justin
|
1063a2314d
|
Start simplifying creature body parts/attachment positioning
|
2025-08-09 09:47:05 +01:00 |
|
justin
|
9fb7440776
|
Tweak creature update
|
2025-08-06 13:10:37 +01:00 |
|
justin
|
af5bdf59b9
|
Pitted creatures lose all items
|
2025-08-05 21:47:32 +01:00 |
|
justin
|
f69956750a
|
Work on what happens when creatures fall down chasms
|
2025-08-05 21:39:44 +01:00 |
|
justin
|
298238d594
|
Simplify flamelet balls
|
2025-08-05 08:47:47 +01:00 |
|
justin
|
09428f2707
|
Add z level to energy balls
|
2025-08-04 22:49:36 +01:00 |
|
justin
|
bde0fa2a5c
|
Cleanup, move towards explosions at different z positions
|
2025-08-04 22:13:45 +01:00 |
|
justin
|
80d6133fd6
|
Continue work on projectiles
|
2025-08-04 11:54:07 +01:00 |
|
justin
|
a68013b934
|
Partially implement grenades down chasms
|
2025-08-04 09:39:04 +01:00 |
|
justin
|
2a93b7f733
|
Start implementing wider grenade movement
|
2025-08-03 23:23:55 +01:00 |
|
justin
|
c3b2bb30f5
|
Start simplifying projectile update
|
2025-08-03 13:46:20 +01:00 |
|
justin
|
ae24720762
|
Allow chunk debris to fall down chasms
|
2025-08-02 22:49:10 +01:00 |
|
justin
|
5722ca8204
|
Work on bouncing debris
|
2025-08-02 22:14:25 +01:00 |
|
justin
|
eeb7c8ac88
|
Work on gibs and chasms
|
2025-08-01 09:39:13 +01:00 |
|
justin
|
7110ddb7a6
|
Add sound queue when on chasm edge
|
2025-07-30 14:01:56 +01:00 |
|
justin
|
210171fbc9
|
Move toward implementing chasms
|
2025-07-30 00:01:07 +01:00 |
|
justin
|
15077be769
|
Cleanup
|
2025-07-29 10:10:25 +01:00 |
|
justin
|
ea35753744
|
Fix various attachment issues involving pulse laser
|
2025-07-28 18:30:02 +01:00 |
|
justin
|
f1fb0ee768
|
Implement pulse rifle with explodable pulse balls
|
2025-07-27 11:10:30 +01:00 |
|
justin
|
68a4bc7aab
|
Partially refactor ammo extraction, work on pulse rifle
|
2025-07-26 23:17:14 +01:00 |
|
justin
|
190068737d
|
Move towards adding in pulse laser "rifle" (like UT shock rifle)
|
2025-07-25 09:12:04 +01:00 |
|
justin
|
ff3699e6cb
|
First implementation of pulse lasers
|
2025-07-23 23:22:26 +01:00 |
|
justin
|
8b17ec56ad
|
Start adding pulseLasers
|
2025-07-19 22:05:46 +01:00 |
|
justin
|
d861be8acf
|
Cleanup
|
2025-07-13 21:13:31 +01:00 |
|
justin
|
5544e891c5
|
Remove LDTs from item attachment
|
2025-07-12 21:21:37 +01:00 |
|
justin
|
f47f99eac4
|
Continue removing LDTs
|
2025-07-12 14:01:44 +01:00 |
|
justin
|
e5eff32ce3
|
Continue removal of LDTs
|
2025-07-11 00:24:38 +01:00 |
|
justin
|
ba352e7191
|
Remove external duplicated ItemLinks
|
2025-07-10 23:57:27 +01:00 |
|
justin
|
918f970ca8
|
Move towards removing functionality associated with ItemLinks
|
2025-07-10 23:08:59 +01:00 |
|
justin
|
f8595d353b
|
Remove LDTs from orientations + item shapes
|
2025-07-10 22:24:09 +01:00 |
|
justin
|
cd46f34787
|
Migrate LDTs to DTs
|
2025-07-10 22:13:47 +01:00 |
|
justin
|
fd5f5105aa
|
Remove ItemLink from item orientation code
|
2025-07-10 21:17:01 +01:00 |
|
justin
|
8a8623d30b
|
Tweak laser weapon orientation
|
2025-07-10 10:52:04 +01:00 |
|
justin
|
e3c6ef1398
|
Allow for laser to be attached to transformer to create weapon
|
2025-07-10 10:31:04 +01:00 |
|
justin
|
15187db999
|
Unify some item updates
|
2025-07-08 23:20:25 +01:00 |
|
justin
|
b6cd988c82
|
Cleanup, remove old item orientation code
|
2025-07-06 13:08:13 +01:00 |
|
justin
|
d6bdd0098b
|
Fix angled recoil
|
2025-07-05 23:18:37 +01:00 |
|
justin
|
164499fe4e
|
Move towards unifying some orientation code
|
2025-07-05 18:35:18 +01:00 |
|
justin
|
07c6298743
|
Hand/handle position refactor
|
2025-07-05 15:01:21 +01:00 |
|
justin
|
5ddfc83f09
|
Start refactoring hand/item handle orientation
|
2025-07-05 11:50:25 +01:00 |
|
justin
|
d8e811c050
|
Extend trigger type to apply to full item location
|
2025-07-03 23:08:28 +01:00 |
|
justin
|
a207073846
|
Fold together useDelay and itemTriggerType
|
2025-07-03 22:25:32 +01:00 |
|
justin
|
8a00450e3f
|
Tweak use location
|
2025-06-30 01:02:27 +01:00 |
|
justin
|
d88aed10c7
|
Hack together correct positioning of grenades from attached items
|
2025-06-28 22:32:12 +01:00 |
|
justin
|
6af2a8cc36
|
Add code for determining item orientation
|
2025-06-28 21:21:50 +01:00 |
|
justin
|
4f0dc64e72
|
Hack together general held item orientation
|
2025-06-27 21:29:57 +01:00 |
|
justin
|
be6ea59d1e
|
Use function on location to determine laser orientation
|
2025-06-27 10:42:23 +01:00 |
|
justin
|
dd5a747559
|
Cleanup LabelDoubleTree -> LDTree
|
2025-06-27 08:55:00 +01:00 |
|
justin
|
4710dd7631
|
Move towards externalizing item attachment updates
|
2025-06-26 23:36:59 +01:00 |
|
justin
|
377900662a
|
Simplify item composition structure
|
2025-06-26 21:07:11 +01:00 |
|