846
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Fold together useDelay and itemTriggerType
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2025-07-03 22:25:32 +01:00 |
|
justin
|
8a00450e3f
|
Tweak use location
|
2025-06-30 01:02:27 +01:00 |
|
justin
|
d88aed10c7
|
Hack together correct positioning of grenades from attached items
|
2025-06-28 22:32:12 +01:00 |
|
justin
|
6af2a8cc36
|
Add code for determining item orientation
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2025-06-28 21:21:50 +01:00 |
|
justin
|
4f0dc64e72
|
Hack together general held item orientation
|
2025-06-27 21:29:57 +01:00 |
|
justin
|
be6ea59d1e
|
Use function on location to determine laser orientation
|
2025-06-27 10:42:23 +01:00 |
|
justin
|
dd5a747559
|
Cleanup LabelDoubleTree -> LDTree
|
2025-06-27 08:55:00 +01:00 |
|
justin
|
4710dd7631
|
Move towards externalizing item attachment updates
|
2025-06-26 23:36:59 +01:00 |
|
justin
|
377900662a
|
Simplify item composition structure
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2025-06-26 21:07:11 +01:00 |
|
justin
|
494c7a4f89
|
Commit before messing with item tree orientation etc
|
2025-06-26 20:29:48 +01:00 |
|
justin
|
ab82bcbe20
|
Cleanup
|
2025-06-26 12:17:08 +01:00 |
|
justin
|
2f0e039d39
|
Fix volleyGun
|
2025-06-26 11:41:24 +01:00 |
|
justin
|
193bc481d2
|
Add whirdown for machine pistol
|
2025-06-26 02:09:22 +01:00 |
|
justin
|
5b35b4c6c8
|
Fix burst rifle rate delay bug, various cleanups
|
2025-06-25 23:47:41 +01:00 |
|
justin
|
a25fa34461
|
Cleanup buttons
|
2025-06-25 22:10:38 +01:00 |
|
justin
|
a9cae4d409
|
Simplify buttons
|
2025-06-25 21:37:32 +01:00 |
|
justin
|
d4b2f23c9d
|
Separate Clouds and Dust
|
2025-06-25 14:51:15 +01:00 |
|
justin
|
03bc733de9
|
Tweak clouds
|
2025-06-24 13:54:14 +01:00 |
|
justin
|
444be7b49c
|
Refactor clouds
|
2025-06-24 13:28:17 +01:00 |
|
justin
|
b1041d1eb0
|
Simplify clouds
|
2025-06-24 09:42:51 +01:00 |
|
justin
|
5537efe584
|
Increase explosive damage to walls (still problems with hitboxes)
|
2025-06-24 08:28:22 +01:00 |
|
justin
|
54eab6dd9e
|
Simplify shockwave damages
|
2025-06-23 18:15:28 +01:00 |
|
justin
|
4e008366f4
|
Work on damage sounds
|
2025-06-22 16:00:53 +01:00 |
|
justin
|
2db3342532
|
Add sound on creature piercing damage
|
2025-06-22 09:19:37 +01:00 |
|
justin
|
9fa3e060d7
|
Refactor damages to materials
|
2025-06-22 08:31:18 +01:00 |
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